Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag hot-fix

Patch 5.1 hotfixes for January 8

Blizzard has released a few small hotfixes that went in place this last Tuesday, January 8. And while we're just hearing about them now, indications are that they are active on the live servers at this time.

Notable is the Vengeance/Attack Power hotfix that counters the extreme level 80 soloing done by a resourceful paladin.

The full list is as follows:

Blizzard Entertainment
January 8

General
  • Attack Power gained from Vengeance is now capped at the player's maximum health.

Quests
  • Commander Oxheart in Townlong Steppes will now sell Crystallized Dread, Crystallized Terror, Crystallized Horror, and Eye of the Black Prince for gold to players that have completed the appropriate quest lines.
  • Completing "Heart of the Alliance" or "A Gathering Storm" will no longer sometimes cause players to be phased incorrectly.

Dungeons, Raids & Scenarios

Mogu'shan Vaults
  • Feng the Accursed now correctly has a chance to drop Fan of Fiery Winds and Feng's Ring of Dreams in the 10 player Heroic mode version of the encounter.



Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: News items

Patch 5.1 hotfixes for December 3, Valor drop amount increased

Another round of patch 5.1 hotfixes hit the ... Streets ... tonight. The amount of valor points dropped from raid bosses will increase from the current 25 points to 40 points. Noteworthy in this increase is a specific tweet from Ghostcrawler, clarifying earlier remarks:


This means that when the raids reset tomorrow (Tuesday), everyone will get the enjoy the higher valor drop rate. The changes are not taking place today, because as Ghostcrawler puts it: "There was some concern of causing ill will among people who had already finished raiding for the week."

As far as why the change happened, Ghostcrawler says:


Warlocks, paladins, and monks also received minor changes. The full notes after the break.

Read more →

Filed under: News items

Patch 5.0.5 hotfixes for November 20

Patch 505 hotfixes for November 20
A new batch of hotfixes has hit the servers, and several issues with LFR have been tweaked and adjusted. Several encounters have also been adjusted for difficulty level, which should be a relief to LFR players. In addition, there have been a few tweaks to world bosses, and one mob in particular is no longer able to become an actual mob of creatures.
  • Alliance players, I'm sorry but Teng Applebloom has lost the secrets of cloning technology.
  • In the Heart of Fear, the Raid Finder version of Grand Empress Shek'zeer has been adjusted to be a more appropriate difficulty level. Amber-shaper Un'sok has also been tweaked.
  • The issue that sometimes caused Alani to despawn after being pulled with a Sky Crystal has been fixed.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

Patch 5.0.5 hotfixes for November 12

Late last night the realms had a hotfix applied, yet another in a long line of patch 5.0.5 live changes. These changes do not fix the various things that can be modified only with a client side patch, and they're not indicative of patch 5.1 dropping (or not dropping) anytime soon.

Some of the highlights from these hotfixes:
  • Fixed an issue with the way that Glyph of Jab could interact with various weapons.
  • In the Raid Finder version of [the] encounter, Garalon's Fury ability will now stack 5 times with a 15 second duration, and Pungency now stacks 20 times.
  • In the Raid Finder version of [the] encounter, Garalon will not enter combat until a player enters one of the visible circles surrounding his body or legs, or performs a hostile action.
  • Highly Explosive Yaungol Oil no longer deals damage to hostile players.
The full list after the break.

Read more →

Filed under: News items

Patch 5.0.5 hotfixes for October 25

Last night another round of hot fixes for patch 5.0.5 was deployed across all the realms. Notably in this round:
  • The amount of valor you get from doing everything except raid bosses was increased. Scenarios are included in this, so it should give some more incentive to run them.
  • Raid Finder iLevels are once again being calculated correctly.
  • Sra'vess Island elite mobs now are awarded as a kill to everyone fighting them.
Check out the patch 5.1 PTR patch notes to see the larger changes that are in store for the game soon. These hot fixes have been centering around more immediate quality of life and bug fixes than anything else, so it shouldn't be indicative of Blizzard not fixing some of the larger problems -- just that those larger issues need a full patch to be solved.

