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Posts with tag heirlooms

The Queue: Now or later


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

It's been awhile since I've done listening music for The Queue. It's a lot of fun to do, but we do it so often here on WoW.com that it's starting to get a little stale. I've started to miss doing it though, so here you go. Today's listening music is some fantastic Rhett and Link, who you probably have never heard on the radio. Which is a shame.

YimmyZ asked...

"Is there any lore related to Emblems/badges? Something like the people need so many badges to draw magic from to imbue items or some such?"

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Filed under: Analysis / Opinion, The Queue, Cataclysm

The Queue: Still wishing for weather


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Please, everyone. We're begging you. Stop asking us Cataclysm questions that we'll need a time machine to answer. We're not in any betas, and if some of us were magically in an alpha, we probably couldn't tell you. We don't know what will happen to your favorite NPC when the world explodes. We don't know how much Loremaster will change. We don't know if Ragnaros procreates with Maiev Shadowsong. We don't know if Deathwing has enslaved a herd of unicorns.

Mr Shinra asked...

"Where are all battlegrounds supposedly located on the world map? I figure if come cataclysm we have the entire (old) world available for flight then perhaps we might by able to see the (empty/placeholder) battleground locations by flying over? I know the BGs are seperate instances much like a dungeon is, but it would still be kind of cool to be flying from, say Mount Hyjal to Orgimmar and passing over Warsong Gulch."

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Filed under: Analysis / Opinion, The Queue, Cataclysm

IgroMir 2009: More Cataclysm guild leveling details

IgroMir is Russia's largest gaming convention -- sort of an Eastern European Electronic Entertainment Expo (E5?) -- and Blizzard made an appearance there this week, showing off World of Warcraft: Cataclysm and Starcraft II. Besides the demo booths, visitors could look forward to panels with J. Allen Brack (the current WoW head honcho) and Chris Sigaty (SC2 grand poobah), trivia contests with the Russian Blizzard CMs, and goblin/worgen leveling contests.

But, of course, here at WoW.com we're mostly interested in Cataclysm news, so let's get right to it, shall we?

In his Cataclysm panel, Brack touched on two subjects -- Tol Barad, the new outdoor PVP zone/quest hub, and the new guild leveling system. The Tol Barad talk was apparently nothing new, but the guild leveling talk had some good information in it. Not everything discussed here is new, but some of it is, so I'll just reiterate what he said.

After the jump, of course.

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Filed under: Blizzard, News items, Europe, Cataclysm

Patch 3.3 PTR: A little extra XP bonus


The sneaky database over at MMO-Champion has uncovered a little spell/aura/attribute hidden in the patch 3.3 PTR files that hints at some extra XP from future versions of heirloom gear. Currently, with two pieces of heirloom gear, you can get up to a 20% bonus (the chest and shoulders each give a stackable 10%, while heirloom weapons give nothing). But this Heirloom Experience Bonus +5% "spell" grants an extra 5% experience, so it could be that in the future, we'll see pieces of heirloom gear that have an extra bit of bonus on them -- maybe gloves, cloak, or a belt -- that will bring the total bonus XP up to 25%.

There's no base level or other identifying information on this attribute (we call it a "spell," but really, given its information in the game, it seems like a gear-specific ability), so we can assume that it'll be a full 1-80 bonus, just like the current heirloom gear in the game. Unfortunately, we haven't actually uncovered any new heirloom items yet, so we have no idea if this stuff will show up in patch 3.3 or the expansion. And of course, just because the bonus applies from 1-80 doesn't mean the gear can be worn that whole time -- it sure seems like Blizzard wouldn't necessarily want Worgen and Goblin alts speeding past Cataclysm lowbie content. But we'll see -- in the meantime, look for a little extra heirloom power, coming soon.

Thanks, Gene!

Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

Filed under: Items, Analysis / Opinion, Fan stuff, Blizzard, Leveling, Buffs

Nibuca's route for picking up candy


Unfortunately, even though I really want "The Hallowed" on my Paladin, he's not quite 80, so going to face the Headless Horseman will be a problem for me. But I may still run around and pick up all of the candy quests, now that they're up and running during Hallow's End. They're only a part of the big meta-achievement, but it might be worth getting them out of the way anyway, and the XP is supposed to be pretty good (especially if you're getting the Heirloom bonuses, which I am).

If I do go, I'll be using Nibuca's handy route to all of the candy buckets -- she went through for you and figured out the quickest and easiest (or at least a quicker and easier -- it may not be perfect, as she says, but it works) way around to all of the candy quests in old Azeroth and Outland. You'll have to do Northrend on your own, but you may want to wait on that anyway, as it's supposed to be slightly bugged. If you are planning on getting all of your just desserts this year, Nibuca's route should be extremely helpful.

