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Posts with tag healing

How do you make a raid?

How do you make a Raid
Over at this year's Gamescom, I was lucky enough to be among a small group invited to a Blizzard round table on Raids and Dungeons, where we sat down with Blizzard's Lead Encounter Designer Ion Hazzikostas and Lead Game Producer John Lagrave. These two high-end content creators opened the round table by talking the audience through the process of how the Blizzard team goes about making a raid and the trials and tribulations they encounter along the way.

This was fascinating to listen to, so I thought I'd share the insights with WoW Insider readers. This is not verbatim quoting throughout, as I simply can't write that fast, but it covers the raid-making process as they described it.

How do you make a raid?

You start with the lore. Ion and John talked us through the process of making the Firelands raid, so they began from a set of conditions. As Ion put it, "We consider what the idea is. What is this raid going to be about?" So they sit down with the encounter design team as well as the game producers in a meeting room and talk it out.

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Filed under: Raiding, Cataclysm, Mists of Pandaria

Healing Mogu'shan Vaults Part 1 in the raid finder

Raid Rx Healing Mogu'shan Vaults part 1 in LFR  ANY
Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests.

Imagine my delight when I realized that the raid finder in the Mists of Pandaria beta was available for testing. The only instance available at the moment is Mogu'shan Vaults, but heck, who cares? I've been dying to get more practice in. I must've waited around 50 or so minutes before we had enough players to jump in. There were times where we had two tanks, six healers, and 11 DPSers. Other times we had 17 DPSers, 6 healers, and no tanks!

The raid finder for Mogu'shan Vaults has been split into two parts. You can't access the second half of it until you clear out the first three bosses in the first half.

There are some spoilers after the cut. Consider yourself warned!

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Filed under: Druid, Paladin, Priest, Shaman, Analysis / Opinion, Raiding, Raid Rx (Raid Healing), Raid Guides, Monk

Totem Talk: The problem with tier 3 talents for Mists resto shaman

Totem Talk The problem with Tier 3 Talents in Mists for Resto shaman Tuesday
Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and cohost of the For the Lore podcast), shows you how.

I'm sure that you've been busy preparing for Mists of Pandaria, logging into the beta and testing things out for yourself. Maybe you haven't gotten into the beta yet but have been testing things out on the PTR. Either way, with the announcement of the release date for Mists, things have been kicking into high gear. More beta invites are going out, and now more than ever, player feedback is incredibly important.

Over the last two weeks, I've been thinking about a recent change restoration shaman have had to their level 45, or tier 3, talents. I've had a few discussions about it on Twitter with fellow shaman in the community, and after much deliberation, I've decided that it would in fact be the major topic for this week's article.

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Filed under: Shaman, (Shaman) Totem Talk

Totem Talk: Mists beta updates for restoration shaman

Rocket Shaman
Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and co-host of the For the Lore podcast), shows you how.

Two weeks ago, I was gushing about how much fun I was having in Mists. I still am having a blast, and I truly enjoy healing through the new dungeons. I haven't had a chance to test out shaman healing in one of the new raid encounters yet due to the times they've been scheduled, but I'm keeping my eyes peeled for a time that lines up with my being home so I can bust in some raid skulls.

Over the course of the last two weeks, however, there have been a number of updates to the beta client, as well as statements and replies from the developers at Blizzard Entertainment in regards specifically to a shaman talent in the expansion. One of the updates also contains the first glimpse of our tier 14 bonuses for both two-piece and four-piece sets.

Keep in mind that all of this information is based on the latest Mists of Pandaria beta build and is subject to change at any time.

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Filed under: Shaman, (Shaman) Totem Talk, Mists of Pandaria

Shifting Perspectives: Lifebloom is like broccoli, and other lies my mother told me

Shifting Perspectives Lifebloom is like broccoli, and other lies my mother told me TUESDAY
Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. This Tuesday, Lifebloom prevents vitamin deficiencies.

When I was a small child growing up on the mean streets of a rural farming community, my mother used to hector me into eating my vegetables.

"You'll get rickets if you don't eat your broccoli," she said.

"Children in some parts of the world would kill to have string beans," she said.

"You'll flunk your SATs if you don't eat zucchini," she said.

So I'd choke the stuff down in resentful silence, assuming that dessert would be forthcoming in the typical quid pro quo of the childhood dinner table. (My lawyer father lived to regret teaching that phrase to small children.) It took me until freshman biology to realize that my mother was exaggerating the odds of developing scurvy if we didn't eat a sufficient quantity of vegetables at every meal.

And you know what? Playing a resto druid on the beta is kind of like being a small child getting Lifebloom and Harmony endlessly stuffed into your face. In the meantime, there's a bowl of deep-fried, bacon-crusted, chocolate-dipped Wild Mushrooms just ... out ... of ... your ... reach on the table.

I ate the green stuff, Blizz. Now where's my dessert?

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Filed under: Druid, (Druid) Shifting Perspectives

Breakfast Topic: Tell us your healing bloopers

Breakfast Topic Tell us your healing bloopers
I like healing random 5-mans because I think healing is fun and the queues are quick. Healing is my preference for Battlegrounds, too. I follow a tank type around to the benefit of both of us -- you know, when I'm not being ganked by the intelligent enemies who know to kill the healer first. (I'm very good at dying strategically.) But since I'm an altoholic, I change my healers around when using Dungeon Finder, making me a jack of all healers, master of none. While I'm a decent healer, I have had my share of healing bloopers.

Elunamakata's post about earning your plus sign on the Healing Mains blog both humbled and educated me. I followed most of the advice already but have not always been diligent about keeping my gear updated on leveling characters. WoW Insider also provides advice for non-expert healers, such as: So that's how to avoid healing embarrassments. But even the best healers make spectacular errors from time to time (or at least remember their early oopsies). My worst blooper -- which is extraordinarily deadly for my team and makes me hang my head in shame -- is when I have accidentally targeted myself and then healed away. "Gosh, the tank is taking so much damage that my heals are ineffectual ... oh." It isn't habitual, but it's happened more than once.

Also, remember when you had to make sure you had the latest rank on your action bar? Yeah, me too. /blush

Since almost everyone has healed at least once, regardless of gender (don't get me started), tell us your most embarrassing healing moment.

Filed under: Breakfast Topics

Keys to PvP: How to heal with keybinds, clicking and movement

Keys to PvP Healing, and how it relates to Keybinds, Clicking and Movement
WoW Insider covers the world of player vs. player action in Blood Sport for fans of Battleground, world PvP and Arena play. Steering you to victory is Olivia Grace, who never clicks anything but her fingers.
Welcome back! My previous two columns in this series talked about macros and the use of focus targets, and more recently, keybinds, clicking and movement. The latter topic sparked some debate in the comments; if you read Blood Sport regularly, you will know that makes me a very happy bunny. There were a couple of comments regarding left-handed players, an area that I'm feeling quite bad about my complete lack of knowledge on.

I've been running around some Battlegrounds with my baby hunter, trying to work out some ideas for you, and man, do you guys have it rough. I found that a hand position of OKL; resulted in the best access to modifiers, if that's any help at all! Oh, and a right-handed Razer Naga is not a great mouse for left-handed use.

But the main topic I'm here to address is healing. CaylynnRunner, berna.bleeker, adyuaa, and PeterAnagirou all talked about the trials of PvP healing as users of Healbot, VuhDo, Clique and the like, and that's what I plan to talk about today. Some of the folk discussing healing weren't happy with my advice in the article and felt that they had to move with the keyboard, many saying that Healbot or similar addons like VuhDo make it necessary to do so. As someone who learned healing by leveling healing characters purely in their healing specs, I had a similar battle on my hands when I went into any Arena or Battleground.

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Filed under: PvP, Blood Sport (Arena PvP)

Raid Rx: 6 signs healing is not for you

Raid Rx 6 signs you are playing the wrong class and role
Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests Catch his weekly podcast on healing, raiding and leading, the Matticast.

It is true that healing has come a long way since the game debuted. The mechanics and the systems have evolved to the point that the game is accessible now more than it was before. You got crazy people like me with five priests and other players who normally prefer DPS or tanking rolling healing alts just for the fun of it.

But if you find yourself in a tough position playing in a guild and you're just not feeling right at all about it, maybe there's a little more to it than that. Anyone can be a healer, but not everyone can be a great healer. I've always felt that really special healers were meant to be.

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Filed under: Raid Rx (Raid Healing)

The headspace of switching roles

The headspace of switching roles
It's about as easy to switch your role in World of Warcraft as it has ever been in the history of the game. With dual spec, you can have two ready to go. With the justice/valor system and heroic Hour of Twilight dungeons, you can have a passable off-spec set in a few days. The problem nowadays isn't gear, and it isn't having to go respec to do it. The problem is ingrained habits, and that problem can be the hardest to overcome.

It's certainly far from impossible, though.

The first thing you have to do when switching from tanking or healing to DPS or vice versa is abandon how you approached the job. You're not doing that job anymore. When I first went DPS in Firelands, it took me two weeks to get myself to stop trying to intercept mobs running for the healers or other DPSers and getting myself killed. That was because no one was healing me -- not because they didn't care, but because they had no idea I was about to get aggro on Firelands trash. Why would they? I wasn't a tank. It's not that they didn't appreciate it; it's that they had no way of anticipating I was going to do it.

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Filed under: Analysis / Opinion, PvP, Raiding, Cataclysm

Rossi-related raiding revelations

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Matthew Rossi recently wrote a piece on the spoils of progress, detailing, among other things, his covetous streak and how it translated into a love of raid farming, including heading back to old content, farming out legendaries, and generally stealing stuff from monsters.

He mentioned how he loved it when raids go into farm mode, loved seeing his numbers increase and eternally upgrading his loot. He even loved farming through old content he could solo to get drops the loot gods never blessed him with the first time around, or the second, or the third.

And it hit me that, while Matt and I both enjoy raiding, we enjoy it completely differently. I read his piece, and barely agreed with 20% of the things he said he enjoyed! This is not a criticism of Matt, not at all, it's simply an observation, and testament to the vast variety of playstyles catered to by WoW.

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Filed under: Analysis / Opinion, Cataclysm

Raid Rx: Recap of recent healing changes

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Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests Catch his weekly podcast on healing, raiding and leading, the Matticast.

There's been some large changes to healing for some of the classes in recent builds. This week, we'll recap and go through the classes to see what's new. You might be interested to know that at level 89, my priest has 250k mana. Who wants to wager that 300k mana is the maximum cap at level 90? Remember with the new intellect and mana system coming in with the expansion, intellect stats no longer raise the mana pool anymore. Your mana regeneration is governed strictly by your spirit levels.

Priest

Lightwell receives a few tweaks to the healing numbers. More importantly, it now has a glyph that completely changes the functionality of the spell. Glyph of Lightspring turns Lightwell into an automatic healing ability with a catch. Lightwell will only heal players with health lower than 50%. It will only perform the check once every 5 seconds. That is a fair compromise to me. I've never been truly satisfied with Lightwell since my experience has shown me that most players never click on it when it really matters. At least this glyph helps remove control from them and I gain the knowledge of my Lightwell kicking in when it'll be needed.

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Filed under: Analysis / Opinion, Raid Rx (Raid Healing), Mists of Pandaria

Mists of Pandaria Beta: Spirit gear is coming back in fashion

It's been known for a while that spirit gear isn't on the list for the most part right now for players leveling in Mists. DPS cloth abounds, and the idea the designers have is that you can just reforge the DPS gear into healer gear easily enough (or at least reforge it so that it's passable as healer gear).

In part, this concept comes from the new rewards system, where you don't see all the gear rewards the quest giver offers but rather only the ones that are specific to you. As a solution to this, Blizzard provides green gear vendors that distribute off-spec gear.

However, Ghostcrawler announced today that Blizzard's going to offer more spirit gear again via quest rewards. This is in part due to the constructive (read: non-trolling) feedback it's received on the issue.

Ghostcrawler
After reading more of this feedback and looking at the zones, we're concerned that there aren't enough quest rewards with Spirit on them. We are leaning towards offering more, as choices, so that players who feel like their Spirit is low can choose to have more.


So rejoice, healers! Getting geared up will be a bit easier for you now.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: News items, Mists of Pandaria

Raid Rx: Shamanism heading into Mists of Pandaria

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Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests Catch his weekly podcast on healing, raiding and leading, the Matticast.

After covering monks, priests, paladins, and druids, there is one class left to review: shaman. How are they going to fare entering Mists of Pandaria?

Totems ... gone!

Just kidding!

They're not really gone. They've switched to more of a utility focus now. Looking at the entire list of totems available, not a single one provides any type of stat increase. Totems that provided passive buffs like Flametongue Totem, Mana Spring Totem, and Stoneskin Totem have been removed. Healing Stream took a nerf cannon to the face, now only affecting a player now instead of whole groups.

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Filed under: Shaman, Raid Rx (Raid Healing), Mists of Pandaria

Raid Rx: The outlook for holy paladins in Mists of Pandaria

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Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests. Catch his weekly podcast on healing, raiding and leading, the Matticast.

You know, after reading through and playing around with a holy paladin on the Mists of Pandaria beta, it looks like paladins didn't get a ton groundbreaking class changes. In a way, though, that's a good thing! You still get to keep the same style of play, except you have a few new spells and abilities to really augment your healing even further. You don't even have to learn any new playstyles.

If you're an awesome healer now, then you should have no problems moving into the next expansion at all. The additional AoE helpers are a bonus. Even though Holy Radiance is awesome, it'd be nice to have a few other AoE healing spells for a change.

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Filed under: Paladin, Analysis / Opinion, Mists of Pandaria

Click the Lightwell -- no, really ...

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I like to think I'm a decent rogue. My DPS is pretty good, I know my rotation like the back of my hand, and I've got orange weapons with which to stab things. More important than that (to me, anyway) is the fact that I use self-heals almost religiously, without thinking about it. I think a good portion of that comes from having been a healer originally and having an understanding about healing and just how difficult it is. I don't want to make it more difficult; I just want to happily stab things. In order to do that effectively, I need to not die.

That said, I love Lightwell. It's a nice little spell that priests toss on the ground, and you click it to use it. Earlier versions of Lightwell were a little clunky and difficult to use, but today's version is pretty streamlined. I don't lose my target if I click the Lightwell, and I don't have to be on top of the thing to click it. It's a handy little heal to have, much like a Healthstone or even Recuperate. Since I'd rather be using DPS-boosting potions than healing potions, I'll take any little heals I can get.

Oddly enough, not everyone does. And I can't quite figure out why.

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Filed under: Analysis / Opinion

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