The full hot fixes after the break.

Read more →

Filed under: News items

Patch 4.3.2 hotfixes for Feb. 2, 2012

Besides the highly publicized hotfix of the retribution paladin bug, we've got some other fixes that were announced tonight. Keep in mind that while most of fixes like this are usually live right away, some may require a restart or not be active immediately -- so your mileage may vary.

Highlights include a fix to Mass Dispel and some Darkmoon Faire quick fixes.

The full list of hotfixes as follows:

Blizzard Entertainment -- Patch 4.3 Hotfixes

February 2

  • General
    • Mass Dispel should once again dispel up to 10 friendly or enemy targets.
    • Resilience should now properly reduce the damage over time effects for targets affected by Mind Control.
  • Dungeons and Raids
    • Dragon Soul
    • Lord Afrasastrasz no longer offers the option to disable the Power of the Aspects buff in Raid Finder mode.
      • The Spine of Deathwing
        • Corrupted Bloods should no longer maintain threat after reconstituting themselves from residue.
  • Events
    • Darkmoon Faire
      • Soothsayer's Runes and A Treatise on Strategy should now drop from all appropriate Heroic and raid bosses.
      • Murozond's Temporal Cache now has a chance to contain Monstrous Egg and A Treatise on Strategy.
  • Quests and Creatures
    • Players who inadvertently disconnect during Tailgunner! should now find themselves able to complete the quest.
    • Baby Crocolisks have been given tiny teething rings, and Tiny Teeth! should no longer transfer to other players.
    • Players should no longer encounter any invisible Young Crocolisks during the quest The Pit of Scales.
  • Items
    • Cunning of the Cruel will now trigger its Shadowbolt Volley approximately three times as often, but will deal approximately one third as much damage. This results in the tooltip for the item being incorrect, but should moderate its burst damage in PvP.

Filed under: News items

Upcoming healer changes

Neth has just announced some healer changes that will be rolling out in a hotfix soon (likely later today; stay tuned here, and we'll post when the new list of hotfixes is released).

The two big things to come out of this are: The full statements are as follows:

Nethaera
Since the release of patch 4.0.6, we've been keeping an eye on healers and how they are performing and are currently in the process of making some additional adjustments.

Priests

The cost of Power Word: Shield is being increased by 33%. While we wanted Discipline priests to be able to utilize this spell more often and with better results, we also did not want it to be the main spell (and often the only spell) used while in groups. We don't find this to be a particularly compelling playstyle and have found that it encourages players to avoid using other spells such as Penance. We believe that using a shield in a tight moment is totally appropriate, but we don't want it to be incredibly efficient to do so with more frequency than that.

We realize that by making Power Word: Shield slightly more expensive for Discipline priests to cast that it might cause Holy priests to avoid using it. To that end, we are adding mana savings into the Body and Soul talent. The tooltip will not reflect this change until a future patch, however. Ideally, Holy priests should not notice much of a change to the Power Word: Shield costs.

Shaman

We are also applying a hotfix for Purification for the Restoration shaman passive from 10% to 25%. We think that shaman healing per second is not as competitive with other healers and while we hoped to bring down Holy priest and Holy paladins (in particular) in 4.0.6, which we did, shaman still appear to be behind. In this case, it is simply easier to buff Restoration shaman rather than nerf everyone else or rebalance the encounters.

In Addition - Restoration Druids and Restoration Shaman

We agree with the sentiment among some players that Restoration druids and Restoration shaman are lacking in the healing cooldown department. The shaman buff and Power Word: Shield adjustment above should bring all healers reasonably close in terms of throughput. The decision on who to bring then might end up being dictated by the strong cooldowns offered by paladins or priests. This isn't the kind of thing we can address via a hotix, but it is something we are looking at for the next major content patch.

As always, we appreciate your continued constructive feedback and will do our best to keep you informed of ongoing developments.


And finally, Nethaera says on the ETA of the changes:

Nethaera
We anticipate having these in relatively soon (possibly as soon as sometime today). We'll do our best to let you know once they're in and we'll be updating the notes on the Hotfix thread as well.


Filed under: News items

Cataclysm hotfixes for Feb. 14

Blizzard has released the newest hotfixes, already on servers now. Hope you all took advantage of Whiptail-a-palooza while you had the chance. Here are your hotfixes for Feb. 14, 2011:

General
  • Players who are exalted with 40 factions are again awarded The Exalted title. Note that the associated achievement does not state that this title will be awarded when it's earned. This will be corrected in a future patch. More information can be found here.
Classes
  • Druids
    • Starfall will now hit any target in range which is in combat or not at full health (including the Exposed Head of Magmaw, which was causing issues with Starfall).
  • Paladins
    • The hotfix to Beacon of Light and Light of Dawn on February 11 did not produce the intended results and has been reverted. Light of Dawn should still trigger Beacon of Light.
Dungeons & Raids
  • Blackwing Descent
    • The Atramedes achievement Silence is Golden was incorrectly failing when any raid member's sound bar went over 30%. The achievement now requires no one's sound bar to go over 50% as advertised.
Professions
  • Alchemy
    • The Mysterious Potion was restoring the wrong amount of mana. It now restores 1 to 15,000 mana, instead of 1 to 30,000.
  • Fishing
    • The Bone and Jeweled Fishing Pole quest rewards are now item level 15, down from 200.
  • Herbalism
    • Whiptail was spawning too quickly in Uldum after patch 4.0.6. The spawn time has been reduced.

World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from leveling up a new goblin or worgen to breaking news and strategies on endgame play.

Filed under: Cataclysm

Cataclysm hotfixes for Dec. 21

Continuing the steady stream of Cataclysm tinkering we've seen this week, Blizzard has posted yet another set of hotfixes. And this is a pretty good set! Some notable changes:
  • The duration of the Superheated Quicksilver Armor debuff on Karsh Steelbender is now 17 seconds, up from 12 seconds. The encounter was too hard to tank and went against our intended fight mechanics. The display for this buff may not properly update until a client-side patch is applied.
  • Rare archaeology finds should now grant triple skill gains.
  • Mekgineer Thermaplugg is no longer using outdated abilities and has a shiny new list of abilities to use. He is also no longer immune to taunts.
  • Elemental Goos now drop 100% of the time off of Cataclysm elementals for the jewelcrafting daily quest.
  • Chaos Orbs can now only been seen and rolled on by characters with a minimum skill level of 425 in tailoring, blacksmithing, leatherworking, or engineering.
For the full list of hotfixes, follow us behind the break below.

Read more →

In-Game Fixes for March 4th, 2010

Bornakk has announced a handful of in-game hot fixes on the official forums today. They're pretty much all Icecrown Citadel boss ability nerfs and tweaks, and should fixes a few annoyances with some battles, stretching from Marrowgar to Sindragosa. The full list is after the break.

Read more →

Filed under: News items, Raiding

Recent in-game fixes

Two minor in-game fixes that were applied last night to the game. These fixes should be active once the servers come back up later this morning/afternoon. They're modifying the Professor Putricide encounter just a tad, and should make a couple annoyances with the fight go away.

The fixes as enumerated by Bornakk are:
  • Professor Putricide's Tear Gas will no longer remove player auras.
  • The Growing Ooze Puddles in the Professor Putricide encounter will no longer continue to grow while players are stunned.
That's all, and if there's any more in-game fixes we'll be sure to let you know.

