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Posts with tag high-elves

Know Your Lore, TFH Edition: The naaru are a menace that must be destroyed

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
A soothing light fills you as you approach the naaru. Slow musical chimes echo within your mind and though a word is not uttered, you feel an assurance of safety.

They glimmer with the purity of the Light, and their very presence fills one with a warm, calm feeling of inner peace. They also teach the ways of the Light -- the draenei would not be paladins were it not for these mysterious creature's intervention. In fact, the benevolent naaru came to Velen in a vision when his world was at its darkest hour, offering him hope, salvation, escape ... and the knowledge that there was a far larger battle out there, one that had yet to come to pass.

Kil'jaeden and Archimonde eagerly agreed to follow and serve Sargeras, becoming the highest-ranked members of the Burning Legion. As for Velen, he took the worried, the lost, the concerned draenei with him and fled, pledging his servitude to the naaru and their righteous cause. Two causes, one outwardly and easily identifiable as evil -- and the other, far more sinister and wicked than anything the Burning Legion could ever hope to achieve.

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on what is to come. These speculations are merely theories and should not be taken as fact or official lore.

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Filed under: Lore, Know your Lore

Know Your Lore: The Troll Wars

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

The past is prologue.
Melodramatic, perhaps, but it bears stating. The world of Azeroth, known to us for the three most recent wars, has in fact seen many -- the War of the Ancients, the War of the Shifting Sands, the war between the ancient troll empires and the aqir. One of these wars went far to set the stage for the First and Second Wars by creating, in effect, three of the major players in those conflicts. Without the Troll Wars, there would today be no Silvermoon, no human nations (and thus no Forsaken), and the troll nation of Zul'Aman would rule all of northern Lordaeron, perhaps all the way south to Khaz Modan.

The Troll Wars were named by their victors. To the trolls of Zul'Aman, they never really ended. Pushed back by the elves of Quel'Thalas and their human allies, the once-great northern troll empire receded but never actually died. Technically, even after repeated raids by outsiders, the Amani still hold onto their ancestral home. But all around it, the direct descendants (barely two elven generations) of their conquerors hold the Ghostlands, forests scarred by the Scourge during the Third War. War seems to never leave the gates of the troll kingdoms.

However, to be fair, it's not as if the trolls are shy about warring on others, either.

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Filed under: Analysis / Opinion, Lore, Know your Lore

Know Your Lore: Elven evolution


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

I love reading the comments on KYL. Sometimes you guys have some really great ideas, and sometimes you guys know just where to poke a hole in whatever fanciful theory I've got out for discussion -- but by and large, it's just nice to see people asking questions and thinking. The bonus to having comments, however, is that I can see where people are confused and put together something to straighten it all out. The subject today is elven evolution -- the difference between the night elves, blood elves, high elves, Highborne, Shen'dralar, quel'dorei, sin'dorei and all those other terms thrown out there that make the simple process of figuring out where all those elves originated incredibly confusing. Elven evolution is fairly straightforward; it's just the extra terminology that throws people.

All elven ancestry starts with the kaldorei, which means "children of the stars" in their native tongue. These guys are night elves, and they are the first elves that ever existed and the elves from which all elven ancestry on Azeroth originates. Don't think of them exactly the same as the night elves we can play in Warcraft today, but as a slightly older version, though they looked virtually the same. Malfurion, Illidan, Tyrande, Azshara ... All of these elves were descendants of the original kaldorei.

Where the kaldorei came from is up in the air, though there are multiple theories. The night elves believe that the kaldorei were originally their own race, a primitive group of nomadic, nocturnal creatures who settled by the Well of Eternity and were blessed by Elune, transformed and subsequently adopting the name kaldorei. Ancient troll legends suggest that those nomads who settled by the Well of Eternity were actually trolls that were turned into the first kaldorei. This is where the crux of that argument about the elves' origins stems from. The elves believe that the primitive group of nomads were simply early elves who hadn't evolved into "proper" elves yet, and the trolls believe that the primitive group of nomads were actually primitive trolls who split off from the Amani Empire.

