Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag guide

Guide to the Midsummer Fire Festival 2014

The Midsummer Fire Festival will run from Saturday, June 21 to Saturday, July 5 this year. As always, check your ingame calendar to determine the exact start and stop times for your server. While there aren't actually a lot of achievements associated with the Festival (the meta consists of only six), three of them require serious travel time, and one also requires a set of dangerous trips to enemy capitals. For the trouble, Alliance players are awarded the Flame Warden title, and Horde players Flame Keeper.

If you're starting from scratch, this is definitely one of the more work-intensive holidays necessary for the completion of What A Long, Strange Trip It's Been. However, even a fresh character can afford to get all the rewards from holiday vendors if you're diligent about hitting all the holiday's fires, quests, and dailies.

The basics of the holiday involve "honoring" or "desecrating" a series of fires across Azeroth and Outland. For convenience, we've listed all of the fires on each continent in a specific direction so you can reach them as efficiently as possible.

Read more →

Filed under: Achievements, The Overachiever

The Queue: Space goats

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Shadowmoon Valley opened very briefly on the alpha client yesterday. As soon as it went live, the starting area was immediately hit with a flood of alpha testers. Unfortunately, the servers were brought down a short time after, and will remain down for the weekend to address technical issues. The stampede should commence again in earnest come Monday.

Digsu asked:

Question: Baine has soundfiles in the game that have him shouting "Open the gate!", "I will not let a single human step past me into Mulgore! My people will not be harmed!" and "Sound the drums of war! For Taurajo!". Where are these from?

Those are not actually a part of the game proper -- although from listening to them, they seem to be indicative that at one point in time or another, there was supposed to be some sort of event at the gates that block Mulgore from the rest of the Barrens. Likely whatever was planned for that was cut. It definitely wouldn't be the first time that voice files that were never used made their way into the game files.

Read more →

Filed under: The Queue

The Queue: Why no new class/race, new content now, why stances?

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Talking about WoW, as we do here.

What is this strange sensation? Is it... can it be... joy?

Gendou Knepper asks:
Q4Q: Do you think Warlords is setting up for disappointment as the first expansion with no new class or race? I understand that the new character models are taking a lot of resources and that a new class might not be needed. But there's still seems to be a subjective feeling that this expansion is *lacking* something, and I'm not sure why.

New classes/races are easy to put on a box and point to as something new. It's hard to convey "Instead of new leveling content for a new race, we're putting that development time into new content for people to go through on their way to level 100." Same thing with a new class (especially one like a death knight, which got its own leveling zone - monks kind of got a hub and some specific monkish quests). I don't think Warlords is setting us up for anything, I think it's more human nature to ignore nuance in favor of broad strokes. New race or class = new content, whereas just going straight to new content isn't as easily grasped, because expansions offer that anyway.

On the other hand, new classes and races offer that 'new play experience smell' - they do new things, look new, it's easy to feel like you're getting something with them. In the end, I think Warlords is offering a lot more than just new character models - there's tons of quests, whole new kinds of encounters, the garrison, and huge, sweeping class revamps to go along with stat squishing, dungeons, a new raid structure, etc etc.

Ultimately, the lack of a new race or class is pretty meaningless, and if people are disappointed for that alone, I'd argue it was more on them than on Blizzard.

Read more →

Filed under: The Queue, Warlords of Draenor

Know Your Lore: Mages

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Mages are the purest spellcasters, in a way. They do not entreat or bargain with elemental spirits (yet they can summon elemental power, after a fashion), they do not invoke the Holy Light or the Shadow that opposes it, and the fel magic that drives warlocks does not interest them. Mages seek the purity of absolute arcane knowledge - knowledge untainted by dark pacts or the promise of a glory gained if one follows the precepts of an unknown and unknowable philosophical force. Mages don't bargain, they don't plead, and they don't even compel - mages understand.


Magic is a tool, some would even say a gift. But you should never forget its fundamental nature. Arcane magic twists the boundaries of our world. It weakens the laws of this realm to allow the impossible to happen, if only for a moment. That single moment is all a demon needs to wreak havoc. The Burning Legion has watched us for millenia, always waiting for the smallest rift to slip through, the smallest stirring to whisper from. Remember this, young ones. Every spell you cast, no matter how minor, cuts both ways. This is why sorcery must never be used frivolously.
- Vestia Moonspear


Now, this obsession with arcane power and knowledge isn't always for the good - many lore figures like Archimonde and Kil'jaeden began as mages before turning to the dark and corrupt path of the warlock. Azshara, queen of the Kaldorei, was (and likely still is) a mage of enormous power, and we need look no further than the recent Nexus war to understand that mages and the magic they seek to understand can have devastating consequences for all. Azeroth, for better and for worse, has been shaped and defined by arcane magic.

