I've been a pretty vocal critic of Diablo 3 in the past, and it still has its issues, but with the latest patch this game is insanely fun to play in Inferno. On Monster Power 1 or higher, the monster density is really high, especially in act 1, and it's an absolute blast to play through with others.
Still not following how Goblins can wield the Light. Wielders are supposed to be selfless from what I can tell. Goblins are the complete opposite, greedy little buggers.
You're probably thinking of paladins. Priests require discipline and force of will, not selflessness, to wield the light. Goblins are generally devoted to the almighty gold piece, so if the Light can help them get it, well, of course they'll use it. Light is money, friend!
Filed under: The Queue