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Filed under: Lore, Know your Lore

Know Your Lore: Quel'delar, the Sister Blade


Welcome back to Know Your Lore, WoW.com's column about the story behind the game we all play.

A featured questline in Patch 3.3, the story of Quel'delar is available to any player who attains the Battered Hilt, which can drop from any mob in the Icecrown Citadel 5-man dungeons. But what's the story behind this ancient and powerful weapon?

Long ago, the night elves and the five Dragonflights worked together with great ceremony to forge a set of incredibly powerful prismatic swords, intended to be the first line of defense against any evil that would challenge the races of Azeroth: Quel'serrar, the High Blade, and Quel'delar, the Sister Blade.

Quel'serrar was gifted to the night elves, but ultimately nearly destroyed. For thousands of years it remained partially intact with the Shen'dralar of Eldre'thalas, who anticipated that one day it'd be possible to reforge the blade. Only recently did this occur, with heroes reforging the blade in the flames and black heart of Onyxia, broodmother of the Black Dragonflight. The blade's triumphant return to its full glory brought great joy to the night elves, who thought the blade lost forever.

Its sister blade, however, followed a different path.

This writeup contains spoilers from the Quel'delar questline and should be avoided if you want to be surprised when Patch 3.3 launches.

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Filed under: Know your Lore

Ask a Lore Nerd: Looking to the future


Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.

This week I have a special request: I want any questions you might have about potential future expansions. Any questions at all are welcome, but I'm on a speculation kick recently, so next week's column will probably focus on the future and then we'lll be back to our regular deal after that. So no matter whether you think the Maelstrom could be next or something else entirely, ask!

Mark asked...


"Any chance that the Vrykul will be a playable race in a future expansion?"

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Filed under: Analysis / Opinion, Lore, Ask a Lore Nerd

The Queue: I'm back. It's me, DP.


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Today I am pleased to announce something even bigger than a new WoW expansion. In fact, it has nothing to do with WoW at all, but it's still something every single person reading this blog will want to know about. It's something that will bring excitement to all of our lives. Our inner children will burst forth in joy at this announcement. This is something that's 17 years in the making, folks. That's probably longer than some of you have been alive.

Yes, that's right. Don't Copy That Floppy is getting a sequel.

Naix asked...


"Will we ever see each faction get their own special class again like the Paladin and Shaman?"

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Filed under: Analysis / Opinion, The Queue

Breakfast Topic: The next Warcraft comic book hero

So I posted a couple days ago about the new Death Knight manga starring the Human Death Knight Thassarian, and it sparked some interesting conversation in the comments. Namely, people started talking about the type of hero they'd like to see in the Warcraft comics. Some complained that the Horde wasn't getting enough representation, some wanted specific races to get the spotlight. I thought it was at least fun to think about, so I thought I'd ask the question straight up: Who would you like to see get front billing in a Warcraft comic storyline or graphic novel?

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Filed under: Horde, Alliance, Breakfast Topics, Blood Elves, Lore, Comics

The Queue: High Elves, great race or greatest race?


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.
I have to admit, there were one idea brought up in the comments yesterday that I'm completely in support of: Kael'thas returning as a Lich. Hell. Yes. Not aligned with the Scourge, but self-fueled and up to his own machinations again. Kael'thas has been one of my favorite villains, watching his fall into desperation through WCIII and The Burning Crusade. Lich Kael would own so hard.

That's enough of that, though. On with the questions!

Leprakahn asked...

I remember reading during Wrath beta that at the end of inscription scribes were going to get a 7th glyph slot, what happened to that? Did it get scrapped completely or will it come with a later patch?

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Filed under: Tauren, Analysis / Opinion, Mounts, Wrath of the Lich King, Inscription, The Queue

Ask A Beta Tester: AABT's greatest hits, part 1


Yep, we've shocked the ol' column back to gasping life. The good kind of reanimation, though, not the kind you're probably killing in Northrend.

