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Posts with tag heroes-of-the-storm

Azmodan Week in Heroes of the Storm

It's Azmodan Week in Heroes of the Storm. As usual when Heroes features a new character, they've posted Developer Insights this week, examining the design philosophy behind the character. Azmodan is a Specialist in Heroes, pulling from his role as a general of a vast demon army in Diablo III. Though he can be played as a brawler if you wish, he's more heavily based around long-distance siege damage and commanding many summoned minions and mercenaries.

Head over to the Heroes of the Storm official site to keep up on this week of Azmodan.

Filed under: Heroes of the Storm

Heroes of the Storm technical alpha returns


Heroes of the Storm has been offline for over a week of super extended maintenance -- and now it's back! There has been numerous upgrades to the backend, and everyone's purchases have been wiped. You'll find the money you spent back in your Battle.net account balance, and you'll be ready to re-purchase everything.

For the next week, XP will be earned at double the rate, and everything will be played in matchmaking mode. MMR has been reset across the board, and all previous progress has been wiped. However, there are no other planned resets, so your progress now will stay put.

Blizzard also notes that they're going to be inviting more people into the game, so you can expect the pool of players to grow nicely in the coming weeks.

Filed under: Heroes of the Storm

BlizzCon 2014 in-game goodies sneak peek

Last week, we had our first glimpse at Grommloc, the BlizzCon 2014 in-game pet. Today, Blizzard has revealed the remaining in-game rewards.
  • Hearthstone Blizzard Entertainment-themed card back. The design incorporates elements from the compass inlaid around the infamous orc statue.
  • StarCraft II New portraits and a Heroes of the Storm-themed decal. One portrait depicts Hierarch Artanis. The other is yet to be unveiled.
  • Diablo III Warlords of Draenor-themed weapon transmogrifications. Each class will receive its own weapon, but only the demon hunter, barbarian, and monk are displayed. Kargath's bladefist and Blackhand's hammer are easily recognizable in the image. Only available for Windows/Mac version of the game.
  • Heroes of the Storm Nexus Mount and Nexus Brawler portrait
The official BlizzCon site has a more detailed image of each than you see in the header above. It being BlizzCon and all, we can't help but wildly speculate a little: given the protoss theme of the StarCraft portrait, and the fact that one of the portraits is still veiled in mystery, could we finally see a Legacy of the Void announcement? Nearly three years passed between the launch of Wings of Liberty and Heart of the Swarm. Half of that time has passed since Heart of the Swarm's release, which would make this pretty good timing for an announcement -- though certainly not a release date.

Filed under: BlizzCon

Three new Heroes of the Storm

Well, gamescom is tomorrow, and we're already seeing news from it (like for instance this gigantic and frankly somewhat terrifying statue of Grommash Hellscream) but one piece of news that might have gone out a little early is this trailer. It reveals three new heroes for Heroes of the Storm -- the cunning Anub'arak, the loathsome Azmodan, and the inebriate Chen Stormstout.

Blizzard's MOBA entry is as dependent as any game on the quality of its roster of heroes, so it's not surprising that they'd beef it up, but I'll admit to being surprised on who they've chosen here. With Diablo in the game already, does Azmodan bring anything? We'll find out soon. Still, count me in among players who might have appreciated a Jaina or a Sylvanas.

Filed under: Analysis / Opinion, Blizzard, News items, Diablo 3, Heroes of the Storm

Heroes of the Storm: New hero announced

Today a new hero option was announced for Blizzard's MOBA Heroes of the Storm: Rehgar Earthfury. I'm not surprised that Blizzard is giving us a shaman hero--after all, shaman are an iconic group in WoW lore and gameplay--but I am surprised that they've chosen Reghar as the shaman's representative. Compared to more well-known shaman in WoW such as Thrall, Rehgar tends to fly under the radar. He does, however, have his own history and tale to tell. Rehgar is one of the older generation of orcs and was born on Draenor. When Thrall came to power he eventually served as one of his advisors but before that Rehgar was a slave master who owned a particularly infamous gladiator: Varian Wrynn.

Rehgar is a support character who posseses an ability set that goes along with his shaman class: he can turn into a spirit wolf, drop totems, and call upon the elements to aid him in battle. He seems to use a fist weapon for his basic physical attack, and I'm certain he'll have a range of fun shaman specialist attacks to go along with that. Frost Shock had better be on the cards! I'll also be interested to see what additional skins he gets--maybe a Thrall makeover, complete with epic braids?

