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Posts with tag gnomes

New level 90 boost trailer pushes Warlords... with gnomes!

We knew level 90 boosts were coming, but in this new Warlords of Draenor trailer, Blizzard's pushing the boosts as a reason to buy. You can escape the endless leveling desert and finally play with your friends by buying Warlords -- which is all well and good, but it does strike us as a bit odd that Blizzard is promoting the game by suggesting that playing the game up to level 90 is something tedious and awful that you would not want to do.

However, the obvious highlight of this trailer is gnomes making their cinematic debut. Finally, we see a gnome taking center-stage... as a level 61 wandering aimlessly through Tanaris. (That's why you haven't hit level 90 yet, Mr. Gnome -- you're in Tanaris. Maybe if you'd gone through Un'Goro and Silithus and then headed to the Dark Portal you'd have made some progress.) But now that this gnome is finally level 90, we can only assume that we'll be seeing more gnomes showing up in future, right Blizzard?

[Thanks to many tipsters who sent this in!]

Editor's note: Pre-purchase of Warlords is not available at this time -- no official announcements have been made about pre-ordering just yet.

Filed under: News items, Warlords of Draenor

Know Your Lore: A Precarious Position Part 3

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

There will be spoilers for patch 5.4 in this post

Part one covered the Horde, and part two covered the humans, dwarves, night elves and worgen of the Alliance. But what about the gnomes, draenei, and neutral factions? What about the pandaren, so new to both Horde and Alliance? How could these figures react to the new status quo (whatever it will be) and will they be a force to stabilize relations between the Alliance and the Horde, or will they make the situation more volatile?

Both the draenei and the gnomes have an outsider's perspective in their own way - the gnomes missed the entirety of the Third War due to problems at home (problems they are still attempting to fix) and while the draenei have experienced much suffering at the hands of the orcish Horde they are dedicated to the Prophet Velen's vision of the mortal races coming together to oppose the Burning Legion. Although both races sent observers to Pandaria during Varian Wrynn's Operation: Shieldwall, their leadership has not been very involved in this latest struggle with the other faction. Individual members of these races have, but not the groups as a whole.

So what, then, is their perspective after the siege of Orgrimmar?

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Filed under: Analysis / Opinion, Lore, Know your Lore, Mists of Pandaria

The Queue: BlizzCon, daily quests, gnome heads, and more

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Let's go right to the questions!

mikkelsdk asked:

Considering Blizzard has a lot of things on the table currently (Heartstone, Blizzard All-Stars, Titan, Next WoW Expansion, Diablo 3 xpac and probably SC2 xpac) which of these aren't we going to hear about at Blizzcon? Titan is a given but have Blizzard talking about Heartstone, All-stars, WoW xpac, Diablo 3 xpac and SC2 xpac is kinda of a long shot.

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Filed under: The Queue

Know Your Lore: The future of the Alliance

Know Your Lore The future of the Alliance
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

The Siege of Orgrimmar is almost upon us, and the Alliance stands strong, ready to dive in and put an end to Warchief Hellscream's reign. Along the way, they've picked up some entirely unconventional allies in Vol'jin's group of rebels, who are also insistent upon getting Garrosh out. But when the dust settles and all is said and done, if and when the Alliance prove their military superiority, take out Hellscream, and are declared the ultimate victor of what has been a very messy, bloody war, what happens next?

Does the Alliance simply go home and wait for the world to rise up with yet another threat? Do they at last attempt some kind of tentative peace treaty with Vol'jin and his group of rebels? Will Varian Wrynn take a moment of clear victory and use it to crush what remains of the Horde? Will the Alliance leave a military presence in Orgrimmar, to carefully watch and make certain events like this don't come to pass again?

What does the future for the Alliance hold, once Orgrimmar has been taken down?