Filed under: How-tos, Events, Fan stuff, Virtual selves, Odds and ends, Quests, Leveling, Achievements

Breakfast Topic: What we don't know


I found myself without much to do last weekend, so I spent most of my time in Azeroth. My paladin, who's been extremely slow to level lately, went on a burst of XP gathering, and I got him from around 67 up to about 73, finishing up Outland and making some solid gains in Northrend. At 68, I logged out to my level 80 hunter, picked up the Tome of Cold Weather Flight, and passed it back to my pally, so as soon as he stepped on the northern shore, he could take to the skies in his flying machine (yes, he's an engineer, and he's headed for a chopper as soon as I can make it).

But then something strange happened (I mentioned this on last week's podcast as well): not one, not two, but three different people sent me tells in the same evening, all of them asking just how I was flying around Northrend at level 68. I feel like we covered the topic pretty well here on WoW.com, and of course Blizzard had the information listed in the official patch notes. But somehow, news of the Tome had flown (sorry) under these players' radar.

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Filed under: Analysis / Opinion, Events, Fan stuff, Odds and ends, Blizzard, Breakfast Topics, Quests

The Queue: Deconstructed


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

For a brief moment, I considered embedding 10 Minutes of In The Mountains in place of the XT-002 remix, but come on. That joke is already dying a slow death, and I don't want to be the guy that puts the last nail in Thorim's coffin. I'll leave that to the guy that made the video. No, today is an XT-002 day. It helps that the Deconstructor remix is actually good.

eevul asked...

"Do you think the faction transfer will allow us to carry over heirloom items in order to help level our Worgen/Goblins?"

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Filed under: Analysis / Opinion, The Queue, Cataclysm

Cataclysm: No plans to extend current heirlooms to 85

There's been quite a burst of blue posts on the official forums post-BlizzCon; some by World Event Designer Kisirani talking about lore and the post-Cataclysm world, some by Lead Systems Designer Ghostcrawler talking about new game systems coming with 4.0, and some by the Community Managers, providing slightly less meaty morsels of information. It's not all chaff from the CMs, though -- there's some wheat in there.

Bornakk, for example, stopped by a thread asking about how heirloom items will work post-80 in Cataclysm. He said that there are no plans to extend the experience bonus they give past level 80, though there may eventually be new heirlooms available to help bridge that gap. That's not surprising, really -- if they were extended, heirlooms would essentially be mandatory for the people racing to get to 85 first, and that's a situation Blizzard would like to avoid.

Interestingly, he also noted that it's "unlikely" that heirlooms won't work on Worgen or Goblin characters, which is admittedly a relief, seeing how I just bought a set of them for my Worgen Warrior. Battle Howl, anyone?


World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.

Filed under: News items, Expansions, Cataclysm

The Queue: The Twitcave

Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Today I did something a little different for our questions and I went to Twitter. My first day really back on the job since BlizzCon, I was in the mood for some quick and easy questions. On a completely related note, yes, I did have Hawaiian Pizza at BlizzCon. How could I not?

LOLNAIDERS asked...

"Do you think Worgen racials are as stupidly overpowered as everyone's complaining about?"


I'm going to argue semantics a little bit. Yes, I think the racials are very cool and exciting, probably more fun than any of the other racials currently in game. I don't think they're overpowered. Well, the various speed boosts might be pretty wild in the arena, but we already have some crazy PvP racials in the game. I'm quite fond of Every Man.

They did mention at BlizzCon that they want racials to be a little more fun, so I think most races will end up with things on par with what the Worgen/Goblins have in the end. That's my hope, anyway.

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Filed under: Analysis / Opinion, BlizzCon, The Queue, Cataclysm

Heirlooms for every slot

I've been pushing forward on my Paladin lately, and so I've entered the wacky world of Heirlooms. I have already picked up the leather Heirloom shoulders (thinking that even though the Pally wears plate, if I ever want to level a Druid or Rogue, I'll have them), and I'm well on my way to grabbing the new Heirloom chestpiece as well -- 20% bonus XP, combined with a healthy amount of rested XP, should make the leveling curve as easy as it gets (RaF is nice too, I guess, but I'd rather not pay for a second account). So I'm in Heirlooms up to my neck (at least until they give us helms), and I was intrigued by this question over on the Rawrcast forums: do you think Blizzard will eventually provide Heirloom items for every slot?

20% is already a significant bonus to killing and questing XP, and rested technically provides a 50% bonus. But with ten Heirlooms in 10 slots (we'll leave out weapons, since those don't have the 10% XP bonus, as well as shirts and tabards, and rings and trinkets for now), you're looking at a 100% XP bonus even without Rest. The current average 80 probably spent about 14 days leveling up, so with an extra 100% bonus, you're looking at seven days /played, or very close to the current record. At that point, Blizzard might as well let us grant levels to each other.

