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Posts with tag guild-wars-2

Last Week on Massively: The Elder Scrolls Online's PC launch

ESO
This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

After a few pre-launch hiccups, ZeniMax's Elder Scrolls Online MMO formally launched on PC this week. We celebrated with a five-part launch week diary, a guide to exploration, two livestreams, and a month-long Choose My Adventure series in which you'll boss us through playing the game.

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: The Elder Scrolls Online's pre-launch is here

ESO
This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

What do you get when The Elder Scrolls Online launches its early access period, Landmark moves into closed beta, and WildStar hosts another beta weekend, all competing with the behemoth known as Diablo III: Reaper of Souls? MMO drama! If you're not quite in ESO's early access just yet, make sure to check out our ESO columnist Larry Everett's livestream from earlier today, and then read on for a look at all of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: WildStar's pre-ESO deluge

This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

WildStar's been busy this week, opening up pre-orders along with a brand-new website and yet another weekend beta test. Massively celebrated with a look at character creation tricks, a hands-on with the game's PvP matches, and a list of reasons to look forward to the game's launch in June.

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: SWTOR's take on player housing

SWTOR
This post originally appeared on Massively by Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place.

This week, BioWare performed an abrupt about-face on housing in MMORPGs, revealing during a livestream that Star Wars: The Old Republic will install its own system of player apartments to complement the existing private ship instances. Massively's Larry Everett broke down the video, speculating that housing will be faction-based and will have kiosks for mail, missions, decorating, appearance/outfit design, and HBO Go. Kidding.

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: Maintenance mode is better than a sunset

AC1
This post originally appeared on Massively by Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place.

As one of the first three MMORPGs ever, Asheron's Call made its mark in the genre with live events, hybrid character development, and a failed but later resurrected sequel. This week, Turbine comforted veteran players with the news that the venerable old sandbox will retreat to maintenance mode rather than sunset in the wake of the company's recent layoffs. The studio plans to make both classic AC and its sequel, Asheron's Call 2, free-to-play and allow player-run servers by the end of the year.

Read on for the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Last week in MMO news: The best of Massively

Last week in MMO news The best of Massively
Sometimes, you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
Elder Scrolls Online releases cinematic, begins beta signups
A new press release from Bethesda and Zenimax trumpets the announcement (though "timing and details of the start of playtests will be provided at a later date"), and the firms have also released a slick new cinematic trailer that will whet your appetite for Tamriel over the course of its whopping six-minute run time.
Fox News discusses Star Wars: The Old Republic's "gay planet"
Star Wars: The Old Republic's upcoming expansion, Rise of the Cartel, will feature the first implementation of same-gender romances in the game. However, these romances will be limited (segregated?) to characters on the planet Makeb, and aren't truly relationships -- only flirtations with the local NPCs. Makeb has been dubbed "gay planet."
Guild Wars 2 sells 3 million copies, looks to the future
ArenaNet Game Director Colin Johanson took to the company's blog to talk about their game plan for 2013. Johanson kicked things off by dropping the fact that Guild Wars 2 has now surpassed three million copies sold. New events, polishing PvP, and giving guilds some love are all on the agenda for ArenaNet.
Diablo III's Jay Wilson steps down as game director
It's hard to imagine working on the same game for seven years, but for Diablo III's Jay Wilson, that was his reality. The game director won't be making it eight, however, as Wilson is stepping down to move to another position in Blizzard. Wilson stressed that the ongoing development of Diablo III will "carry forward as normal" and that he'll remain available to the team for consultation and advice.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

Breakfast Topic: Could free movement in combat become a baseline mechanic?

Breakfast Topic Does free movement in combat need to become a baseline mechanic
Get out of the fire! Get into the healing! Strategic movement is a key precept in today's World of Warcraft. Encounter design for even everyday zone mobs scritch-scratches at the wool of player tunnel vision, nudging players to make haste out of various sizzling, glowing, steaming puddles of bad. But if we players are to remain light on our feet, we need to be effective even while we're in motion. Over the years, WoW has given us more and more ways to do exactly that. Yet even as mobility becomes a baseline expectation, casting or using skills on the move has not become a baseline ability. In an era of gameplay exemplified by Guild Wars 2's constant dodging, half of WoW still has its feet tangled in cast times and channeling and positioning.

Like WoW and its puddles of bad, GW2 expects players to avoid certain damage -- but with much greater alacrity. In GW2, you hop sideways and leap backwards to dodge blows and spells, rather than hoping your stats will help you "dodge," mitigate, or absorb some of them. Dodging becomes a compelling mechanic that's fairly simple to adjust to for a WoW player who's used to moving out of the bad. Readjusting to WoW after a session of GW2, however, is more problematic. I find myself juking my own character (yes, I think you could call interrupting yourself to the point of inaction "juking") when I return to WoW after playing GW2, strafing and jiggling and double-tapping in a vain attempt to dodge my opponent's wrath. My hyper-twitchiness is only complicated by the fact that WoW wants you to move away from some but not all attacks. It's a difficult halfway point to come back to.

