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The Queue: Reinhardt is

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Okay, when I finally get to play Overwatch, I'm absolutely going to play as this man/woman/robot/whatever it is. Just look at it. It's perfect. It's huge, armored, carries a gigantic hammer. Boom. Sign me up.

jpec07 asks:
So Rossi is on queue duty while the rest of the gang is on vacation to SoCal? That sucks, man, I'm sorry.

Q4tQ: I'm going to be picking up my pre-order of Warlords: CE next Thursday/Friday, and it made me realize I have an entirely new opportunity to do a level 90 boost. So queuers, my question to you:

What is your favorite race/gender/class/spec combo? If you can, give me three reasons why.

Yes, yet again I miss all the previews and games and just all the cool stuff. It has always been this way. As for your question, my actual answer would be draenei male fury warrior. This is why. (I know that's the old model, but if anything he looks better now.) But since I know you want something else, I'll say female undead fury warrior. Roll one, get it a couple of two hand weapons, watch her go. It's mermerizing. The animations are the best. And you get cannibalize, which is gross, but it's helpful while leveling. Also, you'll get to ride around on a bone pony. (My actual #2 is tauren prot warrior, but I figured I'd give you something unusual.)

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Filed under: The Queue

The Queue: He screamed BlizzCon and then keeled over

Anyone remember Primeval?
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

This column goes live at 11 am on the East Coast of the United States. BlizzCon opens at 11 am on the West Coast of the United States. That means another three hours until BlizzCon. The suspense is killing me. I feel as though I were being crushed in the jaws of a mighty Giganotosaurus.

Yeah, okay, I was reaching for that one. It's a Friday Queue, gotta have some dinosaurs in it. Enjoy you screencap from Primeval. If you haven't watch it yet, do.

Saph asks:
Q4TQ - Having gone back to ICC multiple times these past few weeks, do you ever think we will go back to Icecrown and have more story with Bolvar? With the many 'nearly a setback' baddies out there, returning enemies is clearly a story theme in WoW.

It's certainly a possibility. I wouldn't expect it next expansion or anything, but I think the idea of losing the Scourge entirely was too much from a story perspective - the recurring threat of the walking dead is one Blizzard wants to have in the quiver, so to speak. Then again, Sylvanas and the Forsaken could well end up filling that role for the living of Azeroth at this rate.

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Filed under: The Queue

The Queue: Holding Down The Fort

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Just sing the title of this Queue to the tune of the song, it'll all make sense.

Loremaster asks:
I come to you with a decent sized WoW Lore Question. "What major storylines/events happen between Warcraft 3 and Vanilla?" I am having a hard time tracking events. . . any help would be helpful! I have played since BC and for the Light I cannot recall any events of interest between the RTS and MMO.

Obviously rebuilt Stormwind (Rise of Difias), Sylvannas enters the Horde. . . but what else?

Assuming we don't count the WCIII expansion as between WCIII and Vanilla WoW...

For starters, the entirety of Cycle of Hatred takes place in that time period. It's set roughly one year before World of Warcraft. In addition, the scenes in the War of the Ancients trilogy that are set in the 'present day' (the stuff with Rhonin and Korialstraz and Broxigar before they travel back in time) are also set after the conclusion of the Third War, but prior to the MMO.

Besides those, we know that at some point the night elves decided they liked the cut of the human's gib and joined the Alliance, probably because the orcs just wouldn't stop cutting down their trees without asking (because the answer would be no), the gnomes ended up in Ironforge during this time period (no gnomes to speak of in WCIII, after all) and joined up with the Alliance.

Stormwind was actually rebuilt significantly before Warcraft III. It was mostly intact by the time Warcraft II's expansion Beyond the Dark Portal came out. It just didn't have much of a role in WCIII, because the plague and the Burning Legion never made their way south from Lordaeron. The plague was contained to the north of the Eastern Kingdoms, and the Burning Legion was more focused on getting to Kalimdor and blowing up Nordrassil. From the perspective of Stormwind, what happened was their biggest and most powerful sister kingdom went belly up before they could even react. In a way, it must have seemed like Warcraft I and II all over again, but in reverse - instead of refugees from Stormwind pouring into Lordaeron, refugees from Lordaeron came pouring into Stormwind. That migration and resettlement of Lordaeron refugees into Stormwind (the ones who didn't go with Jaina to Kalimdor and settle in Theramore, which is to say, the majority of them) took some of that four years between the end of the Third War and the start of classic WoW.