Wow, this took ages. We got a lot of standout questions while doing Ask A Beta Tester, and I went through all of them trying to pick out the best, funniest, most helpful, or most unintentionally prescient among them. To be perfectly frank, we had so many that I started splitting them into separate articles. I've eliminated the questions that I expect readers will probably have answered for themselves at this point (e.g. Death Knight starting faction reputation) but kept all of the questions that I'm pretty sure are still relevant to the first week of gameplay in Wrath. I've also made a few additions and updates based on what we saw both in the beta and now on the live realms. I hope you guys enjoy reading these as much as we did answering them.

I'm going to start off with the earliest series of questions that Elizabeth Harper and Alex Ziebart took in July and August. To round out the rest of AABT's best in the next few days, we'll keep moving through August, September, October, and up to the very end of AABT.

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Filed under: Analysis / Opinion, Expansions, Leveling, Factions, Classes, Making money, Wrath of the Lich King

Ask a Beta Tester: The mystery of Crystalsong and other things

I showed you the Alliance airship on yesterday's Ask a Beta Tester, now you get to see the Horde version! And now that that's out of the way, let's start with a couple of questions from Aerei...

I've got possibly the most important question ever asked in this column! Are we going to see NPCs rocking the new hairstyles now available? I don't think it's fair only PCs should get them.

Yep! You'll spot the new hairstyles on NPCs here and there. Not super often yet, but you definitely see them. A lot of the guards in the Argent Crusade camp are rockin' the new styles. They're very progressive!

Also, if Dalaran gets mage trainers because it's the mage city, how come Shattrath doesn't have paladin trainers? Huh?

Because Shattrath sucks.

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Filed under: Analysis / Opinion, Expansions, Wrath of the Lich King

All the World's a Stage: So you want to be a blood elf

This installment of All the World's a Stage is the tenth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself.

One look at the blood elves and you might think "arrogant pop star," but their story entails much more suffering and tragedy than is at first evident. Like so many in the World of Warcraft, they have very nearly lost everything that was important to them, and more than once their entire way of life has been upset, turned around, and set in an entirely new direction. They are at once brilliant and desperate, beautiful and woefully flawed, addicted to evil magic and yet not yet beyond hope of redemption.

The blood elves are the descendants of the original "Highborne" of the night elves 10,000 years before the setting of World of Warcraft, who used to follow Queen Azshara and studied the arcane magical energies flowing through the Well of Eternity. Following the "War of the Ancients," (discussed in the article on night elves), most of their peers at the time observed that arcane energies tended to attract evil demons from the darkest dimensions in the universe, and thought the world would be better off without it. The Highborne who survived that war had gotten very used to the power of arcane magic coursing through their bodies, however, and they suffered from serious magical withdrawal when those energies were no longer available to them. From their point of view, it was cowardly not to try again, to simply conceal themselves from the demons rather than to give up arcane magic entirely. Their addiction and powerlessness made them desperate enough to turn to violence, though they were no match for the new rulers of the night elf people.

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Filed under: Horde, Blood Elves, Lore, Guides, RP, All the World's a Stage (Roleplaying)

Breakfast Topic: Does the levity mess up the lore?

Warning: Wrath spoilers ahead!

Blizzard's pretty good at Lore when they want to be, with the whole 2.4 storyline, the Battle of Ahn'Qiraj, and many epic storylines promising to come out of Northrend. At the same time, they also have their own offbeat brand of humor that is never far gone from their design philosophy, and it shows up in their stories too.