Filed under: News items

In Game fixes for January 4th, 2010

Bornakk recently posted a nice short but sweet list of fixes for the new year. There's a couple gear fixes and one little dungeon tweak that should make a lot of frustrated dungeon finder runners happy:
  • The mail Bloodsunder Bracers have had their appropriate socket bonus added.
  • The proc on Zod's Repeating Longbow should no longer reset auto shots.
  • The gear requirement for heroic Halls of Reflection has been increased.
Like I said, short but sweet. Of course, we do have an extended downtime coming up tonight, and there's a few of us here at the WoW.com secret headquarters who are thinking (and it's just a gut feeling, mind you) that we'll see a few more patched in bug fixes in the morning. Regardless of what comes though, we will, of course, have all the news right here.

Filed under: Items, Blizzard, News items, Instances

In-game fixes for December 16th

Blizzard has released another round of in-game fixes, this time late last night. The changes are not as epic (or controversial) as the increase in the Battered Hilt drop rate, but they're still important to note nonetheless.

The changes to Ionar and Tharon'Ja in particular will make killing these bosses much less awkward in today's pugs. Back when Wrath was released DPS overall was much lower -- you'd be happy if you saw a DPS do 1500 on a boss fight. Because most people are so far beyond that, you spend more time running around doing nothing than actually fighting with an encounter like Ionar. Pretty nice changes for those of us chaining a few heroics every day.

The list of this round of changes include:
  • Ionar, in the Halls of Lightning, will now only disperse once during the course of the fight.
  • Prophet Tharon'Ja of Drak'Tharon will now only steal your flesh one time during the encounter.
  • Players with the quest "Wrath of the Lich King" will now properly receive quest credit.
  • Muradin and Saurfang will no longer gain stacks of Battlefury from totems. Additionally, the duration of Battlefury has also been reduced.
  • Lord Marrowgar is now tauntable.
  • The Looking For Group item level requirement for Halls of Reflection has been raised to match the difficulty of the encounters.
  • Deathbringer Saurfang's Rune of Blood has been modified to heal 10 times the amount of damage dealt instead of 5 times the damage. This will make the encounter more difficult if you try to tank Saurfang with just one character. The tooltip does not reflect this change, but it will in a future patch.
The full list of previous changes after the break.

Read more →

Filed under: Patches, News items

Patch 3.2 In-Game fixes for Wednesday August 5th


Not that anyone should be surprised, but the first round of in-game bug fixes for patch 3.2 are out. These fixes were announced tonight, however they might not be completely active until the servers undergo maintenance tomorrow.

There are many, many bugs this patch. Some are more obvious than others, like XT not being doable for most folks. Others are more subtle, like Wintergrasp Commendations being able to be sent to alts, who then were able to take them into Battlegrounds and level like mad.

The full list of fixes announced today after the break. We'll continue to bring you these in-game fixes as Blizzard announces them over the next week (or longer, if things are really bad).

Read more →

Filed under: Patches, Bugs, News items

Yogg-Saron and Flame Leviathan nerfed tonight

It looks like some pretty big nerfs to the Yogg-Saron fight tonight. Ulduar's big bad (well, one of two) will have a much easier first phase, as the Guardians of Yogg-Saron have ceased mind-controlling players, as well as becoming "more forgiving" in their spawn rate. Additionally, flash-frozen players that touch a cloud will no longer bring forth a Guardian.

Flame Leviathan's hard mode was hit as well. The amount of extra health he gets per tower up was reduced and the snare effect of Hodir's tower removed. Additionally, vehicles caught in a flash freeze will be freed with a single shot from a Demolisher or Siege Engine cannon. Players will also not go quite so high when ejected from Flamey following a stun, which should make them a bit easier to pick up.

Oh, and XT-002 Deconstructor won't make people into bombs quite so often (and his heart's health was reduced a touch on 25-man). Overall, it seems Yoggy will be significantly easier. My guild isn't there yet, though (next up for us is Mimiron) - people who have done the fight, how big of a deal will these changes be?

Filed under: News items, Raiding

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories

Joystiq

Massively

Engadget