There's more, of course - the silithid started getting out of AQ during this time period, Onyxia arranged for Varian Wrynn's kidnapping, Nefarian started his awful experiments in Blackwing Lair, Ragnaros was pushing the Dark Irons to get out there and do evil stuff, and Arthas was taking a heck of a nap - more than we could really cover right now. If you go to our lore guide and search for Interbellum you'll find a series of six or seven posts I did covering the period just after the Third War. I linked to the first one to get you started.

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Filed under: The Queue

The Queue: A wild trademark appears! It's super effective!


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Let's just cover this here, because I think this constant monitoring of the trademark databases is kinda silly.

Luminous asked:

New Blizzard Trademark registered : "Eye Of Azshara". A new Hearthstone expansion? The next WoW expansion? Blizzard releasing a shooter -- "Call of Duty : Eye Of Azshara"?

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The Queue: Vengeful, Tricksy Ghosts

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

I know people who don't like Massive Attack. I've never understood those people.

I'm writing the Queue today because Alex Ziebart apparently angered a ghost or something.

Seriously, any tweet Alex made yesterday could be in Alighieri's Inferno. I'm seriously afraid that Alex is being hunted by vengeful, tricksy ghosts.

diamondustviil asks:
Hm, here's a question for you. My Shaman has a reagent bag for her enchanting stuff. Is there really any reason to keep it around anymore, or should I just get her a good-sized normal bag and throw stuff in the reagent tab as much as possible?

Nope, no reason at all to keep that bag. Reagent tab all the way.

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Filed under: The Queue

Know Your Lore: Five characters to watch for in Warlords of Draenor

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Warlords of Draenor launches in a little over a week, with a ton of new story and a cast of characters both new and old -- very, very old. Since the expansion's reveal at last year's BlizzCon, we've been covering the major players of the next expansion -- their history in our universe, as well as their history in this alternate version of Draenor we'll find ourselves wandering upon. Each orc clan on Draenor has its own unique history and is led by a distinctive leader, a major name that in most cases, we've been familiar with for years.

But those big names and major characters aren't the only people we'll be seeing on Draenor, and by all means they aren't the only characters we should be paying attention to. For every Grommash, Gul'dan, Blackhand, Velen, Khadgar -- the list goes on -- there are other players, not quite as loudly promoted, who have their own place in this Draenor's history. Characters you should be watching out for -- because they've got some pretty interesting story hooks of their own.

Please note: The following Know Your Lore contains several spoilers for Warlords of Draenor. If you are avoiding all expansion spoilers, avoiding the article would be advised.

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Filed under: Lore, Know your Lore, Warlords of Draenor

The Queue: I solemnly swear that I am up to no good

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

By the time you guys are reading this, I will have already picked up Alex Ziebart from the airport and we are likely already somewhere in the wilds of Utah on our way to BlizzCon. Thus is the magic of internet scheduling! We'll be up to shenanigans and keeping you all informed during the week. I promise I won't lose him in the desert. His girlfriend would kill me.

gazaa07 asked:

Q4tQ: Now that pre-Mists raids are soloable to a larger group of people, How far are you into getting the xmog you want to march into Dreaenor with?

Oh man. Have I mentioned I filled the entire second tab of void storage as my first act upon logging in in 6.0? I'm set for wardrobe, really.

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The Queue: How was your haul?

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

This song has been stuck in my head all night, pretty much! But hey -- how was everyone's Halloween? Did you get a lot of candy? Do you have a lot of leftover candy you didn't give away? I don't get trick or treaters out here in the mountains, so the night has been pretty uneventful. Let's answer some Warcraft questions, shall we?

wrathofkublahan asked:

Lets pretend I have a ton of herbs in my shiny new reagent tab. On Nov. 13, if I start making flasks; a lot of them, will my alchemy be leveling points? Is it worth the grind?

