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Posts with tag hellfire peninsula

Faience's adventures in Outland: Welcome to the Cenarion Refuge


I've come through the Dark Portal and fought my way past legions of demons and inward through Hellfire Peninsula... all to get tired of the crowds and almost immediately relocate to the next zone over. That zone, Zangarmarsh, is everything Hellfire Peninsula is not, starting with the color palette. Immediately upon entering the zone, I found myself in Cenarion Refuge, a neutral faction that, no, does not care about that Cenarion Circle reputation you spent so long trying to gain.

Lucky for all of us, then, that reputation is more easily gained these days...

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Filed under: Expansions, The Burning Crusade

Adventures in Beta: The best little bugged item in Burning Crusade

Adventures in Beta returns from a long, WoWless holiday break to a finally playable 60 character! And boy, do we have a doozy of a horribly bugged beta item for you!

After only a few hours in the starting area, I began to notice a bunch of corpses of high level "Vengeful Unyielding Knights" hanging around the Thrallmar environment. This was slightly worrisome. Were we going to fight level 87s? How vengeful, exactly, were these guys? Really vengeful?

Luckily, a quick trip to the WoW Beta General forums solved my questions. The unyielding knights spawn off two Horde-only quest rewards, the Blade of the Unyielding and the Rod of the Unyielding. Like many other items, these weapons have a chance to proc and create some knights as guardians. Unlike many other weapons, the proc can happen off of anything (mounting, creating items, casting spells) and the guardians are set to the item level, 87, instead of the player's level.

I was interested in reproducing this effect, so I went out and did the quest for it myself. I looted a book off of the ghosts of some Alliance knights and then helped them summon an old enemy so they could get revenge on the person who killed them. It was a pretty cool quest, and I received both the Blade of the Unyielding and a round of applause from the dead Alliance. I equipped the sword and went out grinding. The knights didn't live long and I couldn't control them, but they killed things ridiculously quickly and the proc was near-constant. I doubt the bugged items will make it into live, but if it does ... hoo boy, alliance on PVP servers better learn to recognize it fast!

Filed under: Horde, Items, Expansions, The Burning Crusade

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