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Posts with tag guild-membership

Drama Mamas: How to find a World of Warcraft guild

Drama Mamas How to find a World of Warcraft guild
There's so much more to joining a guild in World of Warcraft than clicking an uninvited newbie zone popup or replying to a random whisper while you're trying to quest. We wouldn't go so far as to say there's a science to getting it right; joining a guild is more of an art, an intersection of careful screening and social serendipity. While it's true that you can successfully fumble about in the relatively unpopulated leveling zones or run the dungeon and raid finders on your own, you'll enjoy a richer, more complete game experience if you play with other players as intended.

This guide is not about figuring out what type of guild might best suit you. (We've cover that in a future guide.) If you're unguilded or dissatisfied with your current guild but not quite sure how to describe the kind of group that would make your online gaming experience feel just right, consider this week's pointers as food for thought until we can analyze your own guild needs.

If you're ready to find a new guild right now, read on for the best ways to connect with a quality organization.

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Filed under: Analysis / Opinion, Drama Mamas

From our readers: Guild Retention

We get lots of email from our readers trying to find their way though WoW. I'd like to take a moment to answer a question about membership retention. This also builds on a previous response regarding the trials and tribulations of starting a guild.

Hi I been reading your posts and listening to the podcast and you recently made a new guild. I have a guild with around 140 members and we do some raiding weekly but every time I log off, it seems that people start arguing, and drama just starts building up. I went away for a couple days and when I come back from my vacation, Alot of people have left the guild. Maybe 10-15 people. Now they are stealing my members and have made a new guild. Do you have tips on member retaining and stuff like that, would be cool if you can do a post on that kind of stuff and how you work that out, thanks

Hello reader,

Thank you for the email. One of the hardest things I've noticed about a guild is dealing with a certain amount of churn. Acceptance is the first step. People leave for all kinds of reasons. There will be those that come and go. The stronger you make your core, the stronger you make your guild.

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Filed under: Analysis / Opinion, Tips, How-tos, Guilds, Raiding

Forum post of the day: The end of big guilds

Oldmaveric of Azgalor posed the question on the General Discussion Forum: are Big guilds on their way out due to easy WoW? He suggested that easier content on 10 man raids and regular content nerfs has led to the breakdown of some of the top guilds and caused players to quit the game.

Savvage of Spinebreaker quickly responded that big guilds have their place, but "People can now play in closer more tightly-knit groups..." For many players, raiding offers sufficient challenge while being more enjoyable than it once was. The raiding experience is not only more accessible, but also more fun. Smaller guilds can afford to be more selective of the online personalities of their membership, while still being able to to make progress.

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Filed under: Analysis / Opinion, Guilds, Raiding, Forums, Forum Post of the Day

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