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Posts with tag guild-summit

Officers' Quarters: Should Blizzard hold a guild summit?

a guild shows off their tabards
Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available from No Starch Press.

I'm not an Old Republic player, but one thing I appreciate about the game is BioWare's active approach to supporting guilds. During the game's development, BioWare offered a pre-launch guild registration and the ability to test the game with guildmates. Now the company has announced a weekend-long summit where guild leaders can meet and discuss the game with BioWare staff.

I've always thought Blizzard could do more to support guild officers. Thus, when I first saw that article on Massively, I was happy to see BioWare taking steps toward that end. Then I read the comments below it, and I realized that not everyone feels the same way I do. Should Blizzard institute its own guild summit? Let's look at both sides of the argument.

The threat of influence

The argument brought up by those opposed to the summit is that guild leaders -- and especially the leaders of the largest guilds -- are usually raiders. Allowing them this type of access may give raiders an undue influence on the future development of the game.

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Filed under: Officers' Quarters (Guild Leadership)

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