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Posts with tag hunter-4.0.1

Scattered Shots: 4.0.1 hunter builds and rotations

Every week, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Each week, Frostheim (of Hunters Union and the Hunting Party Podcast) uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.

Patch 4.0.1 is finally here, and we're ready to rock out on live with focus. Today, we're going to get into the specifics of 4.0.1 talent builds and rotations. I'm assuming you've already read the hunter 4.0.1 prep guide, which covers gems, gear and various other specifics of the patch. And to answer yet again the question I'm continuously asked: Agility gems are your gem of choice.

Before we get into the builds and rotations, though, it's worth noting a couple of interesting measurements in the live build. The hit rating conversion appears to have changed and you're now hit-capped (8 percent still) at just 246 hit rating. Guns got their DPS boosted more than bows and crossbows (expect a fix on that). Base focus regen, as closely as I can measure, appears to be 4.08 focus per second.

Also, sadly, hunter DPS appears to have actually gone down with the patch -- and significantly so. This isn't an across-the-board thing, either -- other classes have had their DPS jump up. This patch has our new abilities balanced around level 85, so level 80 balance isn't a big concern; however, this is certainly bad news for people still working on progression. Sorry guys.

With that out of the way, join me after the cut for talent builds for all three hunter specs.

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Filed under: Hunter, (Hunter) Scattered Shots

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