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Posts with tag hunter-mists-of-pandaria

Scattered Shots: Hunter racials in Mists of Pandaria

Scattered Shots Hunter racials in Mists of Pandaria THURSDAY
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.

Of all the different optimization options for the hunter class, racials are the one that is hardest to change. Nevertheless, there are plenty of hunters out there willing to race-change to squeeze out a bit more DPS or to get a little bit closer to the rugged perfection the designers blessed on the dwarves. This means that there are plenty of people asking what the best hunter race is.

In Mists, we have the new racial of the pandaren, plus a few of the old racials changing. Add to that new abilities and new formulas for the old ones, and the common question of what the best hunter race is requires a new set of math.

Or if you don't have one of those cool glass whiteboards with neon markers like they have in TV to do your math on (I really want one of those), we can shortcut it with Zeherah's hot new beta spreadsheet.

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Scattered Shots: Faster, stronger, and with fewer crows

Scattered Shots Harder, stronger, and with fewer crows THURSDAY
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.

Every new expansion is a game developer's dream. Throughout the course of the expansion, they have to be careful not to make too many changes too fast, something that can quickly become too hard for players to keep up with. As new tiers of content come out, the developers' list of dream changes build up faster than they can be deployed.

But when a new expansion is in the works, they're free to unleash the torrent of ideas that built up over the years. They can take the hunter and rebuild it -- faster, stronger, and as it turns out, with fewer crows.

The latest Mists of Pandaria beta build brings several buffs for hunters with some raw DPS increases. It also limits the ability of hunters to leverage A Murder of Crows to bring out a bazillion crows at once.

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Scattered Shots: Beta changes to hunter self-heal

Scattered Shots Beta changes to hunter selfheal
Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.

It was just a couple of weeks ago that we were talking about the hunter self-heal nerfs in the beta, and we're already seeing more adjustments: partial un-nerfs, other ability nerfs, and substantial reworking of hunter self-heals. This is clearly an area of a lot of testing and scrutiny in the beta right now.

In addition to the self-healing changes, we also saw more fun cosmetic minor glyphs and got some clarification from Ghostcrawler about our new Stampede ability. It all adds up to lots more news of what hunters are going to look like in Mists of Pandaria as things continue to settle out.

To begin at the beginning, we saw a lot of adjustments made to the hunter self-heal situation in Mists, including a couple that I predicted. Here is the complete list.

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Top 10 things for hunters to look forward to in Mists of Pandaria

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Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.

With the coming of summer with warmer and longer days and the return of green to the world, most hunters find themselves with little to do. After all, it's the trailing days of the expansion, and Cataclysm doesn't have much more to offer. The bosses have been slain, and we've gathered the gear we want to transmog to.

Dreams of the new expansion is about all we have to pass the time -- well, that and Diablo III, which is the current end-of-expansion pass time for a huge chunk of WoW's population

With that in mind, let's take a look at the top 10 things we have to look forward to in Mists of Pandaria. In addition to the new leveling and new gear and new scenery and a new cuddly hunter race, we also have the smexy new gifts of the expansion.

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Scattered Shots: Beta nerfs to hunter self-heals

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.

The Mists of Pandaria beta giveth, and the Mists of Pandaria beta taketh away. The latest beta patch did a little bit of both, giving MM hunters some love while cutting back on some of the presents we saw early in the beta.

It's probably also worth noting that we saw the new minor Glyph of Fetch, which commands your pet to fetch loot from a nearby corpse. This way the hunters of the world can focus full-time on killing while our loyal companion dash around picking the pockets of the fallen and bringing in the spoils of war.

The big news this patch is the overall reduction of the new and boosted hunter self-heals that Mists of Pandaria is bringing hunters. At the same time, MM is receiving a substantial focus regen boost.

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Mists of Pandaria Beta: New hunter pets

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.

If there's one thing that defines the hunter class, it's our smoldering good looks. But just behind the irresistable allure of our sculpted flesh, the defining aspect of the hunter class is our pets. There is nothing hunters love more than our pets, and the most common questions hunters ask about Mists of Pandaria are about our pets. What will the new pets be? What are their special abilities? Will we get more stable slots (because the extra 20 we got last expansion are already full)? And of course, what about spirit beasts?

