Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag hotfixes

Patch 5.2 hotfixes for March 19

Patch 52 Hotfixes for March 19
Some like them hot, and the latest round of hotfixes has just hit the Warcraft official blog page, this time around there's a few changes to bosses that may well relate to the inordinate amount of time it took guilds to take down Dark Animus in the Throne of Thunder World First race, as well as some changes made to PvP weapons to even out the 2/2 upgraded elite conquest gear and this season's gear.

Here are the hotfix highlights:
  • Season 13 Tyrannical weapons had their item levels increased to ilevel 498, up from ilevel 493, to match Season 12 Elite weapons.
  • Season 13 Malevolent Honor gear now gives more Stamina, making them comparable to Season 12 counterparts.
  • Eye of the Storm: Horde teams are now being awarded the proper amount of victory points when holding 3 towers.
  • Dark Animus
    • Dark Animus will now use its abilities at more consistent intervals.
    • Interrupting Jolt now deals less damage on 10/25-player Heroic mode.
    • Explosive Slam now deals significantly less damage on 10-player Heroic mode.
    • Fixed an issue where Matter Swap could sometimes teleport players beneath the world.
Hit the break for the full hotfix post!

Read more →

Filed under: Hotfixes

Patch 5.2 hotfixes for March 15

Patch 52 hotfixes for March 15
Fresh off the official Warcraft blog are yet another round of hotfixes. For those wondering why we're seeing so many of these with this patch in particular, it's been mentioned by several developers and blues that 5.2 is in fact a gigantic patch, perhaps even the largest patch ever. It's certainly one of the largest raids we've ever seen, at any rate -- and there are a few more tweaks to the Throne of Thunder raid today. Also included in the mix are a smattering of class changes, and the fixing of some very pesky quest bugs that should make leveling players happier.
  • Players participating in Lunk's Adventure: Rendari's Weakness should be delighted to note that Iron Summit Guards are now properly gonna shake their body and do the conga.
  • Mages, we're very sorry to report that both Living Bomb and Nether Tempest are now dealing 70% of their damage when used against other players instead of 100%.
  • Drinking a potion while under the effects of Stealth or Invisibility no longer causes potions to go on permanent cooldown.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes

Patch 5.2 hotfixes for March 14

Patch 52 hotfixes for March 14
You didn't think the hotfixes were over with, did you? Luckily, today's list of hotfixes is short and sweet, with minimal adjustments being made to classes. In fact, there's just a few short notes this time around that by and large involve fixing things that hadn't been addressed just yet. But also included to the relief of anyone that's ever had to wait for Tsulong to fly away is an important change to bonus roll decision time.

Rygarius

Classes
  • Monk
    • Chi Wave should now correctly bounce between targets that are in range.
Creatures
  • Oondasta should no longer drop Terrorful Weave for Discipline and Holy Priests, and Girdle of Dimorphodontics should no longer drop for Mages and Warlocks.
Raids, Dungeons, and Scenarios
  • The time for players to decide if they want to use a bonus roll has been increased to 3 minutes.
PvP
  • Conquest quartermasters should now be properly stocked with PvP rings, amulets, and trinkets.
Professions
  • Thunderforges on the Isle of Thunder can now also function as a normal anvil and forge.
  • Archaeology
    • Mantid archeology items should now correctly award a Mantid Amber Sliver when turned in.


Filed under: Hotfixes

Patch 5.2 hotfixes for March 12

Patch 52 hotfixes for March 12
Another set of hotfixes has been released for patch 5.2 -- but this time, there's some interesting additions to the hotfixes we've grown accustomed to. While we've still got the usual round of class changes, dungeon and raid tweaks, and bug fixes, Blizzard has posted a couple of threads on the official forums that further explain some of the changes that have been made. Frankly, it's pretty cool to see some of the thoughts that go into all these hotfixes and tweaks.
  • There have been several changes made to Throne of Thunder, particularly for 10-player raid groups.
  • Trinkets that use the RPPM system have been adjusted to protect against unlucky streaks of no procs.
  • Several classes have had changes in the form of buffs and nerfs.
Read on for the full list of hotfixes, including links to pertinent threads discussing the changes.

