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Posts with tag harvest-moon

FarmVille in World of Warcraft? WoW Insider's first look at The Tillers

Farmville in World of Warcraft WoW Insider's first look at The Tillers
When Mists of Pandaria was first announced at BlizzCon 2011, the developers stated that players would be able to grow cooking mats and herbs on their very own farm in the next expansion. Immediately, players began to speculate on what exactly the words "your own farm" meant in World of Warcraft. Would we be getting our own version of FarmVille in WoW? Or maybe something more like Harvest Moon? Could this mean player housing? No one knew, and the general shortage of information over the months led some of us to wonder whether we'd be seeing the new feature at launch or have to wait for it in a future patch.

Now, almost a year after the original announcement for Mists of Pandaria, we can finally put a lot of our questions to rest. Over the weekend, Blizzard implemented The Tillers quests on beta servers, and with them, the new farm feature. So is it FarmVille? Let's take a look.

Your adventure in farming begins in Valley of the Four Winds, where you'll be able to start a line of daily quests to gain reputation with a pandaren faction known as The Tillers. Quests revolve around an NPC named Farmer Yoon, a young pandaren who recently traveled to the valley to inherit his late grandfather's farm, Sunsong Ranch. As it turns out, though, Yoon isn't cut out for all the hard work a farm requires, so he enlists you to help him run the farm and win favor with the valley's farming guild, The Tillers.

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Filed under: Mists of Pandaria

Does WoW need more minigames?

When I started playing WoW in 2006, I knew next to nothing about it. I had bought a copy to play with my boyfriend but did so while he was out of the country; it was my intent to surprise him with it when he got back. The unfortunate result of this was that I didn't really know what to do on my own and spent most of the time being eaten by murlocs.

Back then, the multiplayer aspect of WoW wasn't apparent to me. I had only ever joined groups to complete a few quests and didn't know what dungeons, raids, or Battlegrounds were. Because of this, I often remember thinking WoW wasn't a very good game because it was missing all sorts of basic elements that other games had. For example, I remember jumping in a river and thinking "Awesome, this will be a quick way to get to the southern side of the zone," only to realize a moment later there was no water current in WoW like there is in Legend of Zelda. "This is so lame," I thought.

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Filed under: Analysis / Opinion

WoW Moviewatch: Vashjir Harvest Moon

Whoa, trippy. It's occasionally nice to put on some chill background music while you're working around the house. It's even better when that music is accompanied by gorgeous, interesting visuals. I think Vashjir Harvest Moon by Croftzi just became one of my favorite videos for that.

Harvest Moon by Dan Stone is fairly compelling trance music, and Croftzi coupled it wonderfully with amazing visuals from WoW's token underwater zone. While I wouldn't have expected to get entranced by another camera-roams-landscape-wandering-samurai video, Croftzi's excellent blending of music and imagery did surprisingly well. This is a pretty fun video.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

BlizzCon 2009 Insider Trader: Cataclysmic professions part two


A week has passed since BlizzCon 2009 and we're still digging up more news, getting clarification from the blues, and analyzing all of the panels. Last week, Insider Trader discussed some of the major professions-related features coming up in World of Warcraft: Cataclysm, the next expansion pack.

Pass through the break to learn all about:
  • Profession racial abilities and how they will be changing.
  • The new direction for Alchemy.
  • A totally revamped Fishing system!
  • Archaeology details and speculation about the leveling process.
  • The evolution of Inscription.
Then, continue on to part three of this discussion to learn more about:
  • Reforging and (not) repairing our own gear.
  • Woodworking.
  • Profession specializations and the new direction for differentiation.

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Filed under: Fishing, Alchemy, Analysis / Opinion, Blizzard, News items, Features, Insider Trader (Professions), Inscription, Cataclysm, Worgen, Goblin, Archaeology

Insider Trader: Crafting speculation in the Flower Kingdom


Insider Trader is your inside line on making, selling, buying and using player-made products.

To celebrate the kick-off of HKO-Insider, Insider Trader will be doing a bonus column this week! As the closed beta has only just been put in the works, there are understandably few details floating around.

Currently, we have confirmed at least the following professions:
  • Mining.
  • Gathering fruit from the wild.
  • Tailoring.
  • Furniture-crafting.
  • Farming.
  • Cooking.
  • House-building.
This week we will speculate on what we might see, and compose a wishlist for what we would like to see. Join us on Friday as we resume our normal schedule and delve deeper into the concept of mining as a profession, building on today's overview as well as player feedback.

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Filed under: Herbalism, Mining, Alchemy, Cooking, Tailoring, Enchanting, First Aid, Jewelcrafting, Insider Trader (Professions)

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