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Know Your Lore: Yrel, Draenor's Light

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

At the moment, we've only got two full zones open in the Warlords of Draenor beta -- Frostfire Ridge, and Shadowmoon Valley. Also open is the introductory lead-in to Draenor through the Tanaan Jungle. It's there that we first meet her, fairly unassuming and not exactly remarkable in any way. Yrel was first mentioned at BlizzCon during the story and lore panel -- a draenei whose story was going to be a major part of the Warlords expansion, the comparison made that she is a Joan of Arc-like figure.

We've only seen the first few steps of Yrel's journey so far in the beta, so the accuracy of that comparison remains to be seen. But Yrel, unassuming as she may seem, already appears to hold a bright spot in the canvas of Draenor's future. So just who is this draenei, and what makes her a lore figure to watch for?

Please note: The following Know Your Lore contains spoilers for Warlords of Draenor. If you are avoiding spoiler content, turn away!

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Filed under: Lore, Know your Lore

The Queue: Favorites and other inquiries

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

The above video is not only a good song, but totally relevant. I promise. Let's get to the questions!

Sophdog asked:

Q4TQ: What is your most memorable quest/questline? My vote has to go to "The day I punched Deathwing in the face". I make a point of levelling all alts through that zone, just to see it again.

The Darrowshire chain from vanilla, hands-down. I remember my first character randomly getting a quest in Winterspring that sent her all the way to Eastern Plaguelands to find Pamela. And I remember how creepy the Eastern Plaguelands were back then, and that sinking feeling in the pit of my stomach when I realized Darrowshire was empty followed abruptly by a case of the willies when I realized Pamela was a dead little girl. The whole chain was amazing. It's still in game, but I feel like Cataclysm stripped a lot of the meaning and the feeling from it, for some reason -- it's just not the same.

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Filed under: The Queue

The Queue: No spoilers here, just an elekk

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

In an effort to avoid spoilers, I went to capture a generic and adorable image of a wee little baby elekk for you guys. This is when I discovered that approaching any of the baby elekks in the elekk pens immediately drew the attention of mama elekk, who would not leave my side until I walked out of the pen and away from her children.

It's little touches that I love about this game.

JacobS.Kuntzman asked:

So when and why did maintenance change to Thursdays? I know we still get rolling restarts on Tuesdays, but what's the deal? And by extension, would we be expecting the Warlords pre-patch to drop on a Tuesday or a Thursday?

Tuesdays are still maintenance days for US servers, and always have been. Thursdays, on the other hand, seem to be the assigned days to do Realm Connections. While we don't know for certain one way or another, I think it's safe to assume at this point that yes, the 6.0 patch will still be arriving on a Tuesday, just like any other patch.

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Filed under: The Queue

Know Your Lore: Shadowmoon Valley and the Dark Star

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Warning - there will be spoilers for Warlords of Draenor in this post. Specifically for the Shadowmoon Valley zone.

One of the most fascinating things for me about the unfolding lore in this first zone is the new vision of the draenei it provides us. Far from the ragtag band of embittered survivors clinging on to a crashed dimension ship, the draenei of Warlords are a proud society of expatriated beings who are caught between conflicting impulses. Do they fight to hold on to the world they were forced to leave and its ancient ways, or do they adopt new ones to become more fully part of the world they find themselves on? And how many times have they had to make this choice?

As you quest through the zone, you come to discover that Shadowmoon Valley wasn't chosen as a draenei holy spot through random chance - the interaction between the draenei and the orcs in this area presages developments in other parts of the world. Just as the draenei have had to choose how they will adapt to a new world, the orcs of the Shadowmoon Clan were forced to contend with a power they did not understand. Each exists in a kind of opposition to the other, and the choices of one affect how the other develops.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Warlords of Draenor

The Queue: What I like about Queue


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Queue really know how to ask questions about World of Warcraft.

Let's answer some now.

RetiredBear asks:
If someone starts an account the day after WoD launch and opts out of the boost in favour of leveling to 90 the slow way, then what? They won't have boost gear or a stack of TI tokens from alts

They also won't need it. If they level to 90, they'll still have the option of doing the Tanaan Jungle starter experience, which is easily completed in even green Mists of Pandaria gear and which rewards several blue quality items at ilevel 500+ -- they'll easily get to go to Frostfire Ridge or SMV in gear more than capable of dealing with the creatures they encounter.