Would you gain points? Some. Is it worth the grind? No. Profession leveling is pretty easy in Warlords, you'll actually be leveling right along as you're questing. No pre-grinding required -- you'd be better served hopping through the portal and just getting started with content.

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The Queue: Why does Blizzard hate warriors?

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Look, as soon as you saw the question yesterday, you knew I was going to answer it. Let's not play games - it's beneath us.

MichaelVakian asks:
Q4tQ: (age old question) Why does blizzard hate warriors so much? On a side note, maybe it's just me because my main is a frost mage and I have 3 warrior alts. :(

Hi, Michael. I'm Matthew Rossi. I've played a warrior a few times over the years. What I'm going to say now may surprise you - I don't think Blizzard hates warriors. However, I'm willing to say the following:
  • Blizzard has not done a fantastic job of keeping warriors balanced over the years.
  • Blizzard nerfs warriors too quickly when they're powerful in outdated content that doesn't matter any more. We saw similar nerfs at the end of Wrath of the Lich King.
  • Warriors get more complaints from other classes when they are strong than any other class. I'm not sure why this is. Should warriors top the DPS meters, there will be wholesale wailing and weeping and gnashing of teeth.
  • Rage is, as it has always been, both a boon and a curse. We have to wait to generate it before we can unleash our best attacks, it often costs too much to do what we need it to do, and yet because it's such a malleable resource it tends to get very good once we're geared to a certain point.
  • Warrior still are weak until they're in the best possible gear.
Let's not pretend warriors were weak when 6.0.2 launched. They weren't. Were the nerfs we've seen warranted? No. They were too harsh. Far, far too harsh. But I can't with a straight face sit here and say we didn't have some nerfs coming. However, I also think those nerfs could have waited - there was really no reason to nerf us in SoO content.

So in short, no, Blizzard doesn't hate warriors, but it sometimes feels like they're ridiculously quick on the nerf switch when it comes to us.

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The Queue: Random Hodor


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Today's Queue doesn't feature anything about the Horde or the Alliance.

It does, however, have a picture of Hodor.

Senusenu asked:

I just returned (just in time to NOT have enough time to get that $&%#ing cloak). I started doing Sunreavers on my rogue again, got revered, and got the commendation for rep boost. I did this for the cloud serpent rep and it effected all of my characters, both factions and all servers. I just logged into my Ally shaman and saw she has the Kirin Tor boost from my rogue's Sunreaver Onslaught commendation. Is this new, or has it always mirrored the factions? Cloud Serpents made sense as it was a neutral faction, but this was surprising.

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Filed under: The Queue

Know Your Lore: Mannoroth

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

We talk about the great evils of the Warcraft universe - your Kil'jaeden's and Archimonde's, your Sargeras and your Old Gods - and of course there's the mortal monsters like Gul'dan, quite possibly the single most evil mortal being ever to live, or Kel'Thuzad who enslaved himself to evil so profound that his transformation into a lich was probably a palliative influence on his malevolence. But what of evil as a corrupting vector? What of an evil so profound that it is part of your blood, that can seep into the souls of an entire race? Ladies and gentlemen, I ask you - what of Mannoroth, king of the Pit Lords, master of the Annihilan?

We know little of the Annihilan. They are the pit lords, a massive and powerful species of demons recruited to serve the Legion by none other than Kil'jaeden himself. They were already a powerful part of the Legion when the War of the Ancients unfolded - Mannoroth himself was one of the Legion's elite who came through the portal to help make clear the way for Sargeras to stride forth into Azeroth, doing battle with the forces of the Kaldorei who were attempting to preserve their lives. But as to where the pit lords come from, it is as yet a mystery unsolved. What world did they originate on? What happened to it? We do not know.

