A week or so ago, while I was planning out this series of posts about tanking in Cataclysm, our old friend (well, okay, I've never met nor spoken to him) Ghostcrawler (lead systems designer) had some interesting things to say about the current state of hit and expertise for tanks. I wasn't able to immediately address them because I'd already written out what would be published, and so I had to wait until this column to talk about the history of hit and expertise for tanks in previous expansions and what the current state of the art is.
As warriors, we've been grappling with hit and expertise for years now. Why, you may ask, are they suddenly less viable for tanks than they were during Wrath? Well, believe it or not, hit and expertise have become less compelling for tanks entirely because of two big quality of life changes for tanks: the removal of parry hasting and taunt miss chance.