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Posts with tag guild-bank

Requiring authenticators for guild bank access


m0rtis has an interesting question over on WoW LJ: should guilds require authenticators on the accounts of everyone in the guild with bank access? Authenticators are relatively cheap, if not free (and still in stock most of the time nowadays), so if you're running a guild and in a position where your bank is important enough to protect, should you be able to require authenticators to keep guildies from getting hacked?

There are a few caveats here that m0rtis doesn't mention, but we will: first of all, there's no way to guarantee whether someone is using an authenticator or not, so while you can make guildies promise, there's no real way to check up on them. Second, not all guild banks get emptied out due to hackers -- many guild banks get ninja'd by someone within the guild, and there's no authenticator that can protect against that. So having authenticators on bank members (or at least having them promise they've got them) isn't 100% protection. But it is something.

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Filed under: Items, Tips, Guilds, Economy, Account Security

Time is Money: Owning your own guild bank


Kebina Trudough here, offering you the best gold making secrets they don't want you to know about! I was like you once, poor and homely, before I discovered my patented system. Now you too can fill your pockets with the good stuff without ever breaking a sweat! Why spend all your time toiling when you could be vacationing in the Hot Springs? I'm not offering these tips for 100 gold, or 90 gold, or even 50 gold! No, not even 20 gold! My system is yours for FREE! Satisfaction guaranteed or I'll give you a full refund (handling charges may apply).

A character's bank is a special place meant to store gear, consumables, novelty items and a whole mess of other things (and I do mean mess!). Because of this, many players have at least one "bank alt" which is an additional character created primarily to house and auction items.

The value of your banker's ability to store things should not be underestimated. Today, I will walk you through the steps to and costs of purchasing bank space, and show you an example of how it can be utilized to help you make gold.

Banking Costs: Guild vs. Personal
Every bank alt should purchase the first four bag slots within their own personal banks. This will cost you a total of 36g10s, and require that you purchase actual bags to place in those slots. The more slots the bags can hold, the more storage you will have.

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Filed under: Herbalism, Mining, Skinning, Alchemy, Blacksmithing, Engineering, Leatherworking, Tailoring, Enchanting, Analysis / Opinion, Tips, How-tos, Economy, Features, Guides, Making money, Alts, Inscription, Time Is Money

"Full-time guild director" being hired on Craigslist

It's a tough economy out there, and everyone's looking for a stable job that won't drive them nuts. Enter this kind fellow from Santa Barbara, California -- he's offering "fulltime" pay to someone willing to become a PvP guild director. Duties include picking up skilled new recruits, delivering summaries of what's been going on in the guild, and keeping tabs on raid stats, guild banking, auctions, and so on. He's got a three-box setup you can use when he's not on it (hence, the money to burn), and while pay isn't much at first, he does have plans in mind for a bonus schedule (if the guild gets three people in the top Arena rankings, you get a frozen turkey?).

Pretty wild, but as long as someone is willing to pay for something (and I know a lot of guild leaders who'd love to outsource their "jobs" if they had the cash), you can turn it into a real job. And who knows -- putting "WoW Guild Director" on your resume might be really helpful. If you do get hired, be sure to let us know.

[via WoW LJ]

Update: Apparently Craigslist has flagged the ad for removal. Which is too bad -- despite the fact that we're posting this today, it was originally posted a few days ago. We think it's real.

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Economy, PvP, Classes, Making money

Insider Trader: Finding your niche

Insider Trader is your inside line on making, selling, buying and using player-made products.

In the World of Warcraft, just as in real life, your professional duties seem to extend beyond your job title. Perhaps most of your guild can cook, but are they all farming and contributing raid food? Which guildmate is the go-to-person for enchants, and who is donating materials instead of selling them on the Auction House for personal gain?

Don't get me wrong, here. Personal gain is a perfectly legitimate pursuit. We all have to support ourselves, and we all have expenses as well as things that we simply want. Still, there is a difference between someone who has maximized a skill and someone who really works it.

What is your niche? Are you the master of profits, a provider, or someone who brings the goods that no one else can? Today I'll be talking about how we practice our professions, and the roles and styles that we can adopt to enrich our in-game professional experiences.

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Filed under: Tips, Economy, Features, Making money, Insider Trader (Professions)

Guildwatch: A little raid ID problem


Sure, it's a lot of good items being nabbed from the guild bank there, but how much will those really be worth in the expansion, right? Look on the bright side -- you'll have a bunch of new gear, and that former guildleader will still have a bad reputation.

