I think the title of "Godfather of Machinima" might already be claimed (by either Tristan Pope or Paul Marino, depending on who you ask), but when the history books are all written on the art of making films with 3D engines, I'll be darned if the folks at Strange Company
don't at least get listed as uncles and aunts. They've been making films from games since before it was cool to do so, and both Hugh Hancock, Strange Company's founder, and Johnnie Ingram, have been tireless advocates of the form.They've collaborated
both on a book called Machinima for Dummies (part of the Dummies series-- they're blogging heavily about it at machinimafordummies.com
), and on BloodSpell
, a machinima feature-length film which is being released officially this weekend at Machinima Europe
, a festival in which Hugh will be part of the review panel.
WoW Insider got an exclusive chance to speak with these two Uncles of Machinima before their big premiere this coming weekend about how to make machinima (for dummies, of course), machinima's main "competition," how tough it is to make a living doing what Strange Company does, and what's next for the makers of BloodSpell. Read on for the complete interview. Thanks to Hugh Hancock and Johnnie Ingram for speaking with us, and we with them the best of luck at the festival this weekend!
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Filed under: Tips, How-tos, Machinima, Interviews