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Filed under: Lore, Know your Lore

What If: Purge of the Aspects

What If Purge of the Aspects
In case you missed it earlier this week, Matthew Rossi and I are playing a little game that Sacco brought to attention on the latest podcast. In the game, we choose an unlikely figure for the antagonist of an entire expansion, and try and puzzle out what that expansion looks like. Rossi went first, so he got to choose his own antagonist and went with Velen -- and then decided to drop Alexstrasza on me for the subject of mine. It's okay. I'll have my revenge a little later.

But how does the former Aspect of Life, the Lifebringer, the Dragonqueen Alexstraza suddenly turn to evil? Oh I guess we could go with the corrupted by Old Gods route ... but that would be far, far too easy. Instead, let's look at the interesting premise of the Aspect's charge -- and what happens when we fail our duties as mortals.

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Filed under: Analysis / Opinion, Lore

Know Your Lore, Tinfoil Hat Edition: The Curse of Flesh

Know Your Lore, Tinfoil Hat Edition The Curse of Flesh
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
Abedneum: Accessing. In the early stages of its development cycle Azeroth suffered infection by parasitic, necrophotic symbiotes. Designation: Old Gods. Old Gods rendered all systems, including Earthen defenseless in order to facilitate assimilation. This matrix destabilization has been termed the Curse of Flesh. Effects of destabilization increased over time.
Brann Bronzebeard yells: Old Gods eh? So they zapped the Earthen with this Curse of Flesh. And then what?
Kaddrak: Accessing. Creators arrived to extirpate symbiotic infection. Assessment revealed that Old God infestation had grown malignant. Excising parasites would result in loss of host--
The early days of Azeroth's creation are a puzzle that has yet to be completely solved. The issue of Azeroth's creation lies in the order of events as they've been presented; we have two very different orders of events depending on where you're looking for reference. In one, the Titans arrived on Azeroth to find the Old Gods, put the world in order, then left for parts unknown. In another, it's implied that the Titans arrived, put the world to order, and left. At some point after this, the Old Gods arrived and wreaked havoc, prompting the return of the Titans and the imprisonment of the Old Gods.

So ... which one is correct? Well, there's an interesting part in the middle of all of this that can be used to try and unravel that particular puzzle. It's called the Curse of Flesh, and its shaped far more of Azeroth as we know it today than you'd think.

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on what is to come as a result. These speculations are merely theories and shouldn't be taken as fact or official lore.

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Filed under: Lore, Know your Lore

Breakfast Topic: What was your first day in WoW like?

Over on Reddit, there's a thread where users are reminiscing about their first experiences in World of Warcraft which has me feeling nostalgic for the good old days when I'd just started playing and everything seemed so much simpler. Azeroth was a huge new world, entirely unexplored. I didn't know about gear or raiding or even what awaited me around the next corner. Every word of quest text was new and fresh (though, admittedly, some were pretty tedious to finish).

And, best of all, I discovered gnomes. The first character I stuck with was a gnome warlock who was both tiny and deadly (and pink-haired to boot). I still haven't decided just what was so appealing about gnomes. Was it because they were tiny and adorable? Because of their bright pink hair color options? Perhaps because they jump just as high as any other race, which means each jump for them is basically leaping their entire height? It's probably a combination (newbie me was very fond of jumping everywhere). And even today, my Alliance characters tend to gravitate back to the gnome race. Perhaps they imprinted on me somehow in those first gameplay sessions, I'll never know for sure.

But enough about gnomes: tell us about your start in WoW. Was it a true newbie experience? Did you fall in love with a certain race or class? Even if you just made stupid mistakes, trust us: we've all been there! (As my gnome story proves.) So tell us everything: what was your first WoW login like?

Filed under: Analysis / Opinion, Breakfast Topics

WoW Moviewatch: Gnomes

An epidemic ravages the face of Azeroth. Whether inspired by bully-like urges or sheer meanness, the bulkier races feel the need to punt gnomes. But, finally, actions have consequences. You can't just punt a gnome and expect nothing will come of it.

Finally, a few individuals are taking action. With a methodical, creepy efficiency, a few gnomes are providing some sweet, pint-sized payback to gnome punters. Rectify your ways before they come to you.

