A case, and ideas for, more guild challenges

Not too long ago, Arenanet recently made an update to Guild Wars 2. One of the included features is a set of guild missions that organized guilds can go out and complete. To be fair, World of Warcraft does have its own set of guild challenges:
- Complete 15 scenarios
- Complete 1 raid encounter
- Complete 3 PvP battlegrounds
- Complete 7 heroics
- Complete 3 challenge mode dungeons
Throne of Thunder has added raid challenges within the instance itself. Every week, there's a quest that you'll encounter at random assigning you to kill specific trash.
It seems more of a laundry list of guild chores for gold than anything else. It's a cool way to help fund the guild bank and it does encourage players to do various activities together. But can we take it a step further? Let's look at the guild missions recently introduced in Guild Wars 2 and how they might translate into WoW.
There is some scaling technology in the game. The targets could get scaled up based on the size of your current raiding party. Or to make it even more interesting, every player's item level gets scaled down).
Filed under: Analysis / Opinion