Downed and recruiting news and the ever-popular drama can be found as usual in this week's Guildwatch. To read, just click the link below, and don't forget to send all your tips to wowguildwatch@gmail.com -- things are a little slow before the expansion, so if you've got news of progression (or a nice juicy drama story), please do share it. We thank you, and a host of drama-hungry readers will thank you as well.

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Filed under: Items, Odds and ends, News items, Humor, Raiding, Guildwatch, Bosses

Should your GM be able to tax you?

This idea's been floated before, but a few people on the forums have responded pretty enthusiastically to the notion of introducing a "guild income tax." Others...not so much so. Basically, there was a proposal made in the Beta forums that Blizzard give GM's/officers the ability to levy a percentage-based tax on members' earnings. Jeff "Tigole" Kaplan responded, saying that it "was an interesting idea" and they're considering options for improving guild administration, but there was no way they could program a change like this in time for Wrath. Bear in mind that the original tax being suggested would apply to your toon both inside and out of raids (although no one was seriously suggesting that the tax should apply to non-raiding members of the guild).

I have to admit that I'm not too keen on the idea of a broad-based "income tax" on players, if only because the game's current mechanics make it all but certain that the main beneficiaries will be people who either can't (due to class/spec) or won't put much gold into the guild coffers. Moreover, the taxation idea acts as an incentive for people not to guild their alts, thus avoiding taxation entirely on toons that are usually the real means of support for a raiding main (someone remind me to go reserve a hunter named Swissbank). As an herbalist/alchemist, I farm a lot for friends and have been known to chuck the guild bank a few hundred gold from time to time. Maybe I'd save time and money under a system that required me to hand over 2-3% of my income, but still. Being taxed removes an element of individual responsibility, and it certainly takes away the nice feeling you have for voluntarily helping others.

If nothing else the idea's given rise to a few nice jokes (Cacora of Hellscream: "Do I get money back at the end of the year if I claim multiple alts as dependents?"), but the final word may well belong to Grig from Whisperwind: "So, Blizzard is considering taking one of the most universally loathed concepts from real life and adding it to a game. Why, they'd be silly not to do it."

Filed under: Herbalism, Alchemy, Analysis / Opinion, Virtual selves, Economy, Making money

Guildwatch: "10 guilds kicked me in a row"


The above screenshot is a little hard to read, and for that we apologize. But it comes from Diablo of Stormscale -- apparently they had a healer who /afked in the middle of a raid for about 30 minutes, and when he got switched out of the raid for a Resto Shaman got a little testy. He says he's going to go do his dailies while he adds up the "pros and cons" of staying with the guild, and the GM solves his problem fast: "Here's the con." /gkick.

We have to admire that kind of quick decision making. After the break, more stories of guild drama and woe, and some good news, too -- downed reports and recruiting notices. Make sure to send in any guild news you see to wowguildwatch@gmail.com, and click the link to see this week's GW.

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Filed under: Analysis / Opinion, Guilds, Odds and ends, Instances, Humor, Raiding, Guildwatch, Bosses, Forums

Guildwatch: The thread you are looking for has been deleted


There's a disturbing trend happening on the forums lately -- all the great drama threads are getting deleted. It's not like it's not out there -- this week's GW, as usual, is full of good drama, and the truth is that drama threads on guild forums are better anyway. But it seems like every time a tipster kindly sends us a link to an official forum thread, it's mysteriously disappeared? Could someone at Blizzard... not want us to make fun of drama? We'll keep an eye on it.

Until we figure that out, keep sending us the tips, whether they be about drama, downed news for your guild or others, or recruiting notices for up-and-coming raiding groups. The place to send it all is wowguildwatch@gmail.com, and clicking the link below will show you just what we heard about from the realms this week.

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Filed under: Guilds, Odds and ends, Instances, Humor, Raiding, Guildwatch, Forums

Forum Post of the Day: To each according to his need

It seems the vast majority of drama we've heard regarding guild banks comes from ninja schemes and disgruntled members. Vaela of Hyjal expressed her exasperation with guild banks in the Guild Relations forum. She feels that there is an imbalance between players who donate resources to the guild bank and those who make the most withdrawals. The original poster asked for suggestions on systems to fairly distribute guild bank resources.

The responses focused on cooperation and reciprocity with the guild bank. The purpose of the guild bank is to fun the guild's activities and exchange objects of value. In the end, the system comes off as a communist type of public ownership arrangement, as opposed to the free trade system that rules the auction house. To quote Karl Marx, "from each according to his ability, to each according to his need." Communism as we've known it has largely failed, most likely because people don't fully buy into the system.

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Filed under: Analysis / Opinion, Guilds, Economy, Forums, Forum Post of the Day

It's Springtime for King Wrynn and Azeroth...

