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Posts with tag honor-among-thieves

Encrypted Text: The subtlety experiment

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions, or hate mail if you play subtlety.

Over the past few years, I've been accused of playing favorites with the rogue specs. During Wrath, I was characterized more than once as the ArP-mongering combat rogue who neglected Mutilate builds. In Cataclysm, I'm supposedly the devoted assassin who never gives combat or subtlety a fair shake. The truth is that I don't care what spec I'm playing, and I'll play whatever gives me the best results.

I played Mut/Prep, HARP, and even pure subtlety in the arena during The Burning Crusade. I've raided extensively as both combat and assassination, and I've leveled my rogues (plural) with each of the three specs, as well. I frequently swap specs. I love combat for solo PVE play, while subtlety holds a special place in my heart for ganking and world PVP. I currently raid as assassination simply because it's how I get the best results. I'm not alone in this philosophy, as most rogues will do whatever it takes, including a respec, to get the most out of their characters.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Breaking subtlety's cipher

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. If you're looking for information on patch 4.1's rogue changes, take a look at my previous writeup.

I spent the majority of my time during The Burning Crusade as a subtlety rogue. Hemorrhage provided me with the damage I needed to crush anyone wearing cloth. Shadowstep allowed me to keep up with even the most slippery druids. The shadows were my ally, and I Cheated Death more than once. The Mutilate build that rules today's raids was still in its infancy, while combat was the only viable raiding spec. Even then, subtlety couldn't hope to compete, and our only purpose was to slaughter the opposing faction with stealth and grace.

On the timeline of WoW, subtlety did enjoy one blip in the PvE spotlight. During the early months of Wrath, a bug with Honor Among Thieves made subtlety rogues the best DPS class in the game, at least when stacked in a raid environment. Once the loophole was closed, the spec was relegated back to its PvP-only jail cell. Cataclysm was heralded as the new age of True Balance, with every spec getting a slice of the DPS pie. Unsurprisingly, the rogue utility spec of subtlety is still falling behind (along with frost mages, our old rivals for the bottom spot). The meters can be deceiving though, as subtlety is nowhere near as limp and lifeless in a raid as it once was. There's talk of high-end rogues even choosing to play subtlety. The whispers of the dead spec's long-waited return have been spreading through the shadows of the rogue community like a bad rumor.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Answers to your pre-Cataclysm rogue questions


Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any rogue questions you may have, like how to get yourself out of a straightjacket with only your mace.

With just one month remaining until Cataclysm's release, everyone is getting ready for WoW's latest installment. I have been working on refining my leveling builds for my characters, preparing heirloom gear for my upcoming goblin shaman, and solidifying my guild's roster for January's inaugural raids. Cataclysm will be the biggest expansion yet, and there is no lack of work to be done.

Many of you are doing likewise, adapting to the changes introduced in patch 4.0.1 and planning for the future. I have been receiving a ton of great questions via email about best practices moving forward. While some things are still up in the air (like combat's viability), most of the changes are settling down, and we can really start to make plans knowing that it's unlikely we'll see any new major changes.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: The subtlety rogue of tomorrow

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the rogue class. This week, we discuss the future of subtlety rogues.

Last week, Blizzard released the Cataclysm talent preview for rogues. If you read my coverage of the changes, you noticed that I mentioned that Master of Deception is missing from the subtlety tree. While I praised the change due to the removal of the frankly dumb mechanic of stealth levels, many rogues were worried that this meant all rogues would be left with simply basic stealth and we'd be sitting ducks against any competent opponent. Luckily, Lead Systems Designer Ghostcrawler chimed in on the issue, and informed us that all rogues would gain the benefits of Master of Deception, and for free.

It's clear from looking at the previewed talent trees that Blizzard's design intent is to try to give each rogue tree some PvP viability. By removing three filler points that any rogue serious about PvP was forced to take, they allow us to explore other talents deeper in our core trees. Subtlety had the reverse problem, though, where the tree was too PvP focused and didn't have enough damage talents to let it compete in a raid environment. Aside from one broken talent for a few months, sub rogues have been stuck in battlegrounds and arenas in Wrath. The new subtlety tree looks to have several new DPS talents available, but will it be enough to bring this spec back to life?

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Rogue videos from Patch 3.1 PTR

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we look at some of the new animations coming in patch 3.1.

Since the departure of BigRedKitty from our site, we haven't had many new videos for you to watch while idling at work. I decided to step up to fill this gap in programming by FRAPS'ing some of my adventures on the patch 3.1 PTR. With several changes to Rogues in this latest content release, I wanted to stay ahead of the curve by testing the modifications out before they are deployed to live servers.

There were reports of new animations for several spells, as well as moves that had been changed mechanically. Catching any bugs that had slipped through QA was also a top priority. I copied my Rogue over to the PvP PTR realm and started shooting, and the results of that labor follow after the cut. A few caveats: all videos were shot without UI addons or keybindings, and so I do click quite a few of my abilities. I tried out five specs in about 30 minutes, and so my action bars are also disheveled. That said, let's review the videos.

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Filed under: Rogue, Patches, Analysis / Opinion, Bugs, Odds and ends, Features, (Rogue) Encrypted Text

Encrypted Text: Dual specs will make Rogues twice as deadly

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we look at the upcoming dual spec feature and what it means for Rogues.

If you've been keeping tabs on what everyone's favorite crab has been disseminating to the community, you're familiar with the upcoming Dual Spec feature in patch 3.1. In an interview between Nethaera and Ghostcrawler, he goes into all the details of how it is planned to work and what to expect in terms of functionality. There are still a few unknowns, but for the most part it seems like they're ready for us to start testing it on the upcoming PTRs.

