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Posts with tag hotfixes

Additional hotfixes issued for November 13

Blizzard has released the details of a second round of hotfixes today to go along with those issued earlier today, the majority of which are aimed at bottlenecks in questing and other questing issues. Highlights include:
  • Dark Enemies: Increased spawn rates for Shadowmoon Voidmancer.
  • [Requires a realm restart.] Gormaul Tower: (Temporary) Completion credit for the quest is automatically awarded once players reach the top of the hill.
  • Toy Train Set has been temporarily disabled.
The Shadowmoon Voidmancers were one of the earliest problematic areas in the Alliance questing experience, a bottleneck that caused a severe buildup of players last night and this afternoon. And the Toy Train Set hotfix will surely be appreciated by those stuck standing near a portal or any other bottleneck location.

The full hotfixes can be found below.

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Filed under: Hotfixes, Warlords of Draenor

Warlords of Draenor hotfixes and other issues

Like any WoW expansion, Warlords of Draenor has not been without its issues. Garrison services are currently undergoing a restart and a fresh round of hotfixes has been released, primarily aimed at questing content. Some highlights:
  • Back to Work / Looking for Lumber: Greatly increased the number of trees available to mark for both Horde and Alliance versions of the quest. Additionally, Lunarfall Ravens respawn much more quickly now.
  • Ship Salvage / What We Need: Drudgeboat Salvage should now respawn more quickly.
  • Durotan at Beastwatch in Gorgrond is now significantly tougher.
You can find the full hotfixes below.

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Filed under: News items, Hotfixes, Warlords of Draenor

Broken garrisons and other issues on launch day

Bugged garrison

UPDATE: Bashiok posted that Blizzard will be "restarting some Garrison services" to address access and progression issues. He also says that Blizzard has implemented "dozens of hotfixes" over the last few hours.

UPDATE 2: For those experiencing long queue times, this is working as intended. Bashiok has said that Blizzard is reducing realm population caps in order to address latency. Rygarius has posted a list of hotfixes for November 13.

UPDATE 3: Lore tweeted about the issues: "So obviously launch not going as smoothly as we wanted. Will be many discussions in the near future about what could have been done better. Right now, however, we're focusing 100% on just fixing issues so everyone can play. Can worry about what went wrong later."

UPDATE 4: Lore says fixes have been implemented for garrisons, but he recommends walking to your garrison instead of flying there or using a hearthstone.

Despite a mostly smooth launch so far, some realms are now experiencing major problems as more and more players crowd the servers. Garrisons on Argent Dawn, Cenarion Circle, Khadgar, and other realms are currently bugged and not always phasing properly. Twitter user @ikolism posted the image above of players in an unphased Horde garrison. Normally you're only supposed to see the players you've invited to your version of the fortress...

Players can become stuck inside their garrisons, or stuck outside and unable to "zone in." If the entire garrison server crashes when players are inside it, they are reportedly sent back to where their hearthstones are set. For many that means an unexpected trip back to Orgrimmar, Stormwind, or Pandaria.

High population realms, particularly in the EU, have experienced world server lag and crashes.

CM Lore tweeted an update on the problems, but did not provide an ETA:
Earlier, rolling restarts were required to fix Establish Your Garrison for Horde players. A number of hotfixes have already gone out today to fix problems with These Colors Don't Run in Frostfire Ridge and Drudgeboat Salvage quest objects in Shadowmoon Valley. Lore also says a hotfix is "in testing" for Gormaul Tower. Another for Gorgrond NPCs that are reluctant to spawn is "being developed."

