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Posts with tag guard

Remixing an Orgrimmar Guard transmogrification

Remixing the Orgrimmar Guard for transmogrification
Two weeks ago, we took the Stormwind Guard on a shopping trip and got them a whole new wardrobe. This week, we're giving the Orgrimmar Guard the same treatment and then stopping at Gallywix Pleasure Palace on the way back for mai tais.

When I first started planning a new look for the Orgrimmar Guard, I thought I'd look to Garrosh Hellscream for inspiration. Both his outfits in Wrath of the Lich King at Warsong Hold and now in Cataclysm as the new warchief show off a darker look to the Horde that I wanted to capture. Walking through the streets of Orgrimmar these days, you see a city that has become more militaristic and uniform, and the old guard outfit doesn't quite fit in anymore. Even the Horde banners are a darker red than they once were, which doesn't match the red shoulders and accents of the old guards.

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Filed under: Transmogrification

So you want to play a brewmaster monk?

So you want to play a brewmaster monk ANY
Interested in trying out the new monk class, but can't tell your Tiger Strikes from your Tiger Palms? Written by Chase Hasbrouck of World of Monkcraft, WoW Insider's new monk coverage will get you kicking in no time!

Last week, I covered windwalker monks and how to fly around kicking butt like a kung fu master. This week, I'm delving into the "spirited" version, the brewmaster. One caveat, though: Because this is still beta, things will likely change somewhat between now and live. We'll have a full 101 guide that covers things like enchants, gems, and stats when Mists is released, but this will cover you until then.

What is a brewmaster monk?

Monks have three role options: damage, tanking, and healing, of which brewmaster is the tanking role.

How do brewmaster monks work?

Brewmaster monks have two primary resources, energy and chi. Energy replenishes at a constant rate and is used to power your basic moves and abilities. These attacks generate chi, which is then used to buff your survivability.

What is this "stagger" thing?

Stagger is a new mitigation mechanic that is exclusive to brewmaster tanks. For every physical attack taken, a percentage of the damage is not taken immediately but instead is turned into a damage over time effect that stacks. In and of itself, this does nothing except spread out the damage taken a bit. However, brewmasters also have Purifying Brew, which completely eliminates the Stagger DoT effect. Depending on the fight, you may have enough chi to use PB often, or you may need to let Stagger stack a bit. Many abilities buff Stagger, such as the Shuffle effect from Blackout Kick.

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Filed under: Monk's Weekly Comic: Byron, the Tauren Rogue

Welcome to another edition of the Weekly Comic, Byron the Tauren Rogue!

I apologize for the lateness, everyone! It won't happen again.

This is the beginning of the end of Byron. I won't spoil anything, but the story of our brave tauren rogue will be wrapping up in the next few weeks. There's lots more in store, though, so don't go far!

Also, I know that Ironforge guards are all male in game, but hey -- I'm progressive like that.

Check out the full version right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below.

Filed under: WoW Insider's Weekly Comic

Town guards: Horde vs. Alliance

Players from way back in the early days of WoW will remember that before there were battlegrounds, there was only the Hillsbrad Foothills. If you played on a PvP server, you were almost certainly killed (sometimes repeatedly) at some point by a much higher level player character from an enemy faction. Due to the close proximity of Horde and Alliance towns, the area between Tarren Mill and Southshore was a war zone and was very popular with the world PvP crowd. Since the introduction of battlegrounds and all the new expansion content, Hillsbrad has become much more quiet, but many players (including myself) still have fond memories of intense battles in that zone.

One thing that always struck me as odd was the disparity between the level of the Horde guards in Tarren Mill (level 60-ish elites) and the Alliance guards in Southshore (level 40-ish non-elites). Stealthy Horde players could slip into Southshore, kill NPCs and lower level players with little regard to the guards. However, any Alliance player attempting to do the same in Tarren Mill would be in for a rude awakening if he or she was spotted by the guards.

More recently I've found yet another difference between Horde guards and Alliance guards. I'd been testing characters on the PTR, and stopped by Stonebreaker Hold in Terokkar Forest with my undead rogue. When I dropped into stealth, I noticed that many of the NPCs, guards, and peons were able to see through stealth (they had that stealth detection icon floating above their heads). I remember being in Allerian Stronghold with my own human rogue and not seeing anyone that could see through stealth. I decided to sneak in (if I could) to see if the Alliance had trained their guards to detect stealth, and to my surprise, they hadn't!

The argument about whether or not Blizzard favors the Horde over the Alliance popped into my head for a moment -- I know it's old hat, and players from both sides have slung accusations and "proof" that Blizzard favors one faction over another, but I've never seen anything definitive.

I'm not looking to start up that old argument, but I am wondering -- has anyone else has noticed a situation like this, where the Horde's town guards are clearly superior to the Alliance's guards?

Filed under: Horde, Alliance, Analysis / Opinion, PvP

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