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Posts with tag heroes-of-the-storm

Breakfast Topic: Help us help you with Heroes of the Storm

While we're waiting for Warlords of Draenor, Heroes of the Storm is the new hotness. For a great number of you, anyway! I'm going to use today's Breakfast Topic as an opportunity to ask all of you what you want to know about Heroes. What's your level of knowledge with games of its genre? What do you know? What would you like to know?

So far, we've covered some of the basics with our Heroes of the Storm glossary and gone a little more in-depth with our series of hero guides which will be kept updated for the game's launch. We know we can do more, though. Tell us what you want. Tell us what you need. We're listening.

You World of Warcraft diehards out there, don't be afraid -- when Warlords of Draenor arrives on our doorstep, we'll be full steam ahead on that.

Filed under: Breakfast Topics, Heroes of the Storm

Heroes of the Storm hero rotation and Haunted Mines changes

It's a new week, which means a new rotation of free-to-play heroes in Heroes of the Storm's technical alpha. This week's heroes are as follows:
  • Barbarian (Sonya)
  • Illidan
  • Malfurion
  • Sgt. Hammer
  • Demon Hunter (Valla)
  • Tassadar
We've previously written a guide to playing Tassadar, and if you're interested in guides or previews for any of the above heroes, please let us know and we'll make it a priority! With this hero rotation, there were also balance changes to the Grave Golems of the Haunted Mines map announced. You can find those changes below.

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Filed under: Heroes of the Storm

Breakfast Topic: Does Hearthstone still have you in its grasp?

Quite a few of you were playing Hearthstone upon its launch -- many were playing even earlier, in Hearthstone's beta. Some played out of genuine interest, others to get their hands on the Hearthsteed. The game officially released nearly three weeks ago and I'm curious how many of you are still playing.

Personally, I love Hearthstone, but I can't find the time to fit it into my schedule. It's no secret I'm in the Heroes of the Storm technical alpha, then there's World of Warcraft and the newly released Reaper of Souls thrown into the mix. There simply aren't enough hours in the day to play every Blizzard title. Despite my love for Hearthstone, it has a low position on the totem pole. Are you still playing? Did you never play to begin with? Did you only intend to earn your Hearthsteed, but the siren call of card draws lured you in for good? If you stopped playing, why?

Filed under: Breakfast Topics, Hearthstone Insider

WRUP: Impressions on the Heroes of the Storm

Heroes' Frostfire Garb
It's time for another weekend, and the news is still dry as a desert. Unfortunately, we've already made up fake news. We've made up haikus. But not all is lost: we're seeing news and experiences from Heroes of the Storm.

So while it's a tiny diversion from WoW, we asked your intrepid WoW Insider staff about their feelings on HotS at this point. It's looking pretty sexy and I can't wait to play it for reals. What about you, dear reader? Are the heroes keeping you afloat while we all wait patiently for WoD?

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Filed under: Analysis / Opinion

Heroes of the Storm: Stitches

At the end of our look at the Support hero Tassadar, I said we would likely look at Muradin next. I lied. Stitches came up in the Heroes of the Storm free-to-play rotation and I learned the meaning of true love. Stitches is a beefy member of the Warrior class, heroes that are typically low damage, high survivability. In many cases, the threat a Warrior poses is not in his or her ability to kill you -- but the fact that they're a nuisance, unkillable things that make a slow push into your territory and you must struggle to stop them.

While Stitches does have those qualities, I also like to think of him as something of an offensive Support character. Where most Support characters help your Heroes survive a battle, Stitches helps his allies murder the other team. He picks your enemies apart and holds them still while your assassins go to work.

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Filed under: Heroes of the Storm

Heroes of the Storm: Senior Designer talks Tyrael

Tyrael, Archangel of Justice, is under the spotlight for Heroes of the Storm this week. Senior Game Designer Richard Khoo sat down with Community Manager Trikslyr to discuss this Hero's not-so-angelic leanings. It's a great interview, touching on the importance of using the Heroes game world and mechanics to create a hero that fits with the traits and feel of well-known lore figures.

Tyrael, as the Archangel, is a hybrid between a warrior and a support class, meaning he can charge in and flatten his foes, but also assist his allies with powerful shields, even sacrificing his own health to help them. The designers felt this was fitting with his righteous, angelic qualities in the Diablo universe. He also caters to the angelic "speed of light" idea with his teleportation abilities that base themselves off his sword. They also comment on the post-mortem gameplay that Tyrael, along with a couple of other heroes, features.

Hit the break for the full interview!

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Filed under: Heroes of the Storm

Heroes of the Storm Balance Updates and Hero Rotation

This week, in celebration of the launch of Diablo III: Reaper of Souls, two new skins have been added -- demonic Tyrael and Angelic Valla. What's more, the free-to-play hero rotation has some of the most exciting heroes available for free to players, including the recently added Tychus. The rest of the heroes are as follows:
Week of Tuesday, Mar. 25 – April 1, 2014:
  • Tyrande
  • Stitches
  • Diablo
  • Tychus
  • Kerrigan
  • Nova
Along with the latest free-to-play hero rotation, we're getting some balance changes to certain heroes. There aren't a huge number of changes but many are significant, including a lot of nerfs to Uther! Hit the break for all the changes.