Read more →

Filed under: Hotfixes

Players visiting a different realm no longer eligible to receive loot from Oondasta or Nalak

Image
Oondasta may have the best loot table in the entire universe, but the encounter understandably requires quite an army of players to defeat. And when I say army, I'm not exaggerating -- groups are currently rallying at least four 40-man raids to successfully put this guy down. Due to server stability issues, mainly brought about by using CRZ to bring over enough players, Blizzard is hotfixing how loot is earned for an Oondasta or Nalak kill.

In order to receive loot from either, players must be on their home realm.

Rygarius - Oondasta and Nalak Hotfixes
We're in the process of implementing a hotfix that will remove players' eligibility to receive loot from Oondasta and Nalak, The Storm Lord if they're not on their home realm.

We think it's great that encounters like Oondasta have been able to bring back some of the excitement of massive spontaneous outdoor raids. However, with cross-realm groups giving the ability to play with friends on each other's realms, the amount of people concentrating on a single realm to try to zerg these bosses down can unfortunately cause a number of stability issues, impacting the availability of the game for everyone.

While Nalak isn't available yet, we want to preemptively address this so that the first realm to unlock it doesn't then become the single focus for the rest of the region.

Here's the hotfix note that'll be added to the blog shortly:
  • Players visiting a different realm are no longer eligible to receive loot from Oondasta or Nalak, The Storm Lord.

Many players may take issue with this change, as it's much easier to rally such large numbers through the CRZ system and down the boss with sheer numbers. For smaller realms especially, this change will be a big blow to successfully defeating Oondasta using the zerg strategy.

I'm happy with the change, and it'll hopefully turn Oondasta into the challenging world boss he's meant to be -- more like Doom Lord Kazzak was, back in BC.

Filed under: News items

Patch 5.2 hotfixes for March 11

Patch 52 hotfixes for March 11
Another round of hotfixes has been posted on the official WoW blog. The latest set of hotfixes addresses some issues with various quests, items, and bosses from both the latest raid and a few old faces. Also included are a couple of changes to the world boss Oondasta, and the assorted mobs wandering the fabled Isle of Giants.
  • Zandalari Dinomancers on the Isle of Giants now have a much lower chance to drop the four raptor pets obtained on the Isle.
  • Players visiting a different realm are no longer eligible to receive loot from Oondasta or Nalak.
  • Meanwhile in Ahn'Qiraj, the Prophet Skeram and any illusions he creates during the encounter will no longer drop loot or provide reputation when killed. Don't panic -- this is a temporary change to address an issue with the encounter.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes

Short-lived bug gives windwalker monks huge damage numbers

Windwalker monks' crazy night of huge DPS
Hotfixes have already been rolled out to correct this, as noted in the latest hotfix blog, but windwalker monks enjoyed a brief, rather confusing, night of crazy DPS. It should be noted that deliberate use of this bug would most likely have been considered exploiting, hence why WoW Insider isn't in the habit of reporting these things until they've been dealt with.

Shortlived bug gives windwalker monks huge damage numbersThe bug was ostensibly called by combining two abilities together: Rushing Jade Wind and Spinning Crane Kick. The former gives the latter a multiplier, which is supposed to be around 30%, but appears to have had at least a couple of extra zeros accidentally added to the end. As can be seen from the header image, windwalkers were posting incredibly high DPS when using these two abilities together. This wasn't an isolated issue, there were various reports on the forums, as well as videos. Another example can be seen to the right, from Wowmartiean, in the raid finder.

WoW Insider readers will no doubt recall the previous bug with retribution paladins, where Censure had a similar modifier problem, resulting, again, in some disproportionately high numbers. As we mentioned in our recent patch 5.2 PvP round-up, windwalkers were due some buffs, but this seemed a step too far! Blizzard agreed, and for clarity, this is no longer in the game. It remains to be seen whether any action will be taken against anyone who is considered to have exploited this bug, but it has appeared and been hotfixed so quickly that, with any luck, it will not have had any major impact. As Blizzard noted on twitter, they ran rolling restarts to repair this within a very short time of its occurrence, and PvP Developer Brian Holinka noted that a fix was underway shortly earlier.