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Filed under: Items, Analysis / Opinion, Blizzard, Instances, Leveling

Patch 3.2 in pictures

Over the course of the Patch 3.2 PTR's lifetime, the WoW.com team probably spent a rather unhealthy amount of time there. Sure, it makes us wonder what the heck is wrong with us, but it pays off for you guys. You've seen the fruits of our labor pretty much all day long, and will continue to. That said, there are a lot of simple things that we haven't put in front of you guys since we originally discussed them. Primarily, our image galleries.

Embedded below are almost all of the galleries we put together for Patch 3.2. Tier set stats, the Isle of Conquest, Children's Week quests, the new Heirlooms, badge gear, and more. Please note, however, that the screenshots were taken on the PTR, so any of the stats you see in the pictures may differ slightly from what went live. Only slightly, however. Enjoy, and don't forget to click through the cut below for the rest of the galleries.


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Filed under: Items, Events, News items, Galleries, Battlegrounds

World of Warcraft Patch 3.2 Loot Guide


WoW.com has covered patch 3.2 extensively. Everything from the surprising changes to flying mounts, to the latest and greatest loot, and all the changes in between. In our patch 3.2 class, raiding, and PvP guides we take a look at exactly what changes and how the changes will affect your playing.

New instances and raids are fun and all, but let's not forget what we're all here for: the loot. With the new patch out on servers, there's a whole slew of new items and gear to win and collect. Here's a quick roundup of everything we know about the new loot coming in patch 3.2, from the badges you pull from dead bosses' bodies, to the sweet epics you can turn them in to get.

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Filed under: Patches, Items, Analysis / Opinion, News items, Instances, Bosses, Leveling

Patch 3.2 brings two more heirloom weapons

We were all aflutter over the news of the new Heirloom chest pieces that give you an extra 10% XP, but we somehow forgot to mention the two new heirloom weapons. The Venerable Mass of McGowan and the Repurposed Lava Dredger are the two new heirloom weapons we'll be getting in patch 3.2, and sticking with the theme of the other heirlooms thus far, you'll recognize them instantly if you're an old school player.

These two items are probably aimed at filling gaps in Heirloom itemization that left people like Enhancement Shaman and Feral Druids without a swank weapon to level up with. Naturally, other classes can use these if they want, but those two class/spec combinations really had no good options to work with.

I'm particularly pleased to see the Mass of McGowan being brought back. I don't know if it was the same on all servers, but on my particular server, that thing was largely believed to be a myth for the longest time. You see, the Mass only drops off of mobs that are level 60 or higher. Before they finished implementing Silithus, there were no non-elite level 60 mobs out in the world that you would just kill at random throughout your day. The only place you could find this thing was usually in raids. I'm sure my server had plenty more of them, but the only one I was actively aware of was one being used by the main tank of a Horde raiding guild. It had more mystique surrounding it than most of today's epics.

They just don't make blues like that these days. Le sigh!

Filed under: Patches, Items, Galleries

Why leveling will always be important to WoW

Times they are a changin', and as Patch 3.2 hits the PTR with a new wealth of mechanics aimed at making the journey to 80 that much easier, why not take a moment to look back at how Azeroth has changed?

Leveling used to take a long time, and one of the first things a friend told me was that "the game started at 60." While the level cap might have changed, it's something I heartily agree with.Those of you who joined the game around the time of the latest expansion or even before might hear others speaking with misty-eyes of the olden days of Classic WoW when it took an age to get from Darnassus to Stormwind.

While WoW might have a much lower learning curve than, say, EVE Online, it does still have one. But WoW is known as a bit of a grind fest and the ever growing level cap, which currently stands at 80 but will no doubt go higher with the next expansion, can be pretty daunting.

Especially for a new player.

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Filed under: Patches, Analysis / Opinion, Blizzard, Economy, Expansions, The Burning Crusade, Lore, Bosses, Leveling, Buffs, Mounts, Alts, Wrath of the Lich King

Heirlooms for your main

When the news broke that patch 3.2 would bring new chest heirlooms, with a stacking +10% XP bonus, one commenter made an interesting suggestion: get heirlooms for your level 80 characters, and bank them until the next expansion. So far between chest and shoulders you've got a +20% bonus to all XP right there, and having some quality equipment always helps the leveling process.

Of course, there's every chance that Blizzard will simply disable current heirlooms for characters past level 80, to prevent precisely this behavior. They've done level-based nerfing before, with items like the Riding Crop and enchants like Crusader.

The whole fate of heirlooms in the next expansion seems pretty nebulous to me, actually; will we need to go back and farm Emblems of Conquest at level 90 to gear up our alts? It's too early to tell. For now I would hold on to any extra badges you might have, but when the next expansion nears, you may be able to make good use of them.

Filed under: Items, Expansions, Leveling

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