Filed under: Bugs, Hotfixes, Warlords of Draenor

Patch 6.0.3 hotfixes for November 5th

Once again into the breach, dear friends, and instead of using dead bodies as material for a wall, we're going to look at the hotfixes that Blizzard made for November 5th. Shall we? Let's do.
  • Hunter's tenacity pets saw a couple of fixes.
    • Tenacity Pet Specialization: Blood of the Rhino now reduces the pet's physical damage taken by 15% instead of increasing armor by 20%.
    • Tenacity Pet Specialization: Great Stamina now increases the pet's health by 60% (up from 12%).
  • Priests saw a 15% nerf to Holy Nova's healing, while Divine Star's healing or damage (based on spec) was buffed by 15%
  • Fixed an issue where Zidormi may send players to an incorrect phase in the Blasted Lands.
  • Once a Challenge Mode has started, characters can no longer change specializations, talents, or glyphs.
For a full list of the hotfixes, follow us beyond the curtain.

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Filed under: Hunter, Priest, Warlock, Warrior, Analysis / Opinion, Blizzard, Death Knight, Hotfixes, Warlords of Draenor

Patch 6.0.3 hotfixes for November 3


You can stop pulling your hair out trying to complete the Brood of Alysrazor achievement for the Blazing Wings toy at the Darkmoon Faire. Up until these hotfixes, the fire rings were shared between players which made getting this achievement nearly impossible on a populated realm. All players should now have their own individual rings. I've personally had luck completing the achievement with this route. Here are some of the highlights from this round of hotfixes.
  • Firebird's Challenge: Blazing Rings are no longer shared with other players.
  • Moonfang should once again be tuned for level 90 players.
  • Get Kraken!: Increased the health for North Sea Kraken by 1000%.
  • Color blind shaders are back. New console command: /console colorblindsimulator [0-8].
  • Resolved a frame rate stuttering issue that was affecting some Mac OS clients.
The full list of fixes is after the break.

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Filed under: News items

Patch 6.0.3 Hotfixes for October 30th

So here we are, friends, the complete list of hotfixes for Patch 6.0.3, as of October 30th. What's happening, you may ask? Well, for starters, all the class tuning hotfixes we mentioned yesterday are in. But of course there's more:
  • Resolved an issue where durations for periodic effects were not always being extended for the full amount when refreshed by another ability.
  • Downfall Wing 4: Resolved an issue where Gnomish Gyrocopters may not be destroying Thresher Turrets for Alliance players.
  • Razorfen Kraul: Groyat, the Blind Hunter's Drain Life ability should no longer damage or heal for an excessive amount.
  • Isle of Conquest: Huge Seaforium Bombs no longer have a level requirement to interact with them.
For the complete list of hotfixes, the official site has the skinny.

Filed under: Analysis / Opinion, Bugs, Blizzard, Hotfixes, Warlords of Draenor

Patch 6.0.3 hotfixes for October 28


The first round of hotfixes for patch 6.0.3 are in. The list of fixes is a bit shorter than what we've been used to over the past couple of weeks, with no class or stat squish fixes this time around.

Quests
  • Roll Club: Serpent's Spine should no longer cause players to float and allow them to complete the quest.
  • Zarhym Altogether: Spirit Chests looted during the weekly quest no longer contains gold.
World Environment
  • World Defense chat channel should be joinable once again.
  • Alliance characters taking a flight path to Shattered Beachhead should now arrive safely at their destination (rather than falling through the world).
Battlegrounds and Arenas
  • Bonus Honor for winning a Battleground is now only awarded when queuing for a Random Battleground (it was incorrectly awarding the bonus Honor for any Battleground win).
Be sure to check out the patch 6.0.3 notes from yesterday if you missed them.

Filed under: News items

Patch 6.0.2 hotfixes for October 21


Blizzard continues to roll out hotfixes for patch 6.0.2 dealing with class issues and creature spells that didn't make the transition to the post-item squish world well enough. Nothing terribly special this time, but certainly some nice bugs taken care of that Druids will appreciate.

