Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag hakkar-the-soulflayer

Know Your Lore: The Zandalari

Know Your Lore The Zandalari SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

They are the first of the troll Empires, the first of the troll tribes, and in fact, the first of trolls as a cohesive race. The Zandalari have seen it all, from the very dawn of civilization to the evolution of the night elves to the Sundering to countless wars to present day. They have been watching both the culture and the assorted tribes of trolls splinter further and further, into smaller and smaller tribes. They have been watching as their race continues down the slow path towards eventual extinction, with little choice in the matter.

The Zandalari are tired of watching. As some of the first known intelligent races on Azeroth, they have seen it all, from vast troll Empires to splintered sub-groups. They are not about to walk that path to extinction quietly. After all, there's another, far more ingenious option available. And although their first plan may have failed, their second plan is far more likely to succeed, given the strength of their allies of old. In patch 5.2, we're about to face off with the Zandalari for the second time -- the first being the revamp of Zul'Gurub and Zul'Aman in Cataclysm.

But who are the Zandalari? Why should we care about this random group of trolls over any other?

Please note: This post contains some spoilers for patch 5.2 content.

Read more →

Filed under: Lore, Know your Lore

WoW for Dummies, Act II: Evils of old

WoW for Dummies, Act II Evils of old SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

For both Alliance and Horde, the first part of vanilla WoW was all about putting an end to Ragnaros, and uncovering and subsequently lopping off Onyxia's head for a delightful city decoration that was not at all likely to scare the pants off of any of Stormwind or Orgrimmar's children. Seriously, who thought dragon remains on a stake was a wise design choice? Regardless, while there were definitely giant foes to be beaten, if one dug a little deeper, there was some underlying story going on in vanilla, too.

The Alliance was busy getting back on its feet, and Warchief Thrall was busy trying to make nice with the Alliance. But even though Onyxia had been defeated, the king of Stormwind was still missing. And even though Ragnaros had been sent back to where he belonged, he was far from the only menace in Blackrock Mountain. And even though these problems were leaping up in the Eastern Kingdoms, there was something lurking in Kalimdor -- something far, far worse than problems with dragons and firelords.

Read more →

Filed under: Lore, Know your Lore

Patch 4.1: Guide to the new Zul'Gurub

Of the two "new" troll-themed 5-mans going live in patch 4.1, Zul'Gurub seemed by far the easier with the groups I had on the public test realm (PTR), though both it and Zul'Aman require an average ilevel of 346 in order to queue through the dungeon finder. However, if you're going to pug this content, be advised that there are a number of different mechanics that can wipe groups quickly.

Shifting Perspectives readers will be familiar with elements of this article, as I wrote a guide to Zul'Gurub for druid tanks and healers in late March. I've expanded that here and have also tried to include a sense of the instance from a less class-specific viewpoint. Because the instance's mini-bosses have fairly simple mechanics (and regrettably, I never landed a group that did all of them), I've ignored them here in favor of the instance's five "real" bosses.

Read more →

Filed under: Analysis / Opinion, Raid Guides

The OverAchiever: Do them now!


Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, it's time to get a move on.

We've had some recent news concerning achievements in categories we've already covered, and my original intent this week was to play catch-up with that in addition to finishing off the new reputation, world event, and feat of strength achievements in Cataclysm. However, given equally recent news concerning achievements that are set to become feats (and may do so as early as patch 4.0.1), I thought it would be more sensible to cover the stuff that you'd want to do as soon as possible before it disappears.

I've cross-checked the list of known Cataclysm feats of strength against the feats already present in game, and as far as I know, this should be a comprehensive set of current Wrath of the Lich King achievements that will become inaccessible as of patch 4.0.1, patch 4.0.3, or Cataclysm's release (or at least, a comprehensive list as of the current beta and PTR builds).

I've written this list assuming the following:
  • Although it hasn't been officially confirmed that all of these will disappear in patch 4.0.1 or 4.0.3 rather than the expansion itself, for the time being, I'm guessing it's one of the two patches you need to worry about.
  • With the recent announcement of arena Season 8 ending on Oct. 12, 4.0.1 may hit in less than two weeks. Zarhym's post just made it clear that the season could end as early as the 12th, not that it definitely would, and there's still a lot of stuff to fix on the PTR and beta -- but every Tuesday from hereon is a potential patch day.
  • Accepting Oct. 5 or 12 as possible patch dates, I've included an opinion on the feasibility of getting the following achievements done as quickly as possible.