Filed under: Bugs, News items

Patch 5.2 hotfixes for March 7

Patch 52 hotfixes for March 7
Blizzard has been pretty swift with the hotfixes this time around -- hot on the heels of the last group of hotfixes comes another batch. These hotfixes address a few class issues, but focus primarily on raids and quests. Included are a few welcome fixes for players experiencing lockbox drama or buggy farms.
  • Players can no longer roll need on Ghost Iron and Elementium Lockboxes -- they've been changed to greed roll only.
  • The issue causing Occupied Soil on Sunsong Ranch to remain occupied even after Vermin had been removed has been fixed. Rejoice!
  • Primal Diamond and Serpent's Heart no longer require an anvil to craft.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

Patch 5.2 Hotfixes for March 5

Patch 52 Hotfixes for March 5
Hotfixes! Hotfixes! Get them while they're hot... fixes! Well, actually, given that these were implemented on March 5, but posted late last night, they're probably lukewarm fixes by now. None of these are game-changers, more technical bug-fixes as you'd expect from the first round of fixes after a bug, but there are still some interesting changes.
  • Sunreaver Beacon and Kirin Tor Beacon no longer share the same cooldown.
  • Shadowy Apparitions will no longer pursue targets that are actively stealthed
  • Sleep effects should now break properly when a pet is attacked. (Pet Battles)
  • Sunsong Ranch Work orders to plant a crop no longer award gold.
  • Players should no longersee or hear chat from other player's NPCs during the introduction to the Isle of Thunder.
This last one is particularly interesting given that these hotfixes were already applied in the EU, as Draztal confirms, my Alliance shaman was privy to what seemed like a private chat between the Horde Scout Captain and whoever she was flying over to the Sunreaver ships. Something about Lor'themar. And the one about shadowy apparitions chasing stealthed targets made us chuckle.

There are also some further class changes, and a couple of other bits and bobs, so do hit the break for the full list.

Read more →

Filed under: Hotfixes

Patch 5.1 hotfixes for January 22

It's time for those hotfixes again. This time around, we're looking at fixes mostly aimed at raid issues -- Sigils of Power and Wisdom will be dropping in separate raids, that Amber-Shaper Un'Sok will behave himself in Raid Finder, and at long last people who've been soloing the Twin Emperors in Ahn'Qiraj now have a fair chance to get that pet, as both emperors will be tagged and lootable by anyone.

Patch 5.1 Hotfixes - January 22nd
January 22

Raids, Dungeons, and Scenarios
  • Sigils of Power now only drop in Mogu'shan Vaults, and Sigils of Wisdom will only drop in Heart of Fear and Terrace of Endless Spring, with a very small chance to drop in LFR Mogu'shan Vaults. This should ensure that players who had access to Mogu'shan Vaults for a longer period of time are now seeing more Sigils of Wisdom.

Heart of Fear
  • Amber-Shaper Un'sok
  • Un'sok's Amber Scalpel will now always be awarded to the correct classes in the Raid Finder version of this encounter.
Temple of Ahn'Qiraj
  • Emperor Vek'lor and Emperor Vek'nilash in the Twin Emperors encounter will now always award loot properly when slain.
Bug Fixes
  • Progress towards the "Test of Valor" quest and achievement will now be saved when a character changes factions.




Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Bugs, Blizzard, Hotfixes

Patch 5.1 hotfixes for Jan. 14

Patch 51 hotfixes for Jan 14
Another round of hotfixes has been released according to the official site. The list this time around is pretty small, with just a few minor changes being addressed. However, the issue of hozen rares is a welcome resolution as far as I'm concerned. Especially if it means The Yowler will finally get out of that place he's managed to wedge himself into in the middle of his room on my realm.

Daxxarri
January 14
  • Creatures
    • Various Hozen rare spawns can now be slain appropriately.
    • Kor'kron Flak Cannons will now appropriately deal damage to Alliance players over Dominance Point. Attacking the cannon will no longer flag players for PvP.
  • Quests
    • Fixed an issue where some players were unable obtain the quest "The Bell Speaks" to progress in the Shieldwall quest chain. Achievement credit for "In Search of Harmony" will be corrected in a future patch.
  • Bug Fixes
    • Players will no longer sometimes become stuck in the Battle for Gilneas.


Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Hotfixes, Mists of Pandaria

Patch 5.1 hotfixes for January 8

Blizzard has released a few small hotfixes that went in place this last Tuesday, January 8. And while we're just hearing about them now, indications are that they are active on the live servers at this time.

Notable is the Vengeance/Attack Power hotfix that counters the extreme level 80 soloing done by a resourceful paladin.

The full list is as follows:

Blizzard Entertainment
January 8

General
  • Attack Power gained from Vengeance is now capped at the player's maximum health.

Quests
  • Commander Oxheart in Townlong Steppes will now sell Crystallized Dread, Crystallized Terror, Crystallized Horror, and Eye of the Black Prince for gold to players that have completed the appropriate quest lines.
  • Completing "Heart of the Alliance" or "A Gathering Storm" will no longer sometimes cause players to be phased incorrectly.

Dungeons, Raids & Scenarios

Mogu'shan Vaults
  • Feng the Accursed now correctly has a chance to drop Fan of Fiery Winds and Feng's Ring of Dreams in the 10 player Heroic mode version of the encounter.



Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: News items

Patch 5.1 hotfixes for Dec. 11

Patch 51 hotfixes for Dec 11
It's the end of the day, which for now means another pile of hotfixes to sift through. Today's list of hotfixes, posted on the official blog, is actually pretty small in comparison to the other lengthy lists from earlier this week. But that doesn't mean there aren't some significant changes in the mix, particularly for mages and warriors.
  • Mages, when a Fire Blast modified by the Glyph of Fire Blast is used to detonate a Frost Bomb, it now deals 50% less damage. I'm assuming the fire and frost cancel each other out or some other mage-type thing.
  • Warriors, your Taste for Blood has been quelled a bit -- it now stacks just once versus other players rather than three times.
  • Mogu enemies in the Ruins of Ogudei are once again carrying stuff around with them that you can happily loot off their corpses.
Read on for the relatively short list of hotfixes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

Maintenance downtime extended

Maintenance downtime extended
Blizzard's Customer Support Team has announced via Twitter that maintenance downtime has been extended to 1 p.m. PST for both World of Warcraft and Diablo 3.

As always, WoW Insider will keep readers abreast of any new updates to the situation, but if you're at a loss for what to do while the servers are down, Daniel Whitcomb put together this morning's Last Week In WoW, in which he predicted some downtime, as well as putting together the best of this week's news in one handy article. If that's not enough reading for you, WoW Insider has just put out a call for writers, and, of course, posted last night about the latest set of hotfixes.

Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Mists of Pandaria

Patch 5.1 hotfixes for Dec. 10

Patch 51 hotfixes for Dec 10
On the heels of the latest mini-patch to 5.1.0a is another list of hotfixes from the official blog. Today's round of hotfixes may have very little in the way of class tweaks, but there's plenty of quest, Pet Battle, profession, and item changes to be found, as well as some bug fixes involving both classes and quests.
  • The Cinder Kitten now has more health, which is far more appropriate for an armored critter.
  • Alchemists that have deleted their Zen Alchemist Stone can now obtain and complete the quest Strange Spherical Stone to get their hands on a new one.
  • Various hozen rare spawns are now less likely to evade and despawn, to the relief of rare hunters everywhere.
  • Normal and heroic mode raid bosses now grant 40 valor points each upon defeat.
Read on for the full list of hotfixes.

Read more →

Filed under: Hotfixes, Mists of Pandaria

Around Azeroth

Around Azeroth

Featured Galleries

Mists of Pandaria Raid DPS Analysis
Mists of Pandaria Collector's Edition
Death Knight plague epidemic
Mega Bloks: Goblin Zeppelin Ambush
Mists of Pandaria Beta: Ruins beneath Scarlet Halls
Mists of Pandaria: New warlock pets
Female Pandaren Customization
Mists of Pandaria Screenshots And Concept Art
Mists of Pandaria Screenshots of the Day

 

Categories