The full list is as follows:
Blizzard Entertainment
Classes

Druid
  • Dash should now correctly remove root effects when used.
  • Stampeding Roar should now correctly remove root effects when used.
  • Rake should no longer incorrectly stun the target if the attack misses while the Druid is stealthed.
  • Resolved an issue where Boosted Characters may sometimes be unable to learn Faerie Swarm.
Raids

Siege of Orgrimmar
  • The Fallen Protectors: Sun Tenderheart's Calamity ability should no longer deal an excessive amount of damage.
Throne of Thunder
  • Resolved an issue where the Feat of Strength achievement "I Thought He Was Supposed to Be Hard?" was being incorrectly awarded to characters that have died during the fight.
Firelands
  • Beth'tilac: Smoldering Devastation should no longer deal an excessive amount of damage.
Throne of the Four Winds
  • Conclave of Wind: Rohash's Deafening Wind ability should no longer deal an excessive amount of damage.
Icecrown Citadel
  • The Lich King: Necrotic Plague should no longer deal an excessive amount of damage.
The Eye of Eternity
  • Malygos (Phase 3): Damage dealt while riding a Red Drake now scales with the player's item level.
Sunwell Plateau
  • Grand Warlock Alythess: Flame Touched should no longer deal an excessive amount of damage.
Scenarios
  • Blood in the Snow: Freezing Circle should no longer deal an excessive amount of damage.
Battlegrounds and Arenas
  • Characters that are in-transit on a flight path should now be able to accept a Battleground or Arena queue.



Filed under: News items

Patch 6.0.2 hotfixes for October 17

A fresh and lengthy round of hotfixes for patch 6.0.2 have been released and posted to the official blog. Included in this round of updates are a massive amount of class adjustments and tweaks, as well as adjustments to a variety of raids both old and new, bug fixes, quest fixes, and much, much more.
  • Many, many classes have had the damage of various spells and abilities increased.
  • The Undelete Character feature is now in place, and players are now able to undelete their characters.
  • A bug causing Raid Finder, Heroic, and Mythic items from the Siege of Orgrimmar to become Normal mode versions has been corrected.
  • An issue affecting boosted players and their ability to learn talents has been resolved.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Warlords of Draenor

Patch 6.0.2 hotfixes for October 15


The second round of hotfixes for patch 6.0.2 are in, but some of these will require realm restarts to take effect. Some of the highlights include:
  • Resolved an issue where some Iron Horde Incursion quests were awarding items that had a level 100 requirement to equip or not awarding an item correctly.
  • To better account for the changes to player health and ability scaling, we've reduced the health and damage of nearly all non-player creatures and NPCs on a level-by-level basis (larger reductions for lower-level creatures, in general).
  • The damage dealt by several of Ordos's abilities has been reduced.
  • Heart of the Thunder King: Resolved an issue where players were not receiving Lei Shen's heart if they've already defeated them earlier in the week.
  • Garrosh Hellscream now has 15% less health on Mythic difficulty.
  • Resolved an issue where characters that have completed the achievement: Proving Yourself: Endless Damage (Wave 30) (Level 90) were not retaining their titles.
  • Resolved an issue where Battleground queues were not working correctly.
The full list of hotfixes is after the break.

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Filed under: News items, Warlords of Draenor

Patch 6.0.2 hotfixes for October 14


The hotfixes are in for patch 6.0.2's first night on the live servers. It didn't take long for Blizzard to respond to several issues -- this is a good sign for things to come. Major points this evening include:
  • All quest boss NPCs in the Blasted Lands now have scaling health pools based on the number of players engaging them.
  • Resolved an issue where the toy collection count was incorrectly increasing each time the character logs in.
  • The title, "of the Iron Vanguard" received from completing The Iron Invasion achievement is now account-wide.
  • Reduced the health and damage of high level creatures and NPCs in Pandaria to more closely match their relative difficulty before the stat squish.
  • Auction house NPCs in Siege of Orgrimmar's should no longer be level 100.
  • Garrosh Hellscream's Iron Star explosion damage has been reduced to a more reasonable level in a post stat squish environment.
  • Mage: Supernova now deals 30% less damage against player targets.