Rogues are one of the 4 classes that are considered to be "pure" DPS, as we have no other role to play besides damage dealer. While Mages and Warlocks have very different PvE and PvP specs, for most Rogues it's just choosing between daggers and everything else. So how can we take advantage of this feature to its fullest? Read on for a few ideas I have for the new dual spec system come 3.1.

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Filed under: Rogue, Analysis / Opinion, Features, (Rogue) Encrypted Text

Encrypted Text: Patiently awaiting patch 3.0.8

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we'll discuss the upcoming Rogue changes in patch 3.0.8.

According to the SK-Gaming Top 100, Rogues are doing pretty well. Our fraternity of assassins has a solid hold on the coveted #3 slot, behind the insanely dominant Death Knight / Holy Paladin combination. With Druids and Warriors being as powerful as they were in Seasons 3 and 4, seeing them bring up the bottom of the Top 100 representation is the truest indicator of significant balance changes that Wrath brought with it.

Luckily, I feel that Rogues are far stronger than our 10% representation shows. We are poised to absorb the market share that Paladin and Death Knights will be hemorrhaging when the long-awaited patch 3.0.8 comes to right all the wrongs that this team has committed. Four of the top six classes in the SK-100 are being nerfed significantly, with Rogues being the least affected by these changes. After the cut, I'll cover important changes for Rogues in 3.0.8, as well as a few changes that will alter our top opponents as well.

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Filed under: Rogue, Patches, Bugs, (Rogue) Encrypted Text, Wrath of the Lich King

Encrypted Text: Why rogues now love hunters and other HaT ironies

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we'll discuss how Blizzard is shifting the Rogue paradigm.

Hunters. Does any other class provoke such a strong response of malice from a Rogue? They're not necessarily our counter-class, Warriors fill that role quite nicely (curse you Overpower!). I always think of Hunters as a parallel to us; Rogues at a distance. Regardless of how you classify them, one thing stays the same: Rogues hate Hunters.

The next question would be: but Chase, why do you keep inviting all these Hunters to your Naxxramas raids? At first I wanted to remain nonchalant and pass my decision off as charity. We need someone to soak up all the mail gear that drops. But after constant prodding from my healers as to why I am wasting their infinite talent on mere pets, I had to finally give up the goose. I needed the Hunters to feed my CP addiction. I am just another HaT Rogue stacking the raid to power my Eviscerate engine. We're having an intervention tomorrow. I'm so ashamed.

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Filed under: Rogue, Tricks, Raiding, Talents, (Rogue) Encrypted Text, Wrath of the Lich King

Encrypted Text: Words from the wise

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, an interview with acclaimed Rogue theorycrafter Vulajin.

If you have ever been to the Rogue section of the Elitist Jerks forums, chances are good that you've read one of the amazing posts by Vulajin of Mal'Ganis. His Roguecraft spreadsheet and Rogue PvE DPS discussion thread are amongst my most treasured resources. Still very active in the community, he's been involved in some of the recent work concerning boss crit depression and a possible change in a Rogue's chance to miss.

I had an opportunity this week to sit down with the very intelligent and self-effacing Vulajin and talk about a few different topics, and I wanted to share some of that discourse with you today. We talked a great deal about the current Rogue hotness that is Honor Among Thieves and also concerning the impact that we as players can make upon the design of WoW in the future.

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Filed under: Rogue, Raiding, Classes, Talents, Interviews, (Rogue) Encrypted Text, Wrath of the Lich King

Encrypted Text: Our ancestors would not be proud

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we'll be talking about how Rogue weaponry is changing with the upcoming WotLK expansion.

With a sharpening stone in one hand, he begins to hone the dagger to a fiercely sharp point. Sparks of metal and chunks of dried blood fall from the weapon with each stroke of his trained hand. Once satisfied with his work, the Rogue raises the blade high above his head; the edge catches a ray of the Sun's light and shines with a deadly glow.

The dagger is lowered, and solemnly wrapped in a piece of black mageweave. The assassin hands the dark bundle to his apprentice, who is bowing in reverence. The neophyte takes the gift, and promptly places it in her backpack. Outraged, the elder Rogue demands to know why his student would insult him by not even admiring the gift. She sarcastically replies: "Sorry pops, nobody uses 1.8 speed daggers anymore! Read the patch notes." As she skips off to hunt down a rare panther, the master shakes his head in confusion and shame.

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Filed under: Rogue, Expansions, Features, Raiding, Classes, Buffs, (Rogue) Encrypted Text, Wrath of the Lich King

Encrypted Text: Dough for your cookie cutters

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. In this special 3.0.2 edition of Encrypted Text, we'll be talking about the new talent trees that are coming this Tuesday with the release of the patch.

With 3.0.2 right around the corner, all three of our precious talent trees are about to get shaken up. Talents are getting moved around, point costs are travelling in both directions, and a lot of rebalancing is taking place. Blizzard has been removing bloat from certain areas, and also adding some very cool new abilities for our class.

With all these changes, it can be hard to see the forest for the trees. (Get it? Talent trees? Haha!) For a detailed analysis of all the changes, I recommend reading the patch notes. I am going to give my readers (you) exactly what a busy Rogue wants: what's nerfed, what's buffed, what's good when the dust settles?

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Filed under: Rogue, Patches, PvP, Raiding, Talents, Buffs, (Rogue) Encrypted Text

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