Read more →

Filed under: Mage, Analysis / Opinion, Lore, Know your Lore

The Queue: Dinosaurs!

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

It has been way too long since I nerded out about dinosaurs in an edition of the Queue. Let's all welcome Mercuriceratops gemini, a very cool looking ceratopsian dinosaur. I don't know why NBC decided to cover this as 'weird science' because there's nothing weird about it -- just a very distinctive ceratopsian with a particularly interesting frill. Hopefully, the next time we get dinosaurs in WoW (and I have hopes for Gorgrond and Farahlon)) we'll get a winged ceratopsian.

Anyway, it's time for questions, and the answers therein.

CaptainCakewalk asks:
Q4tQ: I have noticed this for many years now, from the first months of playing WoW back in TBC actually, that we don't have very many doors in Azeroth. So, it got me thinking will Garrison buildings have doors? I know this a really weird question but it's always irked me that the rest of Azeroth, especially humans and Dwarves, don't seem to understand the quality of a door. Think of the drafts up yer kilts!

So far my Horde garrison on the alpha is absolutely devoid of doors. So far as I can tell, they don't even have a fur draped across the entrance to keep out the Frostfire chill. Apparently we're all just really freaking hardy. On the one hand, I don't want to have to open a door every time I go in or out of my buildings, but you'd think a few would be around.

Read more →

Filed under: The Queue, Warlords of Draenor

The Queue: Other MMOs hating on WoW, one server, salty comments


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

A few good questions today. Let's keep 'em coming!

Rode asked:

Know what is grinding my gears (and also makes me depress). I've been enjoying Wildstar these past few days but each time i do bring out that i still play WoW and i am looking forward for WoD... i am met with hostility. And i mean big hostility... I got denied, in a jokingly matter, a dungeon run unless i admit WoW is crap, i feel like the last mast standing when i talk in Zone chat and don't get me started on the guildies, all rolling their eyes and calling me the WoW fanboy in front of my face and i am guessing behind my back. I now learn to shut my mouth so i won't cause drama and to just put in smiley faces in guild chat when someone brings out "Vanilla wow was best wow". I can't remember the number of time i bit my cheeks when people say that with a straight face...

Are people really playing Wildstar cause they are having a grudge against WoW? Like they think this is proving their point? For me it's two separate game that both community can enjoy but no... people want to draw a line on the sand. And frankly, it is making me sad, literally :( . Cause i really don't want to just pick one cause people are discouraging me to have fun of the other. I hope this will die down the coming months but i seriously hope this will stop from happening at every new MMO launch.

Read more →

Filed under: The Queue

Know Your Lore: The Shadow Council

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Where others may have quailed from the looming threat of darkness, they embraced it. Where others reviled the blatant corruption of the Burning Legion, they not only accepted it, they went looking for more. And where others may have listened to common sense and turned from the face of evil, they saw evil for what it was, took its measure and took what it had to give, gladly. It wasn't about corruption, it was never about corruption -- it was about power.

And for the Shadow Council, power was everything.

Formed long before the creation of the Dark Portal and the first invasion of Azeroth, the Shadow Council managed to survive the death of its leader. In fact, it thrived in his absence, and despite the supposed extermination of this dark society, it still thrives today, albeit in lesser numbers than before. But though its direction and leaders may have altered, its purpose has never really changed -- devotion to the Legion, at whatever costs that may entail.

Read more →

Filed under: Lore, Know your Lore

The Queue: Dad dad dad dad

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Happy Father's Day to all the dads out there today!

Fizzl asked:

Q4TQ: how likely is it Draenor won't actually be the focus of the whole expansion? In other words, what's the chance that halfway through the expansion we finish what we needed to in Draenor and return home only to find the Legion in full force. The rest of the expansion takes place outside of Draenor fighting non-Orc baddies.

I think we're going to be on Draenor for the whole expansion -- I don't think we're going to make a sudden rush back to Azeroth, not with so much invested in garrisons and outposts on Draenor. However, I think that Draenor potentially has far worse to offer than a bunch of amped up orc warlords, and I'm guessing we're going to get into that later in the expansion.

