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Posts with tag heroic dungeon

A guide to BC pre-raid goals and how to achieve them


I'm a little compulsive about finishing every quest in a zone. Ok, ok, I'm certifiably compulsive about it. I love exploring all the various corners of a zone and learning their dangers and rewards. Because of this, I barely got through half of the Outlands solo content before I hit L70. After thoroughly enjoying Hellfire Peninsula, Zangarmarsh, Terokkar Forest and having just a taste of Nagrand and Blade's Edge, I hit the level cap. Why should I continue?

Starryknight of the Executus server has an excellent answer: completing every Outland quest and running through every dungeon will net you the 5,000 gold for your epic mount, gain the necessary reputation to access later parts of the game and get you keyed for both the Heroic dungeons and Karahzhan. Essentially, you will be ready to jump into the raiding game, if you so desire.

To achieve this, he wrote up a general guide on what to do in every Outland zone with links to more specific information about the quest chains for each area. For me, this is what I needed to push on and continue exploring the wonders that Warcraft still has to offer for people already at the level cap. Even if you don't intend to raid, the goal of buying an epic mount is reward enough. Check it out, it may be what you are looking for to refocus your goals in the game if you find your motivation has flagged.

Filed under: The Burning Crusade, Leveling, Guides, Making money

For great (Badge of) Justice!

The other night my guild stepped into a heroic instance for the first time. Now this isn't great news for those of you who already spend your weekend nights huggling Gruul, but it's a great accomplishment for us. Since we all have the Coilfang Resevoir key we started with Slave Pens, and I must say it was a joy to have challenge in that instance again.

It felt like I had been given the instance back, as it were. If I were to walk into Slave Pens at the normal level I would feel little interest since it's tuned for 62-64. I finally understand the method behind the heroic dungeon concept, to allow level 70 players to have fun going to those dungeons again. But what I'd really like is heroic dungeon settings for the old instances in Azeroth. Can you imagine what Van Cleef would be like at level 70? It makes me giddy just to think of it.

We only got as far as the first boss, and then the trash beat us to a complete pulp before exhaustion forced us to quit. I really was surprised how the tides shift with heroics. I have a hard time reconciling trash mobs who are impossible to kill and bosses who are manageable. Either way I am excited to have such a novel experience added to our game play. Whoever came up with the concept of heroic dungeons was brilliant. I have my first Badge of Justice, now. Only 112 to go.

Filed under: Analysis / Opinion, Instances

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