Read more →

Filed under: Achievements, The Overachiever

Know Your Lore: The Eternals part two -- the Loa gods of the trolls


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Last week we took a brief look at the Eternals known as Ancients -- immortal beings that were worshiped largely by the night elves, though other races also paid their respects to these ancient beings. This week we'll be moving from the demigods of the night elves to the gods, demigods and Loa of the trolls. The pantheon of Loa is vast and largely undefined, though we've seen glimpses of gods here and there, and will see at least one more of them during the Echo Isles event that will be coming sometime before Cataclysm's release. Some of the Loa gods referenced in today's article originate from the Warcraft role-playing games, and should not be taken as full-on canon as a result, however there are several other Loa that are featured in game.

To begin, the Loa are essentially primal gods, with each god representing a different animal or domain. Where the Ancients covered various types of creatures, the Loa cover various aspects of creatures -- there's a very subtle different between the two. The Loa tend to be a little darker, and some could be called "evil." In order to make this a bit more organized, I'll be sorting the Loa according to tribe.

Read more →

Filed under: Lore, Know your Lore

WoW Ratings lets you rate anything in Azeroth


I had an idea like this one -- a site that would allow you to rate anything at all (from a new movie to the casserole your aunt makes), and then let other people share their own opinions about whatever you rated. My idea never got off the ground (standard operating procedure for the idea mill I call my mind), but reader Antoine apparently had the same idea, and built it specifically for the WoW universe. WoW Ratings is kind of a silly site with some interesting outcomes: basically it's a database of everything in the game, from bosses to zones to game features or what have you, and you can come along and rate whatever you want on a scale of 1 to 5. The ratings don't actually mean anything (though Antoine has them listed as qualities from Uncommon up to Legendary), so it's really just a broad temperature-taking of the World (of Warcraft) at large.

The most interesting screen is probably the "Best and Worst" screen (which you can reach by clicking on the toolbar at the top of the homepage -- note to Antoine: permalinks are your friend, scale back on the javascript), where, as of this writing, Hakkar the Soulflayer is sitting on top of the heap, and the Voice Chat patch and Darnassus are sitting in the bottom 10. No Fandral Staghelm yet, strangely, but I'm sure things will get shaken up after all you readers head over there (and if the site's a little shaky under the flood of our link, give it time to get back on its feet). Sure, it's a little silly, and it's not so much a "resource" as it is just a free-for-all of player opinions, but it is interesting to see kind of a meta-overview of what players do and don't like. Useless features for the loss, old school raid bosses for the win.

Filed under: Patches, Analysis / Opinion, Fan stuff, Odds and ends, Humor, NPCs

Breakfast Topic: What if achievements had existed in classic WoW?

One of our readers, Eli, wrote in last night with a suggestion for a Breakfast Topic: if achievements had existed in classic WoW, what would they have been? It provoked some back-channel discussion here with staffers wondering how the game would have been different if beating the boss or dungeon wasn't the only thing on your plate:

Me: What would a hard-mode Ragnaros have been like?

Adam Holisky: Kill Ragnaros using only one tank!

Eliah Hecht: Domo comes back from the dead and starts randomly sheeping raid members in revenge.

Other suggestions included killing Hakkar with all of his priests still up, hearthing with Hakkar's debuffs and infecting at least 500 players with Corrupted Blood (back when this was still possible, of course), killing at least 500 Dwarves without dropping combat in the Lyceum, the Stratholme timed run, and -- as Sacco suggested -- "getting through an UBRS run without (anyone) quitting." Having recently leveled a Shaman through this content, I can tell you that's one achievement I wouldn't have managed.

If you were back in classic WoW again with no chance of advancing beyond level 60 talents and gear, what would make for a worthwhile achievement?

Filed under: Breakfast Topics, Humor, Achievements

The Queue: Service with a smile


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

Welcome back to the Queue. We offer you service with a smile.

Kenmoe asked...


"Is the construction of the Argent Tournament colosseum at all dependent on realm participation like Quel'Danas was? I was wondering if the goblin dailies 'A Chip Off the Ulduar Block' and 'Jack Me Some Lumber' helped construct the building faster. If so, is there any way to see progression like there was with Quel'Danas?"

Read more →

Filed under: The Queue

Two Bosses Enter: Moam vs. Hakkar the Soulflayer


It's that time of the week again -- time to lock two World of Warcraft bosses into a life or death struggle for our amusement! We call our little game Two Bosses Enter, and each week we start with two bosses and inevitably end with one. But don't worry: our fantasy deathmatches are just for fun, the WoW Insider equivalent of arguing whether Batman could beat up Superman (as if that's even an argument -- Batman would totally win), and no actual bosses were harmed in the production of this article. But now, on to the show! This week we bring you Moam, all the way from Ahn'Qiraj in the Silithus desert, and Hakkar the Soulflayer, straight from the temple of Zul'Gurub in the Stranglethorn jungles. Who will walk away and who will be heading home? Read on to find out!

Read more →

Filed under: Raiding, Bosses, Two Bosses Enter

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events


Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories