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Posts with tag hearth-stone

Zeriyah spills the beans on Hearthstone's Arena

If you weren't around last week to catch the livestream of Hearthstone: Heroes of Warcraft's latest feature -- The Arena -- fear not. Not only is the livestream recording embedded above for your viewing pleasure, but Blizzard Community Manager Zeriyah has written a lengthy blog piece on just exactly what the Arena feature entails for Blizzard's Online Collectible Card Game.

To sum up Zeriyah's post, which can be found after the break it all its glory, the Arena is a place where you can build a pre-made deck, based around a choice of three of the nine available heroes. You'll then be given 30 sets of 3 cards, and pick one from each, making up a 30-card deck. There's no need to have any of the cards already, it could be anything. Winning rewards you with a key, and every time you win your key gets better, up to three losses. After three losses, that deck is done, and you start again. So if you win nine times, and then lose three times, you'll get the best possible rewards from your key.

This is a paid access area, so you have to pay to get in there with either real-world money or in-game gold, but as Zeriyah clarifies, if you win enough to get a Diamond key, you'll be back in for nothing. And yes, it used to be called the Forge! Hit the break for Zeriyah's full post.

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Filed under: Hearthstone Insider

No more ghetto-hearthing in patch 3.1


Looks like ghetto-hearthing is going the way of wall-jumping once patch 3.1 hits. No longer will we be able to hearth out of an instance, hop through the Dalaran portal to Stormwind or Orgrimmar, then be back in Northrend again in time for the next instance. From now on, we're gonna have to take the boat just like Blizz always wanted us to.

For those who are unfamiliar, ghetto-hearthing (or ninja-hearthing) is when a player joins a group, enters an instance, and then leaves the group again. Up until now, doing so would cause the player to be teleported to their hearthstone location after 60 seconds -- even if their hearthstone was on cooldown! However, as the above screenshot from the 3.1 PTR shows, it looks like that will no longer be possible.

So goodbye ghetto-hearth. It was fun while it lasted. And hey, if I'm ever in the mage district of Stormwind, and I need to get to Elwynn Forest in a jiffy, I'll look you up.

Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.

Filed under: Patches, Instances

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