Read more →

Filed under: The Queue

The Queue: Got your goat

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Goats are very talented creatures. Here you see some goats on backup vocals for One Direction. Aren't they the most majestic things you've ever seen?

gazaa07 asked:

Q4tQ: Now that we are going back to Draenor (granted, a Draenor that wasn't shattered by Demons / Ner'Zhul) do you think we will end up in tier sets that resemble the best that Outland had to offer (T6 FTW)?

It's an alternate reality kind of Draenor, and in that case man I hope we see something like that -- alternate re-imagined versions of those tier sets would be pretty neat. At the very least, we do know that we'll be seeing some gear that definitely has an orcish or draenic influence in its design, which I like.

Read more →

Filed under: The Queue

The Queue: A whole new (old) world

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

I managed to transfer one of my own tauren warriors to the Alpha servers and take a look at what he'd look like in current gear with the new model. I'm frankly pretty damn happy with it - he's a big white bull on live and he's the same on Alpha, just improved. I'm overall very impressed. One of the things I keep doing is riding around and exploring, which led me at one point to ride right into a village full of level 100 and 100 elite mobs. I died a lot as a result - this picture is me waiting out res sickness after realizing I was not getting my body back otherwise.

So what I'm saying is, if you want that feeling of danger we used to get in the old days, keep riding around the north of Frostfire Ridge until you run into level 100 ogres, they will give it to you in spades. You will die. A lot.

Lagowatu asks:
Is Blizzard done with the button bloat trimming, or do you think they might make more cuts yet? I ask because cat druid still has all three very short duration cooldowns I wanted to get rid of or merge: Tiger's Fury, Savage Roar, and Berserk.

Shaman just saw a bunch of stuff get trimmed, so no, they're not done yet. Don't make that mistake. They'll be done when the Beta (and not the Alpha) is done.

Read more →

Filed under: The Queue, Warlords of Draenor

The Queue: War Eternal

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

So if you're not down for growly scream-metal, probably don't watch that video. I've been into the band for the past couple of months, though, and just got their new album. So for those of you who like growly sceam-metal, there you go.

Let's do some Queue. Let's rhyme less.

morvackthemountmimic asks:
What were your "good ol' days" of playing wow? For me, it was wrath. I was with a small family owned (not my family) raiding guild. We were able to form an alliance with a few other guilds on our server (odd sense we were horde), and get some pretty respectable gear. I was doing 6500 dps as a balance druid.

It would have to be vanilla, to be honest. I was raiding in the most progressed Alliance guild on my servers (Azjol-Nerub and then Norgannon) and I pretty much saw everything up to Naxxramas 40 (we didn't kill Sapph or KT back then). It's not that I think the game was better then -- I really do not -- but it's when I first started playing and when my first memories of it were formed. And it's when I learned that people will never stop and loot things. Core hounds going unlooted, mass hysterics, anarchy.

It's funny how I still compare raid mechanics to places like Blackwing Lair and Molten Core. Fights have gotten far more complex, and I've been raiding pretty much since those days so I've seen a lot of them, but for me it's where I learned how the game works, and even with all the changes over the years it's a very strong memory.

Read more →

Filed under: The Queue

Know Your Lore: The Blood Knights

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Last week, we discussed the story behind the paladin's charger -- a unique mount that both dwarf and human paladins could obtain in vanilla WoW, and in Burning Crusade, the draenei. In addition to the draenei, Burning Crusade also introduced blood elves, and blood elf paladins. Unlike the noble paladins of the Alliance, these Blood Knights took the Light by force, siphoning it from the captured naaru M'uru and bending it to their whim.

Although the events of Burning Crusade and the restoration of the Sunwell dramatically changed the Blood Knights method of operation, we can't really forget where their origins began. It was a much darker place, a place born of Light lost, and the desperation of a downtrodden people to prove to the world that they were still a force to be reckoned with -- and perhaps prove the same to themselves, as well.

Read more →

Filed under: Lore, Know your Lore

The Queue: Hyperactive goats

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Baby goats are pretty adorable. Contemplate that for a moment, and then let's get to the questions, shall we?

Drindaar_Lightkeeper asked:

Q4tQ: Although we aren't getting any new classes this expansion, do you think we will see new classes in the following one? If so, which ones could we see? Is there anything out there in WoW lore that simple doesn't exist as a playable class?