This is an older video, and it's a shame we've missed it for this long. ResSickness did an amazing job of the joke, the animation, and the voice acting. Tone-perfect and skillfully made, Gnomes is worth the time.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

Turn your gnome into Chromie with transmogrification

Turn your gnome into Chromie with transmogrification
For those of you who don't know, there is a subreddit for transmogrification. Though the community is relatively small, it's a wonderful place to go if you want to show off your latest transmog or ask for help with an outfit that isn't quite coming together. I like to visit this particular subreddit quite often, and earlier this year, there was one amazing outfit that I just couldn't get out of my head.

The outfit was put together by Hedgewocket on Lightbringer (EU) and is a close replica of the outfit worn by Chromie. Chromie is, of course, the best NPC in the game lovable bronze dragon who frequently takes on the form of a female gnome.

Anyway, when I first saw Hedgewocket's transmog, I knew right away that I'd have to feature it on WoW Insider one day. Fortunately for you (because I know you all love Chromie), that day is today.

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Filed under: Transmogrification

Know Your Lore: State of the Alliance, 2012

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

It has never been harder to be Alliance. Throughout the years of war brought about by the orcish invasion of Azeroth, the Alliance has seen its ups and downs. During that first assault, Stormwind was destroyed, its king assassinated. However, the direct result of this was an Alliance of kingdoms that paved the way for the Alliance as we know it today -- a smart, level-headed group of races focused on survival. The survival of each race individually, and the survival of the world as we know it. A noble cause, and the Alliance is well-known for its nobility.

Yet despite bouncing back from that original, horrific assault, the Alliance seems to be in a downward spiral in the days of Cataclysm, one which is spinning horrifically out of control. And despite the best efforts of Alliance leaders, trying to staunch the flow of death and despair is becoming increasingly more difficult. This has much to do with the effects of the Shattering, and even more to do with those enemies of old; the orcs and their united allies in the Horde. Even though the Alliance has come back before, the question of whether or not they can do it again is a heavy one that weighs on the minds of all. It has never been so hard to be Alliance, it has never been this dark.

Or so popular opinion states.

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Filed under: Lore, Know your Lore

Guild ratchets to level 25 on 100% pure, steam-driven gnome power

Gnomeregan Forever
"This makes me super happy. I want to join this guild." What sort of guild does it take to evoke that kind of reaction from Community Manager Zarhym on the official forums? Gnomes -- lots and lots of nothing but gnomes.

"Gnomes are tiny little bundles of concentrated awesome," writes Forbidra, the GM of an all-gnome guild on Wyrmrest Accord (US). "They have endured so much hardship, and yet their indomitable spirit and insatiable curiosity shines through. Gnomes attack their problems with their intellect and ingenuity, rather than with brute force. Still, many players consider gnomes a joke race and don't take them seriously. We in Gnomeregan Forever respectfully disagree. Many of us in G4 not only love roleplaying our characters but actively strive to combat gnomish stereotypes and discrimination on our realm. We believe that gnomes can do pretty much anything any other group of players can do and have heckuva lot of fun doing it!

"Oh, indeed we do! And honestly, all joking aside, most people seem to secretly love gnomes. Whenever our guild goes someplace together, people stop and stare. You can almost see thought bubbles popping over their heads: 'OMG, gnomes!!' Sometimes they will follow us. They have no idea what we are up to, but they figure with that many gnomes, it's gotta be fun, right?

All gnomes. All fun. All the time. Meet Gnomeregan Forever.

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Filed under: Interviews, 15 Minutes of Fame

Third faction or logistical nightmare?

In the beginning, there was Azeroth and there was Draenor. The two worlds clashed together repeatedly over the course of three RTS games, each with expansions. But it didn't stay Azeroth vs. Draenor -- the orcs of Draenor had made Azeroth their new home, and the feud between the Alliance and Horde was forever etched in Warcraft history. And when World of Warcraft was released, players could choose either side" the native races of Azeroth, united as the Alliance, a group of good guys, or the orcs and other castaway races, thrown together as one motley group of bad guys, the Horde.

