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Posts with tag high-population

Do we need a cross-realm Auction House?

Do we need a crossrealm Auction House
I live on a dying server. It's not quite dead, but it's slowly withering away. I'm not sure what happened, exactly, but I have an idea of when -- at the beginning of Wrath of the Lich King, Dalaran was packed. By the end of the expansion, there were far fewer people running around. Orgrimmar in Cataclysm was a quiet place to be, and in Mists, the Horde shrine is populated by a few handful of players. As I said, I don't know what happened, but for some reason the masses that were on my server when I rolled there in Burning Crusade have all but evaporated.

On the one hand, it makes Pandaria a pretty quiet, idyllic place to be. There's hardly any competition for rare spawns, and you don't really have to compete with anyone for quest mobs or ore nodes or herbs, either. There's hardly any drama on the server, by and large because there really aren't enough people around to generate it. Sure, there are a few jerks, but it seems like everyone on the realm is generally relaxed and well-behaved -- as long as you stay out of Trade Chat.

On the other hand, it makes trying to buy or sell anything on the auction house an absolute nightmare.

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Filed under: Analysis / Opinion, Economy, Mists of Pandaria

Blizzard offering some free realm transfers in the US

Blizzard offering free character transfers
If you are on a server with a long queue, you may be able to transfer to another server for free. Blizzard has announced that characters on eight high population servers can migrate at this time. Each transfer is to a specific realm (or two) similar to the original -- you cannot choose the realm.

Guilds can transfer over together if the GM purchases a Guild Master Realm Transfer to the destination server first. All of the remaining migrations will be free.

Note: Once the destination servers fill up, the free transfers will end for that server.

The full post from Bashiok with complete details is after the break.

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Filed under: News items

How to make gold when your competition is camping the AH

Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen and Fox Van Allen aim to show you how to make money on the Auction House. Check out Fox and Basil's reboot of Call To Auction, and email Basil with your questions, comments, or hate mail!

Making gold with heavy competition is hard. I get comments on my articles all the time about how my ideas don't work on some high-population, high-competition realm. There's an implicit (and sometimes outright stated) disclaimer that any advice you'll find here is general and may not apply to your realm.

It's time to talk about what to do when you're always being redirected back to these weasel words. If your server really is so competitive that you can't make any normal strategies work, what can you do?

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Filed under: Gold Capped

Ever-enlarging WoW realms spell continued success

In a forum post about the ultimate downfall of WoW, Drysc pops in to explain that WoW still has a long lifespan ahead of it. People who say that the lack of new servers proves there are fewer and fewer new players in the game are missing the big picture. Back before The Burning Crusade was launched, Blizzard did a series of server upgrades that left each realm down for a few days. At the time, they said this was to make things ready for the expansion, but little did we know it would be to such an extent.

Apparently these upgrades allowed Blizzard to keep pushing the maximum realm population up all this time, as more and more players joined the game. There are some relatively "low" population realms, of course, but only in comparison to the new much-increased maximum limit. As Drysc says, "aside from literally a handful of realms (I could count them on one hand), every other realm has a population that would have been considered high to overpopulated before the launch of Burning Crusade." Only recently have certain realms become truly crowded enough to merit free transfers to other realms.

People always like to talk about the eventual downfall of the strongest player in any arena, but the steady growth Drysc is talking about continues, it looks like WoW will be the biggest 800-pound gorilla in the MMO jungle for a good long time to come.

Filed under: Realm News, Odds and ends

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