There are a few tricky things to consider when creating new classes in WoW. First off, that new class has to have a unique feel all its own -- it can't feel like a clone of an existing class, or there wouldn't really be much point to adding it, would there? It wouldn't feel different or new or fun. WoW already has a pretty wide-spread variety of classes that fill a ton of varying roles, so coming up with something we haven't already seen is difficult. And then you have to consider that by adding a new class, you have to balance the rest of the game around it -- and that's not as easy as it sounds.

And when you think about both of those things, it seems a little unlikely we'll see a new class unless it were something really unique and different. Something like a runemaster, or a bard. Personally, I think another ranged non-caster class wouldn't be a bad idea.

Read more →

Filed under: The Queue

The Queue: It's alive

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) knows what the inside of an Nvidia GTX 660 looks like now.

I just got done spending the last few days putting a new computer together, and to celebrate I was totally going to put up the pivotal "It's alive" scene from Frankenstein, but decided on Gene Wilder and his monster dancing to Putting on the Ritz in Young Frankenstein instead. Why? Because that movie is insane and I love it, that's why. Warcraft questions, let's answer those!

Chrth asked:

Q4TQ: There are several areas in game where the current status is not reflected visually. Ignoring any impact to gameplay (such as questing NPCs), what would you like to see updated? I'd like to see Dun Modr (on the Wetlands side) shown to be under control of the Ironforge Dwarfs again. Maybe even see efforts to rebuild the Thandol Span.

That's actually a good idea -- the Thandol Span has been shattered since vanilla. Personally, I think it's probably high time for that giant tornado in Darkshore to go away, and I imagine that big volcano in Ashenvale would have been taken care of by now as well. But then of course there's the park in Stormwind -- mind you, we've gotten some pretty encouraging news on that front!

Read more →

Filed under: The Queue

The Queue: Under Draenor's Moon

Blizzard
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Seriously, check her out. I mean, everyone looks kind of badass with the moon behind them like that, but still, check her out. I really like how she moves, too. Combat animations aren't wildly different, but they have a bit more heft to them. I'm thinking of rolling a forsaken soon to see how that feels.

No spoilers for the Alpha from me - been running around on various toons to try out all three warrior specs. Prot feels the strongest. For those of you who don't play warriors, I rolled a DK and a paladin and both killed things admirably considering I was just hitting buttons at random. Gonna try an enhancement shaman tomorrow, I think.

ScottLeyes asked:

If you were going to assign WoW classes to "real world" historical occupations, where would Warriors fit?

They're not Knights (that's Paladins), so would they be mercenaries? Rhonin? Barbarians?

Look, he asked.

Anyway, actually, they would be knights. The vast majority of knights were at best professional warriors - guys like William Marshal were stone badasses, but they didn't do a lot of praying or healing people. It also really depends on what period in history we're talking about - Sir Elton John doesn't go around smashing people with a sword or casting Holy Wrath. You'd be hard pressed to find real human beings who could live up to a WoW paladin, but almost anyone can be a warrior - kill things, don't die. That's pretty much all you'd need. I'm deliberately not going into the nuts and bolt of the medieval knight as a warrior class - all that land they owned provided them the wealth they needed to afford that armor, horse and weapons and the years of training in how to use them. Mainly because this is a website about World of Warcraft and not Morris Bishop's The Middle Ages.

Similarly, Aleister Crowley didn't actually cast a lot of spells, so it really depends on how 'real world' you want to get with this. You could have a lot of fun imagining that a portal to Azeroth opened in 1900 and various real world historical figures learned abilities from WoW, if you're that kind of person. I may be that kind of person, but there's only so much room in the Queue for me to talk about how World War I would have been very different if we had individual soldiers who could summon armies of the dead, raise the dead, throw fireballs, or carry two swords each the size of a whole person.

Read more →

Filed under: The Queue, Warlords of Draenor

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events


Around Azeroth

Around Azeroth

Featured Galleries

Mists of Pandaria Screenshots And Concept Art
Mists of Pandaria Screenshots of the Day
Kalimdor in Minecraft
It came from the Blog: Lunar Lunacy 2012
It came from the Blog: Caroling Carnage
It came from the Blog: Hallow's End 2011
It came from the Blog: Pilgrim's Bounty 2011
Mat's Birthday Wish
WoW Tier 13 Armor Sets

 

Categories