We've come a long way from the days of plunking our butts down at range to plow through rotation and mana micromanagement. But have we come far enough? Does WoW need to lighten up even more, freeing players to cast and act freely with a more natural flow of action, rather than juggling discrete movement and action phases? Maybe you believe that the mix of both types of abilities presents its own interesting challenges. It certainly has become the foundation of boss encounter design and strategies, and it's a pillar of PvP balance as well. Taking away the yin and yang of movement and stillness would tear apart the whole.

What if we could gain the ability to move with complete freedom during combat in WoW without destroying encounter and game balance? Would we also benefit from the more dynamic dodging mechanics of games like Guild Wars 2? Or do you like WoW's blend of movement and static elements just as it is?

Filed under: Breakfast Topics

MMO Roundup: Guild Wars 2 launches, City of Heroes closes, and more

MMO Roundup Guild Wars 2 launches, City of Heroes closes, and more
Sometimes, you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
City of Heroes to sunset before the end of the year
NCsoft is closing Paragon Studios due to a "realignment of company focus and publishing support," according to a blurb just posted on the City of Heroes website. Community manager Andy Belford says that the superhero MMO will shut down before the end of the year, and recurring billing will be discontinued immediately.
Up close and personal with Torchlight II
Torchlight II is marching toward its September 20th launch date and Massively was given an opportunity to take the game hands-on at PAX Prime this past weekend. Hop over to Massively to see their impressions of the latest clickfest to come your way.
A critical look at Guild Wars 2
ArenaNet's Guild Wars 2 launched recently and the game hit 400,000 concurrent users before the game even officially launched -- all 400,000 of those players coming from the pre-order head start event. Just about everyone agrees that it's a good game, but it isn't without its problems. Massively's Matt Daniel takes a look at the game with a critical eye.
BioWare's Matt Bromberg discusses converting Star Wars: The Old Republic to free-to-play
If you missed some of the analyst predictions flying around after Star Wars: The Old Republic announced it was converting to a free-to-play model, they were... zealous, to say the least. But general manager Matt Bromberg doesn't seem to share those opinions. When asked in a recent interview whether the conversion will make the game more money in the long run, Bromberg replied in extremely uncertain terms: "I don't know."
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

The Queue: I want to play, too!

Image
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Well, if Mike Sacco can show off his Guild Wars 2 character, so can I. Behold. Really, nobody should be surprised at what she looks like. I roll the same short-haired blonde warrior lady with blue eyes in every single game I play.

I can't help it.

demon.within.x asked:

Any word on Blizz changing the Tir tokens so over half my raid group wont be on the saem token?

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Filed under: The Queue

MMO Roundup: Diablo 3 tips, Hamill returns as the Joker, and more

Sometimes, you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

Five top tips for your first few days of Diablo III
Most of us are hip-deep in Diablo III already, but if you're one of the holdouts waiting for a rainy day to get started with the game, you might want to store these tips somewhere precious.
ArenaNet: Guild Wars 2 a 'reaction' to sluggish MMO design
Do you believe that the MMO genre has been stuck in a rut over the past few years? So does Christopher Lye, the global brand director for ArenaNet, who publicly denounced the post-World of Warcraft trend in the industry as stagnant.
DCUO's Last Laugh features Hamill as the Joker
Sony Online Entertainment is bringing out the big guns for its next DC Universe Online content patch. The Joker is set to return for The Last Laugh, and fortunately for everyone, his voiceover duties will be handled by none other than Mark Hamill.
EVE talks smack about Diablo III's login woes
EVE Online is letting the trash-talk fly at the newly launched Diablo III by displaying the message "37...3007...315300." It's code for "Play EVE. Servers are up, login is fine" on the game's login screen. This, of course, is making reference to the myriad error codes that Diablo III players experienced over the course of the game's launch.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup, Diablo 3

Massively's Guild Wars 2 beta reactions

In lieu of our weekly MMO Roundup, where we highlight the top MMO news of the last week from our sister site Massively, today we're highlighting one item in particular: Massively's Guild Wars 2 beta reactions. Guild Wars 2 seems to be the next MMO release that current World of Warcraft players are genuinely interested in. Massively's Shawn and Elisabeth had an opportunity to tackle the game hands-on in the recent closed beta weekend, so head over there and find out what they thought of the upcoming title.