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Filed under: Heroes of the Storm

Heroes of the Storm: Tassadar

So far in this series we've looked at an Assassin and a Specialist, Falstad and Abathur respectively. Today we look at a member of the Support class, StarCraft's high templar Tassadar. The Support class is, effectively, Heroes of the Storm's equivalent of a healer. In Tassadar's case, you could draw a comparison to the Discipline Priest. Rather than directly healing his allies, he places protective bubbles on them to absorb damage. Other varieties of bubbles exert some control over the flow of battle.

Tassadar is a character that doesn't perform well on his own. He shines when attached to an ally. When partnered up with a beefy tank character, he can make his lane partner nigh unkillable.

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Filed under: Heroes of the Storm

Heroes of the Storm: Abathur

If Falstad is one of the easier characters to master in Heroes of the Storm, Abathur is on the opposite end of the spectrum. Playing Abathur well is quite difficult and he's unlike any other hero in the game. He relies on knowledge of the maps themselves as well as every other hero in the game. Abathur's personal presence on the battlefield is minimal. He stays as far away from the fight as possible. He fights through your allies, empowering them and protecting them with his Symbiote ability and maintaining control of the map through laying Toxic Nests (landmines) from a distance.

Abathur falls into the category of "Specialist." The Specialist designation is given to those characters that aren't easily categorized. They aren't nimble, deadly Assassins. They aren't beefy, tanky warriors. Support is closer to what Abathur does, but support characters tend to have a physical battlefield presence. In short, Specialists are weird.

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Filed under: Heroes of the Storm

Heroes of the Storm dev Q&A

The latest Heroes of the Storm dev Q&A is here, and you can watch it above when it goes live at 11am Pacific. This week, as the Tech Alpha runs on, the developers are talking about the talent system. Joining Kevin Johnson this time, we will have Dustin Browder, Game Director, Richard Khoo, Senior Game Designer, and Matt Cooper, Game Designer.

As the talent system is a key part of the game that separates it from the Item Shop methodology of other MOBAs, it will be interesting to see the insights and design challenges that the developers have faced. You can send in your questions to the developers on Twitter at @BlizzHeroes by using the hashtag #HeroesQA.

Following the dev Q&A, there'll be a live match, shoutcasted by Dustin Browder and Kevin Knocke.

Filed under: Heroes of the Storm

The Queue: Titles, Heroes, Hearths, and pancakes

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

While there are World of Warcraft and general Blizzard questions in today's Queue, I feel this first question is the most important one of the lot.

@Grizz_Face asked:

How can i get my pancakes to that perfect golden colour?

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Filed under: Analysis / Opinion, The Queue

Last Week in WoW: Nor any drop to drink

This past week has been big on news, but maybe not the news you want. Hearthstone officially launched. Heroes of the Storm opened its technical alpha. Diablo III: Reaper of Souls is on the horizon. Warlords of Draenor is available for pre-order, the purchase of which includes an immediate level 90 character boost. However, there's no sign of a beta. Perhaps it's like a watched pot. If we keep waiting for it to boil over, it won't even simmer.

We have no server maintenance today, only rolling restarts, but let's get caught up on everything that happened last week anyway.

Most popular posts of the last week

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Filed under: News items

Heroes of the Storm: Falstad

Editor's Note: Heroes of the Storm is currently in a technical alpha phase. All information contained within is subject to change.

My experience playing games in Heroes of the Storm's genre is limited. I've played a few rounds of League of Legends. That's it. When I opened Heroes for the first time, I relied on my knowledge that ranged classes tend to be a safer choice for the inexperienced. In the opening week of the Heroes alpha, the ranged options available for free were Raynor, Gazlowe, and Falstad. The tutorial gave me a taste for Raynor, so I gave Falstad a shot -- a choice I do not regret. I've since tried all of the free characters and Falstad remains my favorite.

Falstad is labeled a Ranged Assassin. He isn't built to tank. He's built to get his licks in and keep moving.

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Filed under: Analysis / Opinion, Heroes of the Storm

The Queue: Heroing up a storm

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

I got into the Heroes of the Storm technical alpha over the weekend. As you might expect, I spent most of the weekend playing it. I dig it.

Dana asked:

I am between subs at the moment. I earned the Hearthstone Steed the other night. Do I have to resub by a certain time to claim it before I loose it or will it just be waiting until I resub later? Thanks!

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Filed under: Analysis / Opinion, The Queue

Breakfast Topic: Do you have any MOBA experience?

For those unfamiliar, Heroes of the Storm belongs to the genre that's been referred to as MOBA -- Multiplayer Online Battle Arena. Valve calls its Dota 2 an ARTS, an Action Real Time Strategy, but since they're the only game that uses ARTS, let's stick with MOBA. I don't have much history with this genre of games and for good reason: I'm not a very competitive person. When I try to be competitive, I turn into a raging maniac and I'm not fan of being that guy. Unfortunately for me, MOBAs are an extremely competitive genre. I played two rounds in League of Legends a couple years back and decided to never touch it again. Heroes of the Storm's technical alpha has pulled me in due to its co-op mode, allowing you to play with a team of human players against a team of AI players. Having a strong co-op mode available might make me rage less when I take my chances at PVP.

I'm curious how many of you have tried a MOBA before, whether it be League of Legends, Dota 2, the original Defense of the Ancients mode in Warcraft III, or something else in the genre. Are you a MOBA veteran? Never touched one? Touched one but didn't like it? Whichever camp you fall in, are you going to try Heroes of the Storm when you get the chance?

Filed under: Breakfast Topics

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