The full hotfixes after the break.

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Filed under: Warlords of Draenor

Patch 5.4.8 hotfixes for June 17

A short list of hotfixes for patch 5.4.8 have been released and posted to the official blog. Although a small round, these hotfixes include the adjustment to the Bloody Coin drop rate mentioned yesterday -- the drop rate is now 100% upon landing a killing blow on a level 90 character. This is an additional adjustment to hotfixes last week that addressed the Censer of Eternal Agony, Bloody Coins, and Fire-Watcher's Oath. In addition, players may now use the Nightmarish Hitching Post in both Arenas and Rated Battlegrounds.

Rygarius

June 17

Creatures

  • NPC vendors selling Tier-16 armor pieces now have significantly more health.

Items

  • Fire-Watcher's Oath: Players transformed into an Ordon Fire-Watcher now have a 100% chance to gain Bloody Coins on killing-blows against level-90 characters. Note that there's still a short internal-cooldown on earning Bloody Coins.
  • Nightmarish Hitching Post is now usable in Arenas and Rated Battlegrounds.

Bug Fixes

  • Resolved an issue where the Nightmarish Reins buff could cause players on a flight path to travel slowly.
  • Resolved an issue where players may receive duplicate letters in-game for purchases made on the store.

Filed under: Hotfixes, Mists of Pandaria

Censer of Eternal Agony and Bloody Coin hotfix and changes

A very brief list of hotfixes for patch 5.4.8 were introduced on Friday, brief enough that they likely escaped the attention of most players. However, if you are one of the players currently farming Bloody Coins on the Timeless Isle via the Censer of Eternal Agony, you may have noticed a few changes in the way the Censer works, and in the manner that Bloody Coins are farmed. The cooldown for the Censer of Eternal Agony has been increased from ten minutes to one hour.

In addition, Fire-Watcher's Oath now has a cooldown of ten minutes, down from the one hour mark it was set at previously. Its cost is now 100 Timeless Coins, rather than 50 Bloody Coins, and the transformation now allows both mount usage and druid shape-shifting. In addition to that, the internal cooldown on earning Bloody Coins has been significantly reduced.

Community Manager Lore hopped on the official forums to discuss the changes in detail.

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Filed under: PvP, Mists of Pandaria

Patch 5.4.8 hotfixes for May 27

A small set of hotfixes for patch 5.4.8 have been released and posted on the official blog. The short list includes some adjustments to items, as well as a change for PvP enthusiasts in tank spec that are playing in either Temple of Kotmogu or Deepwind Gorge.
  • Black Grasp of the Destroyer's drain mana effect no longer affects targets above level 73.
  • Similarly, Soul Breaker's draen mana effect no longer affects targets above level 63.
  • An issue in which Going to Need A Bigger Bag wasn't being tracked across all characters on an account has now been resolved.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Mists of Pandaria

Patch 5.4.8 hotfixes for May 21

World of Warcraft community manager Rygarius released the latest round of hotfixes this evening. Tonight's fixes include:

Battlegrounds and Arenas
  • Resolved an issue where the Rated Battleground flag carrier debuff functioned incorrectly. Characters in a Tanking specialization should now correctly take 50% additional damage while carrying a flag in a Rated Battleground.
Items
  • Replica General's Leather Treads no longer increases the duration of Sprint in Arenas or Rated Battlegrounds.
  • Burdens of Eternity may no longer be used while inside a Heroic Dungeon, Raid, or Scenario.
Bug Fixes
  • Resolved an issue where Feats of Strength for Collector's Edition: Dread Raven and Collector's Edition: Dread Hatchling were not being correctly awarded to players.
  • Resolved an issue where players transitioning from Eastern Plaguelands into Ghostlands while on certain flying mounts would be unable to resummon the mount until the they relog back in.
The issues around the Going to Need a Bigger Bag achievement has not yet been resolved, but we are assured that a fix is in the works.

Filed under: News items

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