The announcement of Reghar as a hero makes me very sad that Varian isn't a playable hero option. If you've been playing the alpha or watching streams, you may have noticed that heroes with lore connections in their respective franchises often have more personalized banter when they interact on the battlefield. I would love to see what Rehgar and Varian have to say to each other, but it doesn't seem to be on the cards just yet. Here's hoping for the future!

Filed under: News items, Heroes of the Storm

Heroes of the Storm previews Master Skins

The Heroes of the Storm team has been busy today, previewing both a new map and, just recently, Master Skins. Originally, Master Skins were unveiled at PAX East as a reward for individuals dedicated to playing specific heroes. Heroes of the Storm boasts a number of dramatic and even comical skins, but Master Skins function a bit differently. They're essentially evolutions of the original skins, with characters showing unique additions to their visuals, such as horns, additional props, et cetera.

The video above shows off Master Skins for characters from the Warcraft universe including Arthas, Falstad, Li Li, and Stitches. They're all unique in their own right, but just how badass does Falstad look with his mohawk? Hopefully future videos will show us what we can expect from the Diablo and StarCraft universes as Master Skins go.

Filed under: Heroes of the Storm

Enter to win exclusive Comic-Con prizes from Blizzard

If you aren't lucky enough to be heading to San Diego for Comic-Con 2014, good news -- you can still get yourself some Comic-Con goodies. Blizzard will be giving away 25 Comic-Con goodie bags chock full of cool and exclusive Blizzard merchandise. To enter, simply follow the link provided on the official announcement post, and earn entries by completing a variety of social actions using the contest app.

Winners will receive a Heroes of the Storm T-shirt and lanyard, a Diablo Whimsyshire Treasure Goblin, a Starcraft Cute But Deadly Cloaking Zeratul, a Starcraft Funko Pop! Vinyl Primal Kerrigan, and a Warcraft Nether Faerie Dragon Plush. The contest runs until July 27, so you have plenty of time to get plenty of entries in. For more information, and the official rules, head to the contest app page. Good luck to all who enter!

Filed under: Blizzard, Contests

Building the Nexus: The voice of Gazlowe

The official Heroes of the Storm Youtube account highlighted a familiar voice earlier this week in its Building the Nexus segments. Travis Willingham is a man of many voices, having lent his pipes to an incredibly diverse list of characters in anime, animation, and video games alike. In Heroes of the Storm, he takes a different direction from the usual heroic-voiced roles and takes on Gazlowe, a goblin that WoW players should be plenty familiar with. The NPC was the Chief Engineer of the Horde back when Orgrimmar was being built after the Third War, but later moved to Ratchet, where he stays today. Affiliated with the Steamwheedle Cartel, Gazlowe now hands out quests to Alliance and Horde alike. He's also one of the few goblin NPCs in the game with unique voice files.

In Heroes of the Storm, Gazlowe charges into battle armed with a load of mechanics and explosives strapped to his back, and a volley of well-placed quips to hurl at opponents. The latest edition of Building the Nexus features Community Manager Josh "Rokcet" Rester-Zodrow having a chat with Willingham about the game and the unique challenges of bringing a character like Gazlowe to life. We don't usually see a lot of voice actor highlights, so this is a pretty cool behind the scenes -- I'd love to see some of these done for Warcraft as well. Take a look at the video above, and if you like it, be sure to check out the rest of what the Heroes Youtube channel has to offer.

Filed under: News items, Heroes of the Storm

Heroes of the Storm alpha patch notes


A huge patch for Heroes of the Storm has dropped today. In fact, it's so big that you'll need to uninstall your current Heroes and reinstall the game completely. You might find this odd, but in a alpha test, anything is game (and remember this is still an alpha test).

There are an absolute ton of UI and character changes. It's clear that Blizzard is working hard behind the scenes to make this game as friendly and competitive as possible. There really isn't a stone that they don't turn over and do something with.

You can find the complete patch notes after the break, and look at the hero changes over on Blizzard's site.

Read more →

Filed under: Heroes of the Storm

The complexity of Heroes of the Storm

Heroes of the Storm official art
Ten years ago, players told Blizzard that WoW was too simple compared to past MMOs like Ultima Online, EverQuest, and Asheron's Call. More recently, many (including me at one point) said the same about Hearthstone -- that too much complexity had been removed from the genre compared to games like Magic: The Gathering. Today, Polygon posted an interview with Heroes of the Storm game director Dustin Browder. His message: HOTS isn't "DOTA for babies."

