Changes coming to Paladins in patch 3.1

- Blessing of Kings – this spell is now a base ability trainable by all paladins.
Filed under: Paladin, Patches, Analysis / Opinion

Filed under: Paladin, Patches, Analysis / Opinion

Filed under: Paladin, Patches, Analysis / Opinion, Guides, Talents, Wrath of the Lich King

Filed under: Paladin, Patches, Analysis / Opinion, Expansions, Wrath of the Lich King
We've known for a while that the developers have wanted to remove crushing blows, but now it looks like they're starting the process for good: Ghostcrawler has confirmed that crushing blows will now occur only when a mob is 4 levels above you, rather than 3. Since "Boss" mobs are automatically 3 levels above the max level, that means that if you're running level appropriate content, you should no longer have to worry about crushing blows at all.
As Ghostcrawler explains it, crushing blows were originally meant to discourage you from attacking high level mobs and to make bosses more challenging. Now, they serve only the former purpose, and Blizzard is working on other ways to make bosses challenging without making them so random.
Filed under: Druid, Paladin, Warrior, Analysis / Opinion, Instances, Expansions, Raiding, Bosses, Death Knight, Wrath of the Lich King
So how do you design Diablo 3 anyway? Bargain Bin Reviews has an idea -- just retrofit World of Warcraft. Shift talent points to spells, decrease enemy health and damage and increase the number of enemies by a factor of 10 or so, do away with healing spells and tanking, and you're essentially done. It's a bit silly and a bit tongue in cheek, yes, but it also brings up a good point. In the end, WoW is probably influenced by Diablo 2 as much as it is by Warcraft 3, if not more.
Filed under: Analysis / Opinion, Odds and ends, Blizzard

Filed under: Paladin, Build Shop

Filed under: Paladin, Analysis / Opinion, (Paladin) The Light and How to Swing It
| Event | Date |
|---|---|
| Call to Arms: Isle of Conquest | 5/14 - 5/16 |
| Call to Arms: Alterac Valley | 5/17 - 5/20 |
| Call to Arms: The Battle for Gilneas | 5/21 - 5/23 |
| Call to Arms: Warsong Gulch | 5/24 - 5/27 |
| Call to Arms: Twin Peaks | 5/28 - 5/30 |
| Call to Arms: Strand of the Ancients | 5/31 - 6/3 |
| Darkmoon Faire | 6/2 - 6/9 |
| Call to Arms: Silvershard Mines | 6/4 - 6/6 |
| Call to Arms: Temple of Kotmogu | 6/11 - 6/13 |
| Call to Arms: Arathi Basin | 6/18 - 6/20 |
| Midsummer Fire Festival | 6/21 - 7/5 |
| Call to Arms: Eye of the Storm | 6/25 - 6/27 |
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