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Posts with tag hunter-aspect

Patch 3.0.8 bug roundup

My favorite time of the patch day is here – looking at all the bugs! At the time of this writing, we're about six hours after the patch and the majority of bugs have been found. We've counted six of them, and will go over each and when the fix is expected after the break.

Obviously some are more important than others. The Wintergrasp bug that is currently crashing servers left and right needs to be fixed "nao," as people are clamoring about in trade channels. The game is nearly unplayable for most people.

Interestingly there are no bugs about missing mail or other missing items, nor are there reports of extreme lag and other difficulties (other than the severs crashing).

The full list of 3.0.8 bugs, and information about their status, after the break.

Read more →

Filed under: Patches, Analysis / Opinion, Bugs, News items, PvP, Death Knight

Hunter aspects bugged in 3.0.8

We covered a couple of known bugs in 3.0.8 yesterday, namely some animation errors (which we're anxiously awaiting being able to log into the game and grab some video of), and some problems with casting of the Warlock spell Ritual of Summoning.

And now Hunters have a bug:

Some Hunter aspects "behave" as if they have a global cooldown.

This should not be, and will be fixed soon (we assume). Patch 3.0.8 was going to remove them, but alas we'll have to wait to have this function properly.

As far as what aspects are bugged, and under what conditions, we don't know yet. Keep an eye out later when the realms are up for more information.

Filed under: Hunter, Bugs, News items

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