Filed under: MMO Roundup

MMO Roundup: SWTOR launch date, Guild Wars 2 gameplay, and more

team fortress 2 deal with it
Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

BioWare announces launch date for Star Wars: The Old Republic
At the 2011 Eurogamer Expo keynote address, BioWare co-founders Dr. Ray Muzyka and Dr. Greg Zeschuk announced that Star Wars: The Old Republic will officially launch on Dec. 20, 2011, for North America and Dec. 22, 2011, for Europe. Head over to Massively to find out how much you'll be paying.
Guild Wars 2 Necromancer, Thief gameplay videos captured at Eurogamer Expo
If you're a Guild Wars 2 fan who couldn't make the trip to London for this weekend's Eurogamer Expo, Cynical Brit's TotalBiscuit has the next best thing. A series of gameplay videos shot live at the event, and all told, the three clips clock in at just under an hour of footage. The videos feature both Norn Thief PVP and high-level Sylvari Necromancer shenanigans.
Informal RMT study looks at microtransaction effects across multiple titles
Wondering whether microtransactions in western games are as harmless as publishers would have you believe? BitGamer was as well, and as such, the website has conducted an informal study of RMT and its effects across seven different titles. Ultimately the piece reaches the familiar conclusion that RMT is here to stay and that it's OK as long as the implementation avoids the dreaded pay-to-win stigma.
League of Legends: Dominion launches
The big day has arrived for League of Legends fans, as League of Legends: Dominion officially launched yesterday following a short beta period. Developers promised a 2011 release for the new game mode, but it's doubtful anyone expected release before the end of September. Dominion turns standard MOBA gameplay on its head by introducing capture points, super-powerful creeps and buff-giving relics.
Massively Speaking Episode 166
Massively Speaking, Massively's MMO podcast, returns this week as Shawn and Rubi discuss the week's MMO news. Topics include Dan Stahl's exit from Star Trek Online, Asura week wrapup, World of Darkness info, an exclusive interview with John Smedley about DCUO's move to free-to-play, and much more!
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: RIFT's free character transfers, Sony's fiscal losses, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

RIFT offering free character transfers with patch 1.3
Trion Worlds has announced that with the advent of patch 1.3, RIFT will allow players to move to select servers once per week -- for free. These free character transfers include a wholesale move of all of the character's items, achievements and titles. Also, Trion has stated that initially, there will be no limit to the number of times your character can hop to a different server.
Sony loses $3.2B, spends $170M in response to hacker attacks
Sony's bad year is getting a smidge worse. The company, which had previously predicted a healthy profit for the past fiscal year, is now expecting a loss of $3.2 billion for the period of April 2010 through March 2011. The reverse in fortunes is mostly due to writing off a $4.4 billion tax credit, although the company has been struggling with both the recent earthquake and hacker attack that disrupted operations of both its physical operations and online services.
Funcom prepping new Age of Conan adventure pack inspired by film reboot
Recent rumors of new film-related content for Age of Conan proved to be accurate. According to a new press release, the pack "includes but is not limited to" content from the forthcoming Conan the Barbarian film reboot and will see players traveling to the lands of Turan some 20 years after the events of the movie.
Guild Wars 2's explosive seventh class: The engineer
ArenaNet has announced the seventh Guild Wars 2 profession: the engineer. Rifles, dual pistols, pistols with shields, explosives, flamethrowers, and automated turrets -- come on, do I really need to say any more than that?
Massively Speaking episode 148
Massively Speaking, Massively's MMO podcast, is back this week as Shawn and Rubi discuss the latest MMO news, including some more details on ArcheAge and Guild Wars 2, a better explanation of the DCUO MegaServers (formerly Super Servers), and the return of SOE!
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: RIFT open beta, SWTOR profitability, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
RIFT's open beta starts Feb. 15
If you've wanted to try out RIFT but haven't been able to get into the closed beta, mark Feb. 15 on your calendar. In addition to the open beta, any dungeon boss that dies by your hand grants you a chance to win a Nvidia graphics card as well as an in-game prize pack.
EA aims at a half-million subscribers to make SWTOR profitable
"It's a big bet, but it's the right kind of bet to make for EA." These are the words of BioWare's Ray Muzyka, responding to a conference call to EA investors in which the company admitted that Star Wars: The Old Republic will need to pull in at least 500,000 subscribers to become profitable. This is substantially less than the 2 million subscriber mark that industry analysts previously predicted.
Five mobile MMOs that are not Pocket Legends
When looking for an MMO to play on the go, the first one you'll find is Pocket Legends. It's the most recognizable for certain, but what if you're looking for something else? What other options are available?
Massively Speaking episode 133
Massively Speaking returns this week with Beau Hindman joining Shawn Schuster and Rubi Bayer for some discussion of the week's news. Topics include the newly announced Guild Wars 2 Guardian profession, RIFT's sixth beta event, Vanguard's fourth anniversary and more!
Massively's streaming schedule
Have you ever wished you could see a game in motion before you decide to try it yourself? Do you enjoy watching WoW Insider's weekly live streams? All week long, Massively streams the hottest MMOs around. This week you can see DC Universe Online, Allods Online, Runes of Magic, and more.
Massively's Week in Review: Spite or cynicism?
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

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