Heart Story: One player's quest for iconic affection

Looking back on it now, I know it probably sounds like a strange thing to be impressed by, but my gaming experience at that time was limited to sprite RPGs that didn't have those kinds of little details. I wasn't used to being able to affect the environment of a game. So I ran in circles, squiggles, and zigzags, then finally made a small effort at drawing something simple: a heart. That's when I realized the prints fade quite quickly.
Filed under: Analysis / Opinion





