Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.
Patch 3.2 brought a welcome change for both raid leaders and game masters: BOP loot no longer binds to a character immediately. We now have a convenient two-hour window to make sure the item goes to the right player. It's a change that saves both time and hassle, and I applaud it.
However, now that items aren't bound as soon as they're looted, I've noticed some shenanigans going on in my guild's partially pugged 25-player ToC runs. Sometimes, when a player wins an item with a roll, a few people who really want that item have been offering the winner gold in exchange for trading the still-unbound item to them.
I've made it clear that we're not running a GDKP raid and that I don't want to hear about any such transactions. It's a slippery slope. Pretty soon you'll have everyone who's eligible for an item rolling on it whether they want it or not, solely in hopes of banking a tidy profit.
It seems this two-hour window has also brought back a classic cheat. Click through to read about it in this week's e-mail!
Filed under: Officers' Quarters (Guild Leadership)