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Posts with tag hearthstone-patch-notes

Hearthstone patch notes, patch 1.0.0.5314

Hearthstone community manager Zeriyah has released a round of patch notes for patch 1.0.0.5314 -- that's a mouthful, isn't it? With the exception of the previously discussed Unleash the Hounds change, this patch includes primarily bug fixes and quality-of-life changes. Examples include:
  • Winning a game as Lord Jaraxxus will now properly grant credit towards unlocking the Warlock golden hero. You win... BUT YOUR WORLD IS STILL DOOMED!
  • [iPad] Resolved an issue that was causing a client crash when choosing between two options of certain Druid cards.
  • Resolved issues that prevented the Fireside Friends card back from being properly unlocked under certain conditions.
You can find the full patch notes below or on Battle.net.

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Filed under: Hearthstone Insider

Hearthstone: Mage nerfs in latest patch

A new Hearthstone patch is being applied today. Arena players will be happy to learn that their issues with actually getting into it will be fixed. Other big changes? Nerfs to the mana cost of mage spells Blizzard, Cone of Cold, and Frost Nova. You disenchant Blizzard and Cone of Cold for their original costs temporarily. I'll outline my thoughts on the mage nerfs after the jump and provide a few mage decklists that were used prior to the patch.

Hearthstone Update: Arena Issue and Upcoming Changes

We've been keeping an eye on Freeze mechanics for the past few months, and we've decided to make some changes to certain cards that utilize Freeze in this patch: Cone of Cold, Blizzard and Frost Nova. These cards are all having their mana costs increased by one. We understand that the Freeze mechanic can be frustrating to play against, and we feel that these changes should allow the opponent some additional time to be aggressive with their minions and well as slow the overall pacing of the control-based Mage play style while still keeping Freeze playable in many different types of decks.

Thank you for continuing to test Hearthstone and giving us your feedback!


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Filed under: Hearthstone Insider

Hearthstone Beta patch notes for December 10

Blizzard Community Manager Keganbe has put together a comprehensive set of notes for patch 1.0.0.4217 to the Hearthstone: Heroes of Warcraft beta. As ever, you can hit the break for the full post, but we'll pull out some highlights here:
  • You are now able to abandon one quest per day. When you abandon a quest, you'll receive a new, random quest in its place.
This is a huge deal, as we'd commented on how quests and their stagnant style of sitting in your log until completed were an irritation. Particularly if, for whatever reason, you really disliked playing a certain class, the quests could be a real burden.
  • You now have the option to keep the sound playing while the game is running in the background.
Finally! Now we can alt-tab away while our opponent plays, or while the game finder is playing its weird tune, and tab back in when we're ready to go! This is a simple little quality of life change that's been a long time coming.

There are also drastic changes to the ranking system, minions and portraits have been added, and the "seasons" last for a month. You now win and lose stars for winning and losing games, and once you hit the top 10,000 players you'll have your specific ranking displayed.

A lot has changed! Hit the break for the full notes.

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Filed under: Hearthstone Insider

Hearthstone Beta patch notes for October 2nd

Hearthstone Beta patch notes
The wipe is upon us, and the Hearthstone beta is updated with a shiny shiny patch! There are several changes coming in, and as ever the full notes are after the break, but we're going to quickly examine a few changes that caught our collective eye right now.
  • The crafting UI has had a lot of updates to make it more intuitive
  • You can now hit spacebar to quickly open a pack after unwrapping your last one
  • You'll now be spammed notified when your friends complete arenas or open legendary cards
  • Play, Practice and Friendly Play modes will now default to the custom deck selection UI if you've previously created a deck
And most notably, a big step in the right direction as far as gold income in-game goes:
  • Gold gained in Play mode has changed from 5 gold per 5 wins to 10 gold per 3 wins.
It's not as much as we'd hoped, the general WoW Insider consensus was 5 gold per win, instead of 3.33, but it's a big improvement from 1 gold per win. Hit the break for the full notes.

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Filed under: Hearthstone Insider

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