Sometimes it serves them well and adds a bit of levity, but other time, it seems to take on a life of its own, a life that can strangle what could have otherwise been something compelling and interesting. Zul'Aman is perhaps the most pertinent example. What could have been the last attempt of the Farstriders to shut down the troll menace threatening their people, what could have been a revival of the Troll killing tradition of the Arathi, or an examination of the High Elves who stayed loyal to the Alliance but still hate the Amani, instead turned into a cheap redneck treasure hunt. It killed much of the allure of the zone and turned what could have been a epic struggle against a former hero of the Horde into a run of the mill bunny bashing session.

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Filed under: Analysis / Opinion, Virtual selves, Breakfast Topics, Lore, RP, Wrath of the Lich King

Ask a Beta Tester: The Argent Crusade

It's that time again, ladies and gents. Alex here with today's round of answers to your Wrath Beta questions. Keep the questions coming, and we'll keep answering. To everyone that asked about Arena points: We don't know anything about that yet, and Blizzard doesn't either. As soon as they know, we'll know, and then you'll know.

Gurluas
asks...

How many high elves are there in Wrath, and what are their role now that they have thier own faction?

The High Elves actually have a pretty strong presence, which I'm rather excited about. The High Elves (and Blood Elves to a much lesser extent) are one of my favorite Warcraft races, and it makes me sad I can't play one. Alliance FTW. Dalaran, first of all, is packed full of them. Most of them are under the banner of the Silver Covenant, an Alliance-aligned faction of High Elves that aren't too happy about the Blood Elves being given a sizable section of Dalaran.

There are also High Elves scattered throughout the Alliance forces in Northrend. There are a few of them in the 7th Legion (no, they're not all High Elves), the Argent Crusade, and just the Alliance forces overall. The fellow in charge of the Alliance contingent helping the Red Dragonflight at the Red Dragonshrine is a High Elf. He's a total badass, by the way. Check him out up there. Ashkandi is Draconic for Awesome.

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Filed under: Analysis / Opinion, Expansions, Lore, Wrath of the Lich King

Neutral Factions: An idea whose time has passed

Yeah, I know we were killing each other yesterday, but uh... hey! Let's all get along now!

Neutrality in factions started with the Steamwheedle Cartel and only got worse. It seems that once you get to the level cap, most of the intense rivalry between the factions, at least as expressed in the PvE game, peter off to nothing. Almost every faction accepts both Horde and Alliance fighters. In Burning Crusade, they even share the same capital, and it looks like that will be happening again in WoTLK with Dalaran -- despite that fact that, 50 levels earlier, the Horde utterly devastated Dalaran's holdings in Silverpine Forest and Hillsbrad.

The general argument for this change is that at higher levels, most people learn to put aside their differences and fight the greater challenges that threaten to wipe both sides out. My problem with that line of reasoning is that up until the end game, what we're trying to wipe out is each other.

In the Ghostlands, the Night Elves are involved in extensive operations to attack the Blood Elves. In Ashenvale, the Horde is constantly attacking the Night Elves, including setting up spy posts and killing their animal companions. In the southern Barrens, the Dwarves are willing to wipe out the Tauren to set up their excavations. In Lordaeron, the Forsaken have the stated intent of wiping out the alliance, devastating one settlement and even making a preliminary attack against Southshore.

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Filed under: Horde, Alliance, Analysis / Opinion, PvP, Instances, Quests, Expansions, Factions, Battlegrounds

Ask a Lore Nerd: The swirling vortex of death


Welcome to Ask a Lore Nerd, the column that answers your questions about the story and lore of the Warcraft universe. Click the Comments link below, ask your question, and blogger/columnist Alex Ziebart will answer you in a future installment!

Terrant asks...

I have questions about Kalimdor. How aware were the Alliance races of the continent before the events of Warcraft III? Was it completely unknown, known but unexplored, or frequented by the adventurous? The only Alliance settlement seems to be the recent Theramore, but at the same time, the goblins' trading network and cities seem to be well-established, so you'd think word of the continent must have gotten around. And there are pirate organizations that include humans and dwarves on the continent, too.

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Filed under: Analysis / Opinion, Lore, Ask a Lore Nerd

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