Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag guide-to-raid-leading

Ready Check: The quest for Dragonwrath, Tarecgosa's Rest

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

There is one thing about WoW that is a constant. No matter what happens in the game, there is one truth that will never change. That is, people get color-crazy. Blue gear, purple gear, orange gear -- people care about the color of the items that you are wearing. When a new legendary is introduced into the game, that becomes the biggest thing on everyone's lips. It is the new hot item, the one thing that everyone wants.

Patch 4.2 introduced one such item. Dragonwrath, Tarecgosa's Rest is the big deal of this raiding tier, and it is the thing that people want. Last week, I did a little blurb about the staff, but that alone wasn't enough. There've been plenty of emails asking for more information on the specifics of the legendary, so here are your answers.

(For those wondering, next week will see the start of the Ready Check raiding guides, so make sure to tune in for those as we go an an adventure of killing all of this tier's big bads. For now, let's talk about a staff.)

Read more →

Filed under: Raiding, Ready Check (Raiding)

Ready Check: Preparing your raid for 4.2

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

Greetings once again folks. Raiding at this point in Cataclysm is hitting a bit of a lag. While there still aren't tons and tons of guilds that have cleared all of the heroic content, guilds have been working on the initial raids for quite some time now. Completed or not, players are starting to get ready for something new. Lucky for all of us, Blizzard does provide.

Soon, and hopefully not in the Blizzard sense of the word, patch 4.2 will be hitting live servers. The patch will bring with it the epic Firelands raid where players will once again be able to face off against Ragnaros the Fire Lord. This time, however, it won't merely be a weakened version that was summoned too soon. No, now we'll be marching right into the plane of fire itself to confront the burning master on his own throne. The raid promises to be both challenging and entertaining.

Is your raid ready to take the heat?

Read more →

Filed under: Raiding, Ready Check (Raiding)

Ready Check: Catacysm raid changes a tier later

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

When Cataclysm was being developed, Blizzard announced a lot of changes that they would be making to the raiding scene. Specifically, 10- and 25-man raids would now essentially be considered one and the same. They would share the same lockout, reward the same loot, and generally be considered as equal.

The community, in their grand resistance to change, called foul on many of these changes. Certainly, WotLK created an embitterment towards 10-man raiding as being "easier" or a "lower class" of raiding that simply wasn't on the same scope as 25-man raiding. In their defense, they had every right to think this because that is exactly how Blizzard had made raids at the time.

Now that we've been through a whole tier of raiding under these changes, and as we move onto the next tier, it is time to reflect back on all of the arguments that sprouted and see how realistic they really were.

Read more →

Filed under: Raiding, Ready Check (Raiding)

Ready Check: How to deal with multiple wipes

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

Are you willing to spend a night wiping on new content?

It's a fairly common question seen on applications to raiding guides these days and has been for the longest time now. Wiping is a part of learning content. Everyone wipes -- everyone. There's simply no way that you can hope to avoid it. Anyone who wants to join any raiding guide at any level of progression is going to have to accept the fact that they are going to spend a good deal of time tanking the floor.

Despite how common it is and despite how much we have all come to accept that it is going to happen, people really don't like wiping. It isn't fun, after all. Wiping means that you've failed, and people hate to fail. Still, this is a truth that we must all learn to accept and all learn to deal with.

Are you willing to spend a night wiping on new content? Can you really deal with it? How do you deal with it?

Read more →

Filed under: Ready Check (Raiding)

Ready Check: Is your raid group socially compatible?

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

Those people who know me would probably say I'm a rather agreeable person. Perhaps not always entirely nice, but if you ask me to do something or for help, then chances are I'll say yes. However, should you demand that I do any task, then you're better off talking to the wall, and you'll be lucky if I so much as recognize you exist.

This makes being a part of a raiding team interesting. Raid leaders often do make demands of their raiders, and usually that's just considered to be how it is. On the other hand, there are raid leaders out there who do nothing but ask, and they do so ever so nicely. They're effective, yet these leaders can sometimes be viewed as soft, weak, unable to actually control the raid. Every raid is composed of several different personalities; every raid is led in a different way.

How, then, to know what to do as a raider? How do you know the best way to handle your team as a raid leader? It's all a big, jumbled mess.

Read more →

Filed under: Ready Check (Raiding)

Ready Check: Who pays for raiding supplies?

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

Raiding is a lot of work, and it can actually end up being fairly costly. Players often underestimate the overall cost of raiding; between food, flasks, and repairs, it does add up. Beyond that, each new piece of gear that you gain from raiding adds in additional costs through enchants and gems. Further still, some players have to re-spec frequently despite the existence of dual spec, and switching glyphs multiple times every raid can rack up a nice price tag, too.

With such a high cost placed on raiding, who is ultimately responsible for all of it? Early in WoW, the answer was easy. Each player was individually responsible for having his or her own materials. Wrath created a new issue with the introduction of feasts, where a single item could provide for an entire raid group. Now, Cataclysm offers another raid-wide consumable via cauldrons. As these items become available, who is left footing the bill?

Read more →

Filed under: Ready Check (Raiding)

Ready Check: On damage meters

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

The smell of fresh territory. I have to say, despite being the most hated writer on the WoW Insider staff, there's nothing like writing under a new heading, no matter whether it be temporary or more permanent. While I love my other projects on the site, there's something ... thrilling when you get to write about a new topic. It's like buying a new car or getting a new apartment. You just love the thrill of new.

In his goodbye but not farewell post, Mr. Gray listed five lessons that he had learned during his time writing Ready Check. For any who read my other works, you probably guess that I agree with his statements for the large part. There is one point that he made that struck a controversial chord with some of our readers: meters. People love their meters; people hate their meters. Many of us would love to play in a game where such things didn't exist, while the same number would probably make them required. What's a player to do?

Read more →

Filed under: Ready Check (Raiding)

Ready Check: 5 lessons learned from our readers

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

It feels like time has flown by me. I suppose that's the way things go when you're having fun. I've been writing Ready Check for two years; I started when we were all staring in awe at the magnificent architecture of Ulduar. Since then, my time in this column has been fun, a struggle, elating, and depressing. It is now, however, simply time to move on.

I'm still raiding, and clearly I'm not leaving WoW Insider. But after two years, it's time to have someone else grab the steering wheel and help out the raids of Azeroth. Tyler Caraway will be laying down his DOT-laden wisdom in these hallowed halls, and I truly do believe he's going to do a great job.

If you do a half-decent job of writing, you'll find yourself learning from your readers. I think it's a requisite for this job ... Are you listening to what people are saying? In the time I've been at the helm of Ready Check, I've certainly learned from you folks. I will now share those lessons as my parting "thank you" to the people who've made it worthwhile.

Read more →

Filed under: Ready Check (Raiding)

Ready Check: When you disagree with your raid leader

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

A good friend and colleague, Mr. Matt "The Matticus" Low, recently recieved the following question: "I consistently disagree with my [raid leader] on raid decisions and I know I can do a better job. What do I do?"

Matt's a man of few words. He's like a healing cowboy from the old (Canadian) West, riding into town on the horse of common sense. Hearts break at his passing, and bad guys (of poor logic) fall at his feet. His response was simple, borrowing the words of ancient wisdom from Lao-tzu:

A journey of a thousand miles begins with a single step.

What he meant by that, of course, is that if you can't agree with your raid leader on anything and you think you can do a better job, then you should go do that job: Start your own raid. While Matt summed it up pretty easily, it's like I said -- he's a man of few words. I'm a tad more verbose.

Read more →

Filed under: Raiding, Ready Check (Raiding)

Ready Check: Dealing with a failing second raid group

We recently received this mail from a reader, who's struggling to keep his raid group afloat. Let's get right into it. We'll leave the reader anonymous.

I'm writing to you as an officer in a guild and a raid leader for one of two groups in said guild.

Originally, our group struggled for numbers, mostly filled by alts from the other group. Then, we entered a golden age of progress, gaining several members who regularly attended. Then, we lost several to another guild. Then several more ceased regularly attending. Alts became less reliable. Several new recruits joined, and never show up for raids. Yet every new recruit, we check availability, everyone's availability for 2/3 raid nights ... I'm flabbergasted, and frustrated, with a hodgepodge group every night of non-ideal compositions born of necessity, less than ideal members not properly geared and less than committed to raiding, because we have no choice. We're not picking and choosing between members, we're taking whoever is available, which is usually just barely 10.

Read more →

Filed under: Ready Check (Raiding)

Ready Check: Soothe the savaged nerves

Some time between Naxxramas and Blackwing Descent, raid fights got a little more complicated. We left behind the careful Heigan dance, in which you simply avoided fire, in favor of the Omnotron Defense System, which has a dozen bells and whistles, lasers flying about, and fire you avoid as well as fire you do stand in.

For better or for worse, modern raids have a lot going on. It's like standing in the middle of a laser light show programmed by a hyperactive teenager fueled solely by adrenaline, Mountain Dew, and giddy excitement about the new season of Doctor Who.

With all this happening, it can be easy for a raider to get rattled. Especially following wipe after wipe, pressure builds up as the raider tries to overcome the challenge. That pressure, coupled with all the crazy spell effects and raw confusion, simply leaves the raider frazzled, stressed, and at the end of his rope.

While it's probably not the most glorious task, it falls on the raid leader to help folks stay focused and calm. Let's talk about how to handle the frazzled raider.