Each side has its own justifications for what they view as right, just, and honorable. Yet there are races on either side that seem more neutral than anything, whether it be the peaceful draenei, the equally peaceful tauren, or even the blood elves, who have spent time on both sides of the faction fence. These races participate in the battles and bloodshed as readily as any other, but their motives never seem quite in the right place.

And that's caused more than one person to wonder: Just what exactly would happen if World of Warcraft created a third faction?

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Filed under: Analysis / Opinion

Spiritual Guidance: What Alliance race is the best for shadow priests?

Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. On Wednesdays, shadow priesting expert Fox Van Allen regularly insults normal people, so you should never take his writing seriously. Fox encourages you to follow him on Twitter.

Rejoice, brethren! Since the Cataclysm, the shadow priesthood is more accepted than ever before. A full 11 of the 12 races can now be priests. (Orcs are the holdout, which is a shame -- they have a terrific plus-spellpower racial.) We have a wealth of options when starting a new shadow priest or when dropping some coin on a faction or race change.

I was thinking about starting this particular column with some kind of bold statement such as "Fox Van Allen is a racist," but that could hurt my future political career. (Van Allen for Vice President! Call me, Mitt.) Still, there's no escaping the fact that in WoW, some races are just plain better than others. And some -- gnomes -- are clearly inferior.

Eventually, our analysis will take a look at all the Horde and Alliance races. For now, though, we'll focus on Team Blue. Which Alliance race is best? Which gnome recipe is the tastiest? Can I manufacture a reason to reuse that picture of Taylor Lautner staring with lust at John McCain? All questions will be answered ... after the jump.

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Filed under: Priest, (Priest) Spiritual Guidance

Leader short stories continue with Gelbin Mekkatorque: Cut Short

The gnomes have not had it good over the last 6 years of World of Warcraft. Their home was irradiated and infested with Troggs at the hands of the traitorous Thermaplug. Gnomes were forced into hiding and shelter in the dwarven capital of Ironforge. Even during Operation: Gnomeregan, the plot to reclaim the city for its rightful denizens, gnomes only met with a modicum of success. Gnomes have had it rough.

The newest leader short story in Blizzard's series of behind-the-leader lore details Gelbin Mekkatorque, the High Tinker of the gnomes of Gnomeregan. Written by Cameron Dayton, Gelbin Mekkatorque: Cut Short details the High Tinker's fight for Gnomeregan against traitor Sicco Thermaplug, as well as Mekkatorque's coming to terms with his anger and frustration over his people's plight. We are finally treated to some back story about the gnomish leader and his emotional response to his city falling and his people dying, his place in the Alliance of the Eastern Kingdoms, and the resolution to Operation: Gnomeregan.

As the battle for Gnomeregan continues to be fought, Mekkatorque finds his way back to his old study, where his memories and introspection begin. His thoughts hit topics ranging from the election of gnomish leaders, Gelbin's first Alliance operation in the Second War against the Horde, and the inconceivable notion that Thermaplug, a gnome himself, would bring about such horrible destruction on his own people.

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Filed under: Lore, Cataclysm

Heart Story: One player's quest for iconic affection

The first character I ever made in WoW was a rogue named Lockette. She was an adorable little gnome with green pigtails who I played for 5 minutes while my boyfriend (who'd left himself logged in on the character selection screen) was in the shower. I don't recall much of what I did in the game during those few minutes, but I remember being fascinated by the sight of my character's footsteps on the snowy terrain of Dun Morogh.

Looking back on it now, I know it probably sounds like a strange thing to be impressed by, but my gaming experience at that time was limited to sprite RPGs that didn't have those kinds of little details. I wasn't used to being able to affect the environment of a game. So I ran in circles, squiggles, and zigzags, then finally made a small effort at drawing something simple: a heart. That's when I realized the prints fade quite quickly.

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Filed under: Analysis / Opinion

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