"If you come looking for complexity in exactly the same places," Browder said, "you will be disappointed. If you come looking for complexity wherever it may be, I think you're going to be surprised and have a great time."

Blizzard has stripped away many MOBA hallmarks, such as the item store. Browder says that other features make up for this loss of complexity. Talent selection is crucial. Map-specific objectives also play a huge role in determining the course of the battle and require careful strategy to accomplish.

In a video included with the story, Polygon's "MOBA expert" Emily Gera had some further comments on the game: "The masses don't want to play big, scary MOBA games... Blizzard is trying to create a game that has less of a barrier to entry and bypass the classic issue of MOBA games -- that MOBA games are full of jerks... There's a lot of infighting. In HOTS, everyone on the team is in it together."

What do you think? Is HOTS dumbing down the genre too much, or are these the changes the genre needs?

Filed under: Heroes of the Storm

WoW Moviewatch: Heroes of the Storm Developer Diary: Arthas

Creating a game presents no small task. Programming, design, dialogue, and game balance represent only small portions of the work. You also have to deal with licensing, actors, and egomaniacal undead rulers. That's probably why Ian Beckman released Heroes of the Storm Developer Diary: Arthas. With this video, we get an unedited look behind the curtain to see what it took to get Arthas into the arena.

I think the revelation about his role in Frozen is the most important. After all, of all the WoW characters, I think Arthas could fit the Disney heroic arc the best.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

Blizzard highlights Crimson's cosplay

Crimson Cosplay
The Heroes of the Storm official site has posted an extensive interview with Singapore-based cosplayer Crimson about his incredible costumes for two iconic heroes from the Diablo series: the demon hunter and Tyrael, master of justice. Crimson and his girlfriend, Angelus, are the organizers behind International Cosplay Day, Singapore, and it's easy to see why. Their costumes are gorgeous, expertly crafted homages to the characters and franchises they love.

The interview covers many of the aspects of cosplay you'd expect--how the costumes are designed, the kind of materials used in production, what are the major challenges of bringing a costume to life, as well as advice for aspiring cosplayers. There are some wonderful photos of Crimson's costumes, including a 6-step visual tutorial on the making of El'druin, Tyrael's sword. If you're interested in cosplay and costume construction, check out Crimson's interview.

Filed under: Interviews

New Heroes of the Storm trailer for Li Li

Heroes of the Storm has just released a new trailer for this week's featured hero: Li Li Stormstout. You can read all about her history and her moves in the latest Heroes spotlight. Li Li is the niece of the legendary Chen Stormstout, a powerful martial artist in her own right and an avid explorer. In fact, Explorer Li Li is one of her skins--complete with bug net and pith hat.

Li Li's starting abilities are Healing Brew (heals allies), Cloud Serpent (summons a dragon to aid allies), and Blinding Wind (blinds enemies and blocks their auto attacks), and her Combat Trait is Fast Feet, which gains her movement speed after being struck by an enemy Hero. Judging by her abilities, Li Li seems like an interesting support character who may have a few good tricks up her sleeve. This week is her test week, so if you have access to the Heroes alpha, give her a whirl and see how she goes!

Filed under: Heroes of the Storm

WoW Insider's guide to Blizzard resources updated

Looking for more blogs, podcasts, and resources devoted to Diablo, Hearthstone, Heroes of the Storm, StarCraft, and Warcraft? Then you'll want to check out our newly updated guide to all things Blizzard. In it, we've gathered all of our favorite resources on Blizzard games for your browsing enjoyment. So why not take the rest of the day off to catch up on your reading?

And we're always on the lookout for new Blizzard blogs, so if you have a favorite site that we've missed, please contact us to let us know. We're happy to add any resources that are regularly updated, don't advocate breaking Blizzard's terms of service, and don't have any R-rated content.

Filed under: WoW Insider Business

Heroes of the Storm heading to China

Blizzard has a troubled history with releases in China, but that isn't stopping them from bringing Heroes of the Storm to Chinese shores in partnership with NetEase. Currently, NetEase operates three Blizzard titles in China -- World of Warcraft, StarCraft II, and Hearthstone -- as well as Battle.net services. Heroes will face stiff competition from already established MOBA titles like League of Legends, but the popularity of Blizzard characters and properties on Chinese shores definitely suggests the game has star potential.

Heroes is currently in technical alpha, and the announcement gives no hint of a release date, domestic or international. But while waiting for release, interested parties can visit Heroes of the Storm's Chinese website for more info or sign up for the beta on Battle.net.

Filed under: Heroes of the Storm

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