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Filed under: The Queue

Know Your Lore: Resurgence of the Infinite Dragonflight

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Long ago, the Titans empowered five dragons with unique abilities and powers, entrusting to them the protection of Azeroth itself. While each had their own specialization with its own odd foibles, none were as strange as the task set to Nozdormu. Aman'Thul, Highfather of the Pantheon, entrusted Nozdormu with the task of watching over time -- to guard the myriad paths of time and keep them pure. A strange task, to be certain, and one with a heck of a lot of power involved. To keep Nozdormu from abusing that power or thinking that he answered to no one, he was given the knowledge of the exact moment of his demise.

Yet somewhere in one of those myriad timelines, this apparently wasn't enough. Somewhere, somewhen, Deathwing prevailed and brought about the Hour of Twilight, leaving Nozdormu a haunted, twisted version of his former self -- a version that cared little for the restrictions or rules bestowed by the Titans, and cared much more for preserving his own skin and preventing his own death. The twisted version called himself Murozond, first of the Infinite Dragonflight, intent on bending time and changing events solely for the purpose of evading his inevitable demise. We defeated Murozond in End Time, and prevented the Hour of Twilight from taking place. But have we actually saved Nozdormu? Have we secured time itself?

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Filed under: Lore, Know your Lore, Warlords of Draenor

The Queue: Every day I'm shoveling

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

The above image is absolutely relevant, I swear. Let's just get on with the questions, shall we?

CatrionaShadowleaf asked:

Qt4Q: Where is our poop quest in beta? Someone had to have found one.

I have yet to find one to play through, but I have yet to finish Frostfire Ridge. The only thing I've seen along those lines is one of Thrall's relatives on a very special poop quest of his very own.

... he's about as happy about it as can be expected.

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Filed under: The Queue

The Queue: Fireworks

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Some guy flew a drone with a camera attached into a fireworks display. The results are really, really cool and very pretty and sparkly. Thankfully, neither drone nor camera were damaged. I hope everyone enjoyed fireworks and food or just the fact that it was Friday yesterday. Let's get on with the questions!

convoyb asked:

So why is there such an obsession with Corgis anyway? I never really understood it.

I believe it started with a windup corgi showing up under the Greench's tree one Winter Veil. We only have one proper "dog" model Battle Pet, and that's the Perky Pug. Corgis are cute, and it's another dog model! I think that's pretty much the extent of it.

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Filed under: The Queue

The Queue: What is even happening I don't even know

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Seriously.

I have no idea. I don't... I can't... what is happening? It's a corgi made of lava. They're actually calling it a Molten Corgi I can't even. Look at that. Am I to believe that this is Ragnaros' pet corgi? That after I killed him, his sweet little pet corgi was left an orphan? What is going on?

Let's just do some questions because I just don't know. This throws my entire concept of reality into question. Is the volcano dog somehow related to July 4th?

electresserin asks:
I haven't gotten into the beta yet, but it looks like the opening quests function as a "MEET THE CAST!" type experience. Do they bring in all of the major Draenor players?

All of them, no. You meet Vindicator Maraad (he steps through from our universe and is there from the start), Yrel and Exarch Maladaar. Once you get to Shadowmoon Valley you start meeting the rest of them, introduced by the three you met in Tanaan. Similarly, the Horde sees some significant classic orc figures (Drek'Thar, for example) and a lot of the Iron Horde make an appearance.

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Filed under: The Queue, Warlords of Draenor

The Queue: Fun with textures

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

So Ner'zhul's looking kinda pasty there, huh? The trials and tribulations of a beta test, folks.

Anyone else excited/interested in Dungeons and Dragons 5th Edition? I'm thinking I'll pick it up soon. From what I saw of the playtest, it preserves some elements of 4th edition I liked while bringing back elements of 3rd edition I liked, but it's been a while since I looked at it. I'm thinking either fighter or barbarian (if they retained that class).

ErinKinsella asks:
Q4tQ so ive always wanted to try tanking on my druid but its seems the current state of the game and its player base has little time for new or learning players which seems odd seeing as tanks are in high demand so how do i overcome the negative attitude of the players to LEARN to play that role

The absolutely easiest way is to get four friends to come with you and do the dungeons as a group. That way, you'll have people you know to help you. There's a lot to learn about tanking - survival mechanics and even threat mechanics, yes, but also how to pull properly (a skill which has many applications), how to lead a group, how to gauge your healer and watch their mana, how to deal with DPS pulling threat through jumping the gun - a group of friends can make this much less of an ordeal.

Failing that, you may have to endure a lot of bad groups. The LFD feature of the dungeon finder is a positive boon for letting players get groups, but it does nothing to ensure that the composition of said groups isn't toxic. However, you can (and I often have) gotten some good people through dungeon finder. And if nothing else, running LFD can really help you develop a thicker skin. Ultimately, the players who act up or act out are flotsam. In my experience telling groups up front "I'm new to this role" can get some good results - usually at least one player will step in with advice.