The days are getting longer and the nights a tad warmer. Now is a good time to go through and clean your house in the typical spring cleaning exercise. It's a good time to do that in Azeroth, too.

For me this entitles a few things with my mounds of inventory items. First, I organize my bank alts. They each are assigned certain categories of items. For instance my first bank alt gets all my gems, raw ore, processed ore, and leather. My second bank alt gets all my enchanting mats, my herbs, reputation items, food, and other tidbits. Now both these alts have been around for about 3 years. In fact, my first bank has a /played time of 10 days at level one.

As a side note having a level one bank alt at ten days really makes me question my sanity...but oh well, on with the article.

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Filed under: Tips, Tricks, Odds and ends, Alts

Officers' Quarters: Gold rush

Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.

Once your guild purchases all the bank vaults you need, your bank will start accumulating gold without a clear purpose for how to spend it. As the donations and requests from members roll in, it's up to us as officers to decide. The author of this week's e-mail is concerned about the way his fellow officers are using the gold.

I recently became a low-ranking officer in a guild after demonstrating utility in knowledge, generosity, and helpfulness to my guildmates. When this occurred I decided to take a proactive approach to the guild and began lobbying for a new guild tab to open up to the lower ranking members. Everyone seemed supportive of this until I started digging into the financials. It seems as if the current state of the guild is members deposit, and the main officers withdraw it fairly quickly. For example in the last week or so 11 members (including myself) deposited a total of about 37 Gold while 4 officers withdrew over 50 Gold.

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Filed under: Guilds, Officers' Quarters (Guild Leadership)

Guildwatch: Unannounced visitors? Preparations must be made...


Let's face it-- anybody can down Attumen. A Karazhan PUG can drop Attumen in their sleep. But Moroes is the first real boss of Karazhan. If you can get him down, you're ready to roll all the way up to Curator. Finishing that undead steward off for the first time just feels so good.

News of Moroes downings and more in this week's GW, which starts right after the jump. Send us you drama, downed, and recruiting tips, as always, at wowguildwatch@gmail.com. Click the link below to read on!

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Filed under: Fan stuff, Guilds, Humor, Raiding, Guildwatch, Bosses

Tigole hits the forums


Tigole has been busy on the forums today, and that always tends to bring out interesting tidbits about the future of our favorite game. While it is certainly not earth-shattering, the most interesting thing that he mentions has to do with the future of the PVP battlemasters. In patch 2.4 these guys will be put on a pedestal, literally. Much like the auctioneers in many cities, the battlemasters will be placed on a raised platform that is inaccessible to players in order to keep people from blocking them with their character's model. He also hints that Wrath will see even better improvements. This is certainly a welcome change to remove a minor annoyance that is sometimes imposed upon us by our fellow players.

Other posts hint at the future of guild banks, the title system, and a possible reward for Wrath's Lake Wintergrasp. First of all, he mentions that they're "exploring" the option to allow guild masters to set prices for items in the guild bank. I know in my guild this would be great for the guild leader, since it would probably save him a lot of time in the auction house and also provide an easy solution to those situations where he gets a valuable item and is not sure how to distribute it to the rest of the guild. I imagine that this could be exploited, to an extent, by guild leaders who might suddenly slap a price on everything in the bank rather than allowing free withdrawals, but that would probably fix itself over time as people leave the guild and/or stop donating to the bank.

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Filed under: Patches, Guilds, PvP, Wrath of the Lich King, Forums

Alternate uses for Guild Banks


Since the Patch 2.3 introduction of Guild Banks, it's been easier to distribute items for raids, pay for repair costs and track all the transactions involved. But did you know it could also be used to play an ancient game of tactical skill?

Player Affix of the Tichondrius server has figured out a way for her and a guildmate to use an empty tab in their Guild Bank to play checkers. As you can see from the image above, one player is Arcane Dust and the other is Netherweave, but any two distinct items could work.

Admittedly, one row is missing and there are too many rows across, but a game could still reasonably be played. It's no musical chairs in Karazhan or pet wars or even downtime games, but it is pretty ingenious.

EDIT: This is what I get for posting while out of town, double-post!

Filed under: Tips, Odds and ends

Armory updated



Earlier today, Blizzard updated their Armory database to support many of the new features that were added to the game in patch 2.3. I've listed a quick summary of the changes below, but the most important one is the addition of guild bank support. Players will now be able to view the contents of their guild bank via the website. You'll have to log into the Armory with your WoW user name and password, so no worries about unguilded people snooping on your hoard. Additionally, a complete bank log will be maintained on the site, which is handy since the in-game log doesn't hold many entries.

Check out my summary of the rest of the changes below.

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Filed under: Patches, Guilds, Blizzard

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