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Posts with tag griefers

Blood Sport: Griefers in arena


Want to crush your enemies, see them driven before you and hear the lamentation of their women? Blood Sport investigates the entirety of all things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column.

Listening music: Eurythmics' Sweet Dreams. An awesome '80s song -- who can dispute this claim?

Last week: We talked about some fun things to do in arena while Wrath of the Lich King and the old world are still with us.

This week: All of us have had that random guy in a battleground get under our skin. Maybe he's proclaiming how terrible he thinks you are over /battleground chat, or he's an annoying jerk in some other way. Griefers are a part of the game, and they're here to stay. Nothing excites them more than making others miserable. Maybe you are a far better person than I, but I tend to wish ill towards these individuals.

There are lots of ways to exact revenge upon griefers or rivals, particularly in arenas. Justice can be fun -- very fun. Some people, however, take it too far or make it menacing. Revenge is fine; trying to make someone quit the game or use RL money for a server transfer (for instance) is not.

I mention the latter because I knew a guy who recruited someone from the #2 arena team three days before season 7 ended. They never invited him to the team, thus assuring themselves #1 gladiator because they had no competition. That goes beyond creating a rivalry into the realm of downright douchebaggery.

While I suppose what he did is completely legal, I don't know a lot of people who want to transfer over to play with him after what he pulled. His ex-partners actually play with the guy that he recruited instead of him. Poetic justice, I suppose.

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Filed under: PvP, Blood Sport (Arena PvP)

How to hold a scientific conference in Azeroth

John Bohannon has been writing for Science magazine as "The Gonzo Scientist," and his most recent writeup, on a real scientific conference held in the World of Warcraft, is a great read. We reported that the event was happening back in May, and now Bohannon's put together a really honest report (from how the conference was funded to the reasons why it was chosen to be Horde-only) on what its like for these scientists researching virtual worlds to put their money where their mouth is, so to speak, and actually hold a conference ingame.

They had to deal with everything from conversation direction (they appointed one person to get whispers on any questions for speakers, though, as anyone who's ever been to a mass ingame event will tell you, you can't really keep people from yelling and screaming) to mobs in the Barrens. And it sounds like they did get something done -- besides the panels, which were only slightly frustrated by griefers, they took expeditions throughout the world, and did do a little thinking about how different meeting in RL and meeting in a virtual existence is.

Very good read. The end of the article has a link to a PDF book about the conference, but it's hidden behind Science's membership wall. Still, Bohannon writes clearly and fairly about the game, and it's fun to think of a bunch of scientists actually trying to navigate a virtual world while doing their own research.

Filed under: Events, Virtual selves, Guilds, Odds and ends

Sunwell griefing runs rampant

Patch 2.4, much like most other things in WoW, has managed to bring the worst out of some people. The mask of anonymity strikes again!

No, I don't mean the node-stealing, ninja-tapping, mob-training stupidery(which is a word as of right now) you see all over the Isle of Quel'Danas. I refer to the standing-on-NPCs-while-PvP-flagged griefing. If you're lucky and haven't seen this happen on your server, what most servers are seeing is a bunch of Blood Elf and Draenei players standing directly on top of Shattered Sun Offensive NPCs, so players accidentally, unknowingly, right click on them instead of the quest NPC. This results in inadvertently hitting the player, and then getting destroyed by the SSO guards.

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Filed under: Patches, Analysis / Opinion, Odds and ends, Blizzard

Instance griefing not against the ToS?


Unless you've experienced it first hand, you may not realize what the term "instance griefing" refers to. In this particular case, it refers to any player or players who are maliciously stealing your guild's raid IDs in order to grief you during raid time. (For non raiders in the audience, high-end raid dungeons have specific reset timers on them, preventing you from constantly farming the dungeon. At some point after zoning into a dungeon -- usually after a boss kill -- you're "saved" to the specific instance and assigned an instance ID that is the same for you and all of your group. Anyone saved with that specific ID will zone into your instance rather than a fresh instance -- at least until the dungeon resets.) Poster Trindade offers some advice on how random players might wind up getting your Karazhan instance ID:

Bob is a member of your raid and has your instance ID.
Jim is a scumbag griefer in shattrath wanting to steal your ID.
Ted is a scumbag griefer outside Karazhan waiting to steal your ID.

Jim is in a group with Ted. They have made their group a raid.

Jim whispers Bob "Hey Bob, wanna run Shattered Halls?"
Bob whispers Jim "sure".
Jim invites Bob to join his group.
Bob joins the raid group.
Bob is now the group leader.
Ted enters Karazhan.


So what happens next? Read on for the whole story.

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Filed under: Guilds, Blizzard, Instances, Raiding

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