Happily, we're far enough into the beta process that we can begin answering some of the questions about new hunter pets. Join me after the cut for the rundown of the new tameable pet types now available and what their new abilities are.

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Scattered Shots: Blizzard listens to hunters, really

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Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.

Just about everyone who plays WoW spends at least some time complaining about it and explaining their vision of how the game could be made so much better. For some players, this occupies more time than playing the game itself.

I'm as guilty of this as anyone, which was made evident when I was glancing back through a bunch of old columns. As much as I try to focus on mechanics and divining developer intent, I can't help but suggest ways that I think abilities could be better or pointing out imbalances.

Therefore, I think it's worth taking a moment to really look at what Blizzard is doing for hunters in Mists of Pandaria and realize that the devs are trying to give us just about everything that we as a class have been asking for -- something that can be easily missed in all the hunters complaining about the MoP abilities. And for once, we have a documented way to compare what hunters have asked for against what we were given: the class feedback thread.

Join me after the cut for the MoP scoreboard.

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Scattered Shots: Dire Beast vs. A Murder of Crows

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.

One of the goals in Blizzard's revamp of the talent system was to take away "right" choices -- the kind of decisions in which we could calculate a mathematical correct choice -- and instead let us actually make a decision about what talent to choose for any given tier. For many of our hunter tiers, this more or less worked out, often resulting in one clear PvP talent and a choice between two PvE talents that are both potentially useful in the right circumstances.

But then we also have talent tiers like the level 75 choice, where every ability is providing us with some kind of DPS cooldown. No doubt we needed some DPS-boosting talents, but once those are in the mix, we are going to be able to calculate a right choice -- or at least a right choice for any given situation.

This bring us to Dire Beast vs. A Murder of Crows. I've done a lot of in-game testing both to measure the benefit of the abilities as well as to determine how they work and scale. And at this point in the beta, it's already looking like we have a winner.

Update: Since the time of writing, the beta has updated and the name has been changed from Call Beast to Dire Beast (updated in here) and the appearance of the beast is now based on the zone you're in.

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Scattered Shots: Hunter pet plan in Mists of Pandaria

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Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.

Thus far in the Mists of Pandaria beta, we've seen and heard tons of sweet news about the hunter class, but we've had very little news about the second most important class in the game: hunter pets.

Historically, development around new and awesome hunter pets stuff tends to happen later in the beta process, but Lead Systems Designer Greg "Ghostcrawler" Street has made an appearance on the forums to let us know what the plan is with our beloved companions. As he suggested at BlizzCon, we will be able to take any hunter pet we want and choose whether to make it ferocity, cunning, or tenacity. So you can have DPS turtles and tanking kitties.

But in addition to confirmation of this awesome news is a plan that many hunters are far less thrilled about: no more pet talents at all. Here's what Ghostcrawler had to say about pet talents going the way of the manhood of the elven races.

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Scattered Shots: Hunter AoE in Mists of Pandaria

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Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.

Not to go all Grandpappy Frostheim on you guys, but wow, has hunter AoE evolved a lot since vanilla days! Back then we had in theory a few AoE abilities, but in practice, we had none. Explosive Trap did poor damage, couldn't be launched, and couldn't be dropped while in combat. Multi-Shot hit three targets and was on a cooldown (and was a core part of our single-target rotation). We also had Volley, which did incredibly crummy damage, couldn't crit, and was on a long cooldown.

By Wrath, volley was a monster of massive AoE DPS on no cooldown, but all we did in AoE situations was push the one button and sit back and watch the numbers tick. While this was great for DPS, it was also fairly dull and meant that there was no skill component to AoE DPS. The worst players could manage to click Volley and watch as well as the best. So Blizzard decided to make our AoE a bit more engaging in Cataclysm and turned it into what we know now.

In Mists of Pandaria, Blizzard is once again turning up the knob on our AoE, giving us more AoE abilities than ever before. In Mists there will be a very real skill component to hunter AoE.

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Scattered Shots: Mists of Pandaria raid buff changes and hunters

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.

