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Posts with tag heroes-of-the-storm-alpha

Heroes of the Storm: New hero announced

Today a new hero option was announced for Blizzard's MOBA Heroes of the Storm: Rehgar Earthfury. I'm not surprised that Blizzard is giving us a shaman hero--after all, shaman are an iconic group in WoW lore and gameplay--but I am surprised that they've chosen Reghar as the shaman's representative. Compared to more well-known shaman in WoW such as Thrall, Rehgar tends to fly under the radar. He does, however, have his own history and tale to tell. Rehgar is one of the older generation of orcs and was born on Draenor. When Thrall came to power he eventually served as one of his advisors but before that Rehgar was a slave master who owned a particularly infamous gladiator: Varian Wrynn.

Rehgar is a support character who posseses an ability set that goes along with his shaman class: he can turn into a spirit wolf, drop totems, and call upon the elements to aid him in battle. He seems to use a fist weapon for his basic physical attack, and I'm certain he'll have a range of fun shaman specialist attacks to go along with that. Frost Shock had better be on the cards! I'll also be interested to see what additional skins he gets--maybe a Thrall makeover, complete with epic braids?

The announcement of Reghar as a hero makes me very sad that Varian isn't a playable hero option. If you've been playing the alpha or watching streams, you may have noticed that heroes with lore connections in their respective franchises often have more personalized banter when they interact on the battlefield. I would love to see what Rehgar and Varian have to say to each other, but it doesn't seem to be on the cards just yet. Here's hoping for the future!

Filed under: News items, Heroes of the Storm

Heroes of the Storm: New battleground revealed

Heroes of the Storm Heroes
The Heroes of the Storm official site has released a new interview with Senior Technical Designer Meng Song all about the game's new battleground map: the Garden of Terror. The Garden is a three-lane map that cycles between daytime and nighttime, with corresponding changes to both lighting and map features. During the day, there are the usual mercenary camps for players to capture, but they disappear when night falls, and instead night horrors will appear in the garden sections of the map. The night sequence ends when all night horrors are killed.

In addition, players can gather seeds by killing certain mobs scattered around the map. Once 100 seeds have been collected, players can summon a Garden Terror in their base. Much like the Dragon Shire map, the player that summons the Garden Terror becomes it, granting you two powerful abilities: Plant Horror Overgrowth, which disables and damages enemy buildings, and Spore Queen's Curse, which turns your enemies into piddling little Plant Zombies.

It's great to see a new map being added to Heroes for some extra variety. I'm really interested to see how the day/night cycle works out in gameplay, particularly because the transition is player-controlled. I'm sure there will be a variety of strategies for when and why to try and shift the map into night, and for how long to leave it there. Mostly, it will just be nice to have another possible option on the battleground roulette wheel.

Filed under: News items, Heroes of the Storm

Heroes of the Storm alpha patch notes


A huge patch for Heroes of the Storm has dropped today. In fact, it's so big that you'll need to uninstall your current Heroes and reinstall the game completely. You might find this odd, but in a alpha test, anything is game (and remember this is still an alpha test).

There are an absolute ton of UI and character changes. It's clear that Blizzard is working hard behind the scenes to make this game as friendly and competitive as possible. There really isn't a stone that they don't turn over and do something with.

You can find the complete patch notes after the break, and look at the hero changes over on Blizzard's site.

Read more →

Filed under: Heroes of the Storm

Breakfast Topic: Which WoW characters belong in Heroes of the Storm?

As you might have heard, Heroes of the Storm has landed in technical alpha. So go over to your Battle.net account page and make sure you're flagged for the Heroes beta if you're interested -- once you've signed in, click on Beta Profile Settings on the summary page -- because this definitely means we'll be seeing more of Heroes sooner rather than later. Once you've done that, come back here and we'll talk.

Okay, set for getting into the beta when it arrives? Good. Now let's talk about the Warcraft heroes that grace Heroes of the Storm. Warcraft has an entire world's worth of characters begging to be added -- which begs the question of which ones ought to find their way into Heroes.

So tell us, readers: which Warcraft heroes do you most want to see in HotS? And which characters will you play when you jump into the game?

Filed under: Breakfast Topics, Heroes of the Storm

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