Read more →

Filed under: Ready Check (Raiding)

Ready Check: Get ready for raiding changes in patch 4.1

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

Signs are pointing to the release of patch 4.1 soon. While there's a lot going on in the first content patch of Cataclysm, there are no new raids. The reason for that is that general progression hasn't sufficiently conquered contemporary content; it's still a little too soon for a whole new raid tier.

But as with most things in the delicate ecosystem of WoW, you can't make many changes without those changes impacting other arenas of gameplay. There aren't new raids, but there are more than enough changes in patch 4.1 that raiding will be affected.

The biggest impact on raiding probably comes from valor point changes. If you're like me, you probably have trouble logging in every single day to accrue valor points. As of patch 4.1, you'll be able to run your daily random dungeons in batches. You can manage your play time without being forced to do a dungeon every day, as if it were some household chore.

This is a huge benefit to raids, since many raid members will now be able to pick up their full allowance of weekly valor points. More points translates into more gear, which will also translate into more progression. This is a change I've been hoping to see since Wrath, and I'm incredibly thankful to Blizzard for making random dungeon life more manageable.

Read more →

Filed under: Raiding, Ready Check (Raiding)

Ready Check: The morning after a bad raid

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

It happens. Your raids are doing well, you're making good use of your time, and progression is happening. Then, all at once, you have a bad night. The exact reasons you have a bad night are wide and varied. Your tank might be having trouble picking up adds, your healers might be out of synch, or maybe your DPS isn't pulling the numbers needed for the boss fights. Raiding is complex enough that there are plenty of moving parts to go radically, radically wrong.

A bad night isn't much of a challenge, in and of itself. The lost time isn't the end of the world, and you can always pick it up another night. Sure, if you're racing for a realm first or something, you could lose ground. But for most raids, that kind of competition isn't really an issue.

The real danger that stems from a bad night is its harm to morale. Especially if you have raid members who take each raid night very seriously, then the mistakes and painful moments get overanalyzed and picked apart. Analysis is good, but dwelling on a fluke failings can wreck a good environment.

So when you have a bad raid, the morning after becomes incredibly important.

Read more →

Filed under: Ready Check (Raiding)

Ready Check: Understanding boss positioning

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

I have a few friends who usually play ranged classes but have now decided to try the wild, wonderful world of tanking. They're good players with a solid background in the math and mechanics of the game. They have solid reflexes and generally try to do a good job. But for whatever reason, they've struggled as they learned how to tank.

We spent some time chatting about raids, boss encounters, and the like. It was only after really getting into the setup of each boss that I realized the problem was boss positioning. I've been tanking for so long that I take boss placement and movement for granted. Experienced raid leaders and tanks take things like "dragon positioning" and "there's no cleave" to be shorthand for many factors. "Dragon positioning" is code language for "Aim the head away from the raid; it cleaves and tail swipes, so melee need to be at the 5 o'clock position."

There's a lot more going on there than a new tank or raider might realize.

Read more →

Filed under: Ready Check (Raiding)

Ready Check: How to explain a fight

Ready Check helps you prepare yourself and your raid for the bosses that simply require killing. Check back with Ready Check each week for the latest pointers on killing adds, not standing in fire, and hoping for loot that won't drop.

Sure, you hope everyone in your raid has read strategies and watched videos before each boss fight. But even if your folks have taken this critical step, that doesn't mean they really understand the material. Here's why: Some of the boss fights in Cataclysm are confusing as heck. We'll use the Omnotron Defense System as an example here.

Essentially, the Omnotron Defense System is a relatively simple council fight. Two robots are up at a time. Each one pops a shield periodically, timed according to when the new Tron has become active. Aside from that, it's fairly easy: Don't stand in stuff, kill the robots. You have to be ready to heal through Incineration Security Measures, because it does damage to the entire raid. Be ready to kill the slimes spawned by Poison Protocol.

Of course, that's a simplification. You also need to get away from the raid when Acquiring Target takes place or if you get hit with Lightning Conductor. There are poison clouds the tank should put the boss in without being in it himself. And so on.

Read more →

Filed under: Ready Check (Raiding)

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
WoW's 10th Anniversary 11/21 - 1/5
Pilgrim's Bounty 11/24 - 12/1
Darkmoon Faire 12/7 - 12/14
Feast of Winter Veil 12/16 - 1/2

Around Azeroth

Around Azeroth

Featured Galleries

Death Knight Tier 13 and Retrospective
BlizzCon 2011 Floor Show
BlizzCon 2011 Costumes
BlizzCon 2011: Dungeons and Raids Panel
BlizzCon 2011 Class Talents Gallery
BlizzCon 2011 Reader Meetup
BlizzCon Bingo 2011
Firelands DPS by spec
Patch 4.3 PTR: Season 11 PvP sets

 

Categories