In the continuing news lead up to the big Mists of Pandaria press tour, Lead Systems Designer Greg "Ghostcrawler" Street has recently revealed the current plan for the raid buffs in MoP. The overall design is continuing the trend of consolidating the raid buffs and debuffs that every raid is assumed to have, making it easier to get all of the buffs in 10-man raids.

This consolidation of buffs affects hunters along with everyone else, though Ghostcrawler revealed that the plan is still to have hunter pets bring many of the raid buffs so that we can fill in whatever holes may exist, as well as having a handful of buffs available only to exotic pets and therefore BM hunters.

Let's take a look at exactly what's changing on the raid buff front -- the buffs that we're gaining and losing, plus what role hunters will fill in the changed raid buff ecosystem.

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Scattered Shots: Hunter expertise in Mists of Pandaria

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.
In his most recent Developer Watercooler, Lead Systems Designer Greg "Ghostcrawler" Street talked about stat changes in Mists of Pandaria. Some of these changes only affect support classes, and there's a very interesting change to PvP stats that affects everyone, but what I want to focus on today is the big change to hunter stats that's coming: expertise.

In Mists of Pandaria, hunters' ranged attacks will be able to be dodged, which they currently cannot. This means that we're going to benefit from that expertise gear that is currently a sign of the rare "not-hunter loot."

Despite a lot of the initial fear and rage response that, let's be honest, tends to accompany just about any significant hunter change, expertise is not scary. In fact, it's almost exactly like having another hit cap. Join me after the cut as we look at what expertise is, how it will work for hunters, why Blizzard may be making this change, and what implications this has for hunter pets.

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Scattered Shots: New hunter MoP talent updates

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.or ask him on Google+.
Last week, Blizzard updated the Mists of Pandaria talent page, giving us a new look at what it's working on for class customization in advance of its mid-March press tour. We hunters got a peek at some awesome new stuff going on with the class, with improvements both in PvP and PvE.

The hunter news from this preview falls into three general categories:
  1. Our three new level 90 talents were revealed.
  2. We saw some meaningful changes to existing talents.
  3. We saw some changes to other classes that could impact the hunter class.
While we're seeing a bunch of new hunter info in this update, Blizzard did go out of the way to point out that it is still working hard on the hunter class and it's not as far along as some other classes. In particular, we don't yet have any new class abilities or new spec abilities for level 90. We also don't know what route Blizzard's going to go with our pet talents.

With that in mind, let's take a look at all the new stuff we did learn!

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Scattered Shots: Hunting Mists of Pandaria talents

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union uses logic and science (mixed with a few mugs of Dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.

Patch 4.3 has been out for over a week now, and that means that it's so old news. It's time for us to finally look forward to patch 5.0 and the Mists of Pandaria hunter talent preview that we first got a look at during BlizzCon.

The new talent system strips down the talent selections to a mere six talent choices. Every 15 levels, you are presented with three possible hunter talents, and you can choose only one of them. Then 15 levels later, you choose one of a different three talents, and so on -- only unlike many talents now, these talents aren't meaningless.

Now, the last time we talked about this MoP stuff, the comments got a bit heated. To assist you today, I have included the above video. If you're about to say anything stated in that video, you are about to become one of those people and are better off calling your mom instead. She hasn't heard from you in too long anyway. She worries.

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Scattered Shots: Hunter spec abilities in Mists of Pandaria

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union uses logic and science (mixed with a few mugs of Dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim.

Blizzard posted its Mists of Pandaria talent calculator, giving us a bit more of a peek into how things are going to play out with the new talent system. The talents that we're seeing are the same as what was revealed at BlizzCon (and we will get around to looking at those in depth soon -- just not today). But in addition to the talents, we also got to see the very first look at what our new spec abilities would look like.

Some of the support classes actually got to see what some of their new spec abilities would be in MoP, but as the premiere death dealers in WoW, they needed more time to refine the ultimate abilities of the hunter class.

If you'll recall, in MoP talents will be class-wide and not specific to each spec (and there will be far fewer of them). Many of what are now spec talents will become default spec abilities that each spec gets when it reaches the appropriate level. Others are going away entirely. Today we're going to take a look at what those must-have abilities are for each spec and which ones appear to be gone completely.

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