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When I returned to my blood elf, she was ready to go kill some Wretched and arcane patrollers in the wreckage of the Blood Elf starting area. The whole Ruins of Silvermoon area is very confusing. It's a city, but half of it is overrun by enemies, so you can't really figure out where most of the questgivers are supposed to be. As I swung away at magic-zombies and machines, I discovered that I was sort of enjoying playing a paladin. The whole system of seals and judgments was pretty cool, and my big problem with my long-dead human pally - the lack of a viable pulling spell - was solved by mana tap. I was going out of mana a lot less than with my shaman, too. I had to keep reminding myself, "You can't play one of these in the expansion - you'll get bored around 30-40 like with all your other alts, and you'll have to deal with other blood elves like 'Onmyknees' and 'Sefhirotth.'"
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Filed under: Paladin, Analysis / Opinion, How-tos, Walkthroughs, Expansions, Blood Elves, Features, Screenshots