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Posts with tag high-inquisitor-whitemane

Heroic Dungeon Bosses in 5 seconds

Heroic Dungeon Bosses in 5 seconds
Oh god, oh god, oh god... That really is a giant bug. So, there you are in the Gate of the Setting Sun heroic, on your first run, and a really giant bug comes smashing through the walls. A really giant bug. Really giant. Ugh.

You don't want to have to think on your feet, you don't want to have to explain tactics to the panda gently rocking in the corner, or the blood elf running in circles screaming "I can feel them crawling in my hair!" What you need is some five second explanations to copy and paste into chat, that your party can read and execute.

And it's OK, WoW Insider is here to help. We've totally stopped freaking out about the giant bug. If you're wondering where the heroic versions of the leveling dungeons feature in this guide, they don't. They're almost exactly the same as the leveling dungeons, for bosses in 5 seconds purposes!

Gate of the Setting Sun

Striker Ga'Dok: Don't stand in the green. Healers watch for Prey Time and Impaling Strike. His two strafing runs create a wide strip of death from one side to the other. Stay in corners. Tank adds.

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Filed under: Mists of Pandaria

Mists of Pandaria: Dungeons and challenge mode

Mists of Pandaria will launch with nine heroic dungeons, four of which were previewed to one extent or another at last week's press event: Temple of the Jade Serpent, the Stormstout Brewery, the updated Scholomance, and the updated Scarlet Monastery.

Temple of the Jade Serpent

Blizzard is taking a new approach with its introductory dungeon of the expansion. Rather than starting you off in instances that are entirely secondary to the expansion's story arc and saving the dungeons that tie closest to the plot of the expansion for the level cap, the very first dungeon you run in Mists of Pandaria will set the story's tone. The Temple of the Jade Serpent will display the expansion's villainy right up front.

The sha, as you've heard by now, are the core external villains in the land of Pandaria. They are the manifestation of negative emotion. The Temple of the Jade Serpent will be your introduction to the sha. The Temple is where, once upon a time, an old emperor of Pandaria beat down the Sha of Doubt and saved the entire empire. Unfortunately, the war that the Horde and the Alliance have brought to Pandaria's shores has rekindled the Sha of Doubt and the temple has fallen under its influence.

We did get to tackle the Temple hands-on at the press event, so we can provide a few concrete details about the bosses within and their abilities.

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Filed under: News items, Mists of Pandaria

How to transmogrify your clothie into High Inquisitor Whitemane

I don't like to assume that I know much in this world, but when it comes to World of Warcraft there is one thing that I am truly certain of: People really like High Inquisitor Whitemane.

I guess it's hard for anyone to miss though. Since vanilla WoW, I've been reading comments about the High Inquisitor in almost every cathedral PUG I've ever run. "This is my favorite boss in the game," or "I love this fight," they say. When I flip through fan art galleries, it feels like I can't go through 10 pictures without one of them being of her. Plus, have you ever been to a BlizzCon? I've attended three, and every time, I've seen more than a few girls cosplaying as her.

And who knows why? Maybe it's because we all love Scarlet Monastery. Maybe it's the Sephiroth-effect (white hair + villain = fans). Whatever it is, this relatively minor character commands a huge fan base among players. Because of that, I'm going to show you how to make your character look like her with transmogrification.

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Filed under: Transmogrification

Know Your Lore: Scarlet Monastery revisited

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Number three on the list of Top 10 Lore Developments of 2011 was the subject of progressive instance lore -- the idea that an instance could change over time. We've had a few different examples of this over the past year; Cataclysm launched with heroic versions of both Deadmines and Shadowfang Keep, each with different, new bosses and a full-out story for why these new bosses were present. This was a surprise to those who were simply expecting level 85 versions of the old bosses -- but the new bosses and mechanics were well received.

In addition, 2011 saw the introduction of patch 4.1, in which both Zul'Gurub and Zul'Aman were treated to makeovers and presented as 5-man heroics instead of the raids they used to be. Again, these changes were made along with story developments that explained them fully, with a new quest line and a patch cinematic thrown in, to boot. Though the dungeons themselves were incredibly difficult, the story of the rise of the Zandalar Empire and the conflicts with Vol'jin is gripping and still isn't finished being told. But all of this leads to one simple question.

What exactly will we see in heroic Scarlet Monastery?

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Filed under: Lore, Know your Lore

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