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Posts with tag guardian spirit

Spiritual Guidance: 3.0.8 for Priests



Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. Today Matticus looks at the upcoming 3.08 patch.

I thought we'd be getting the 3.0.8 patch last week. I guess I need a new magic 8 ball. Hopefully it will come out this week instead. In any case, here's several of the big changes you can expect along with a list of bug fixes. Mind you, most of these aren't game or class breaking type changes.

At least, not to me. You may feel otherwise.

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Filed under: Priest, Raiding, (Priest) Spiritual Guidance

Spiritual Guidance: What each type of Priest can do and arena musings


Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. This week, Matticus looks at what a Priest can do and reflects on his experience so far in arena.

I managed to get myself into a pickup heroic Naxx group the other day. No, it wasn't on my Priest. The Priest is my baby and I can't lock him into such raids while we're still raiding. It was my Shaman that I took into heroic Naxx. After Flame Shocking and Lava Bursting my way through both Spider and Plague Wings and the first two bosses of the Military Quarter, we came across the Four Horsemen.

(Yes, there is a point to this, keep reading!)

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Filed under: Priest, Analysis / Opinion, Raiding, Classes, Buffs, (Priest) Spiritual Guidance, Arena

Skill Mastery: Guardian Spirit



I wanted to write about this intriguing new Priest ability earlier, but I felt to do so without testing it and using it in a raiding environment would have been pointless.

Important update: According to this blue post, Guardian Spirit has had its 10% heal boosted to 50%.

That doesn't make much sense until I explain what the spell does.

Guardian Spirit, Rank 1
6% of base mana, 40 yard range,
Instant cast, 3 minute cooldown

Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 10% of their maximum health. Lasts 10 sec.

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Filed under: Priest, Tips, Features

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