Also, we're about to head into a new expansion, where everyone will be relearning their classes to some extent. It's an excellent time to work on tanking, because there will be dungeons people will want to run.

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Filed under: The Queue, Warlords of Draenor

The Queue: All your auction houses are belong to us


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

This Queue is not just about the auction house changes. But I couldn't resist using that title.

Now, turn to your neighbor and let us Queue.

Ralos asked:

Any predictions on release date?

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Filed under: The Queue

Know Your Lore: The time-travel fallacy of Warlords

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Ever since the announcement of Warlords of Draenor, most players -- including myself, to a degree -- have been under the assumption that this is an expansion involving time-travel of some sort. Sure, supposedly we as players aren't traveling in time, but Garrosh Hellscream did so, to an alternate version of Draenor whose history he presumably changed. Now instead of invading Azeroth as we're accustomed to, this altered version of Draenor and its Iron Horde are attempting to invade the here and now.

Only there's one key thing we've been missing -- this isn't time travel. Not in the slightest. After playing on beta for a mere few hours, what Blizzard is doing is something entirely different. While we've been focusing on time travel and how this would affect our future, Blizzard has been quietly putting together a story with some far-reaching, drastic implications that may very well take everything we know about World of Warcraft, stand it on end, and knock it over with one well-placed blow.

Spoiler Alert: The following column contains a couple of fairly large spoilers for Warlords of Draenor. If you are avoiding expansion information and discussion, do not continue.

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Filed under: Lore, Know your Lore, Warlords of Draenor

The Queue: Ghost wolves

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

I completely forgot about the new ghost wolf form until I used it on the beta last night. It's a major improvement from the old form -- there's more weight to it. It looks fluffy and cuddly until you get to the bits with the giant fangs.

Fizzl asked:

Qs4TQ: 1.) How far after the Draenei come to Draenor is Warlords? Playing through SMV, it seems fairly recent, but it's hard to judge if it's like.. A few years kind of recent, or lots and lots of years, but still "recent" in Draenei terms.

2.) Who all comes with each side from Azeroth? I'm not too savvy on Draenei lore, so it's sometimes hard to tell who knows stuff from our timeline and who's clueless to the actual, alternate-future of the Draenei. (It doesn't really help that Draenei old and new both seem to think of Draenor as a strange land...)

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Filed under: The Queue

The Queue: Shadowmoon Valley is really, really pretty

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

I don't think I can really express, nor can I get over, just how gorgeous this zone is. I got the same feeling running around Shadowmoon as I did running around Nagrand, Grizzly Hills and the Jade Forest for the first time. They really knocked this one out of the park.

PurityKnights asked:

For those that got into beta, did it just show up on your Bnet launcher or did you have to check your account page?

If you have the new Battle.net launcher, it should theoretically just show up. But honestly if you're curious about whether or not you have access, the quickest, easiest way to find out is still just to log into your account on the official website and see if you've been flagged for it.

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Filed under: The Queue

The Queue: Shadowmoon Valley, Talking to Demons, Paired Content

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Shadowmoon Valley on the Alpha is ridiculously awesome, guys. Even with the usual 'it's Alpha' connectivity problems that you can't really be surprised by, I've enjoyed the quest flow, the scenery is gorgeous, and the lore bombs are dropping fast and furious. The one that's been spoilered all over the internet? That one's nothing compared to some of the things that happen in SMV.

Frankly, as good as Frostfire Ridge is (and it's good) I think the Alliance definitely got the richer, more interesting, just plain better zone this time around. It's still the Alpha - Frostfire is by no means a bad zone, and frankly, it might just be my love for all things draenei showing here (but check it out you can see both moons in the Shadowmoon Valley sky) but I have to doff my cap to SMV so far. Totally awesome.

gazaa07 asks:
At the Start of the Green Fire questline, we have to talk to our Demons to identify what the tome is and what it's used for

Q4tQ: can we have a system where we can talk to our demon about whatever's going on in that patch? the Demons are Sentient beings so why can't we talk to them? DKs could do it with their Ghoul as well (provided they are unholy)

From a pure game design perspective that's a lot of coding for your demon. I mean, you want to be able to talk to it about anything that's happening - that could mean, well, anything. From a lore perspective, your demons aren't your friends -- they are at best your slaves, and at worst here to corrupt you and damn your soul to be consumed in the Twisted Nether. So either way, not all that interested in chatting with you about that new quest in patch 6.3.

Having just recently watched Hellboy again, I figure a DK talking to his ghouls wouldn't get anything terribly helpful. Mostly they'd just berate him for disturbing their eternal rest.


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Filed under: The Queue, Warlords of Draenor

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