What we do know is this - few races in all the cosmos can boast so powerful and corrupting an evil nature as the Annihilan. And Mannoroth was for eons first among the pit lords - the acknowledged master of his kind, the most powerful of them all. Not Brutallus, not Magtheridon, not Azgalor, but Mannoroth ruled the Annihilan on behalf of the Legion.

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Filed under: Analysis / Opinion, The Burning Crusade, Lore, Know your Lore, Warlords of Draenor

Know Your Lore: The lost tales of Pandaria

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Mists of Pandaria was packed with a lot of story, each of its 'acts' dovetailing into the next. It wasn't quite as expansive as the myriad plot points that were introduced with Cataclysm, but Cataclysm also included a revamp of almost every level 1-60 zone in the game, with both quests and the stories of the zones themselves getting a shot of new story content. When Cataclysm was winding down to its inevitable end, I reviewed several of the plot points left in the expansion -- story hooks that we might or might not see addressed later. There are still many out there left untouched.

It only seemed appropriate, in the waning weeks of Mists, to do the same. Although Mists didn't have quite the variety as Cataclysm, there were still moments of potential story that were left unanswered -- tales without an ending, problems or puzzles we still don't have an answer to. And as we move forward into Warlords of Draenor, we can only wonder if, or when, we'll see these elements pop up again.

Please note: The following post contains some spoilers for the novel War Crimes.

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Filed under: Lore, Know your Lore

The Queue: I might be just a little excited

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Maybe I should mention how many times I've watched the trailer for Avengers: Age of Ultron over the course of the weekend. I'll just ... leave it here and let you guys watch it, too. And watch it again myself another couple dozen times or so. Let's see what we've got for Warcraft questions today, shall we?

gazaa07 asked:

Q4tQ: Speaking of the Toybox, Is there anything you wish were included for it? I would have put Innkeeper's Daughter back in there, since in the beta it was in there and it serves no other purpose then being a HS.

There are actually a bunch of older items -- old trinkets, mostly -- that I wish would just be moved to the toy slot. Obviously, they are items that can be equipped, so they don't technically count as a toy -- but that was pretty much the only option for fun items back then. Things like the Piccolo of the Flaming Fire, or even items from old world events, like the Argent War Horn. Those old world event items can't even be obtained anymore, but they do cool things that are more suited to a toy than a trinket. I'd be happy if I could get them out of my bank, I don't want to simply because they can no longer be obtained and they're neat.

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Filed under: The Queue

The Queue: Things to do

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Patch 6.0 brought several new things to do, but I've been finding myself revisiting old dungeons more than anything, these past couple of weeks. In particular, both mounts in ZG have eluded me for far too long, and I'm hunkering down to do some serious farming and add them to my collection. With the new troll models, it's like ZG has gotten an update all on its own. Kinda cool, really!

cgilm2526 asked:

So I was doing the dailies at the Argent Tournament on my horde toon. I went to buy the Sen'Jin village banner since its a toy. When I learned the banner, I also learned the Ironforge Banner. Is this a bug or is Blizzard making it easy to get two banners for the price of one?

I don't believe it's a bug. The way all the items worked at the Argent Tournament was that if you obtained an item -- say a Silvermoon banner -- and then at some point in the distant future decided to race-change to Alliance, that Silvermoon banner would automatically change into an Exodar banner. The same applies of course to mounts, but it also applied to the armor models and tier obtained from ToC as well. I have to admit, having just finished farming for those banners myself, it's nice that I only have to do them on one faction, instead of both.

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The Queue: Costumes and Mounts, Where are we going next, and should we lose?

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Let's Queue it up, my friends. No time for love, Doctor Jones! (With apologies to any doctors named Jones who might be reading this.)

bushkanaka86 asks:
QFTQ: What is the purpose behind limiting mounting with certain costumes and not with others? When I am Trick-or-Treating and I get turned into a leper gnome, or a pirate, or a ghost, I am able to mount. But when I become a geist I am not.

It comes down to whether or not that specific costume is of a model that has a mount animation. The ghost and pirate just use human models, and the leper gnome is just a gnome model, they have mount animations. Geists don't.

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Filed under: The Queue

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