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Posts with tag glory-of-the-ulduar-raider

The OverAchiever: Mountain O' Mounts from achievements

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, 10 little points are all that stand between us and a new ... something.

Many of the mounts this week be familiar to you if you've read The OverAchiever: Pimp Thy Ride, which I wrote before the Cataclysm content patch with an eye toward the number of people who wanted to slap a 310% mount on their toons before it had to be trained. Sadly, none of the mounts described in that article, barring one, will grant Master Riding for free now.

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Filed under: Achievements, The Overachiever

The OverAchiever: Endangered achievements

With Cataclysm news ramping up lately, one of the things I've been thinking about is the possibility of certain achievements going bye-bye. While achievements have only been in the game since patch 3.0.2, we've already seen a few of them (and/or their rewards) go to that big MMORPG in the sky. Blizzard's tended to do this when an achievement would simply have been too easy past a certain point, or -- as with Timear Foresees -- when game changes rendered them obsolete.

Below are four achievements that I think might be facing the firing squad as we ramp up to Cataclysm. (I'm sure there are more, but these were just the ones that occurred to me first.) I'll be revisiting this article later to see if I was correct about any of them.

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Filed under: Achievements, The Overachiever

Ulduar drakes not being removed (yet)

Bornakk confirms something that a number of guilds still working on their Ulduar drakes have been wondering -- are they planning to eighty-six them as soon as patch 3.3 hits? Nope -- Blizzard hasn't changed anything from its previous policy concerning the drakes, and they'll still be warning us a month in advance if they do eventually decide to remove them. This started as a response to the removal of the Naxx-era drakes without much advance notice, which resulted in some very unhappy players being caught unawares.

What I always found interesting about the wording on Blizzard's policy is that they don't "currently" have any plans to remove the drakes at all, but they're keeping an eye on things. It makes me wonder if there's an ideal percentage of guilds or players they'd like to achieve the drakes each patch, and that numbers were short in Naxx and still short in Ulduar. The Naxx-era Glory of the Raider (heroic) was certainly uncommon and, for a competent guild, hinged almost entirely on their ability to get past the RNG-riddled and sometimes-buggy Immortal, then said to be the rarest raiding achievement in the game. For Ulduar, my guess is that achievements like Firefighter are probably the biggest stumbling block, although fortunately the achievements required for the meta are more dependent on skill and less dependent on RNG than Immortal. We'll keep an eye out for you, but for the moment, raiders, keep plugging away at those drakes.

Filed under: News items, Raiding, Mounts, Forums

Ulduar drakes not being removed anytime soon

Blizzard simply can't make up their minds about this, can they? The Rusted and Ironbound Proto-Drakes, which are rewarded for completing Glory of the Ulduar Raider on Normal and Heroic, were slated for removal at an unspecified time in the future after patch 3.2's launch. The reasoning was that it would be easier to acquire them with Coliseum gear, and they were meant for cutting-edge players only.

However, Eyonix has just announced that they are not planning on removing these proto-drake rewards from the achievement in patch 3.2, and furthermore, they don't plan to do it "in the foreseeable future." In the event that they do change their minds again, you are promised a one-month warning. So get back to those hard-modes!


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Filed under: Patches, News items, Raiding, Mounts, Achievements

Ulduar proto-drakes will get one-month warning for removal


The roller-coaster of "will they or won't they remove the Ulduar raid drake rewards" seems to have come to a definitive answer. The rusted and ironbound proto-drakes will be removed, but they will give us "about 1 month of warning" so you can make a final push if you really want it. The drakes are rewards for completing Glory of the Ulduar Raider (and the 25-man version).

Bornakk points out the parallel with the Arena mount rewards, and says that this is no accident: these are supposed to be rewards for the "top tier" of raiders, and letting people earn them with more powerful equipment from higher raids would defeat that purpose. Therefore, he says we should expect it to go this way in the future, as it was with the Naxx drakes.

As a side note, he says they may be removed when patch 3.2 comes out or some time after. This suggests to me that they think there's a decent chance patch 3.2 will come out less than a month from now. If they knew it was going to come out later, they'd just give the one month warning a month before they expected the patch to drop.


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Filed under: Patches, News items, Raiding, Mounts, Achievements

Ulduar proto-drakes gone in patch 3.2


When patch 3.1 came out, the Plagued and Black Proto-Drakes, which were rewarded for the normal and heroic tier 7 raid meta-achievements, respectively, were removed from the game. You can still do the achievement, but it doesn't give you a drake any more. The thinking behind this was that people would be able to come back with Ulduar gear and complete the achievements (relatively) easily, and Blizz wanted the accomplishments of those who had done the achievement pre-Ulduar to stand out.

It looks like the Rusted and Ironbound Proto-Drakes are going to receive the same treatment in patch 3.2: they will no longer be attainable. These are the drakes that are rewarded for the Ulduar raid meta-achievements, on normal and heroic. This is interesting because it implies that we'll get a new tier of gear in patch 3.2. Information about what the expansion of the Argent Tourney is going to bring PvE-wise is still pretty scarce; we know there will be some 5-, 10-, and 25-man content, but we're not really sure what it'll be like yet. All we've heard so far is "Think Ring of Blood or Amphitheater of Anguish, but more epic." Here's hoping for PvE arenas.

Edit: To clarify, players who have the mounts already will of course keep them. You just won't be able to get them after 3.2 if you don't have them already.

Filed under: Patches, Raiding, Mounts, Achievements

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