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Posts with tag ice-lance

Mage class changes in patch 3.1, so far

You can subtitle this post: "Where's my Mage changes at, dawg?"

While other classes have been getting some insane changes (no more consumable ammo for Hunter? Huh?), the Mage class was left with little information.

The only major change that really came out in the last day was that there will be a replenishment like talent added, taking the place of Improved Water Elemental. The overall effect will be similar to what Shadow Priests do with their mana regen.

Some of the other things, which we are assuming have been intentionally left vague, include changes to make spirit a more "useful and interesting" statistic for Mages, and increasing a Fire Mage's survivability. There is also a blurb about giving Frost Mages an Ice Lance "Shatter Combo" in PvE encounters.

So if you're like everyone else and scratching your head, asking where are all the more detailed changes... don't panic! We're sure there's a ton more to come.
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.

Filed under: Mage, Patches, Analysis / Opinion, News items

Mage changes in Wrath beta build 8885

Mages certainly weren't forgotten in beta build 8885. Did they get everything they could have hoped for? No, not really, they didn't. There are some nice things mixed in with the handful of changes though.
  • Hot Streak has been changed. After two Fireball, Scorch or Frostfire Bolt crits in a row, you have a 33/66/100% chance for your next Pyroblast within 10 seconds to be an instant cast.
  • Improved Scorch now does the exact same thing as Winter's Chill. Yay?
  • Improved Water Elemental now makes your Elemental regen mana to all party or raid members equal to 0.2/0.4/0.6% of their total mana every 5 seconds.
  • Fingers of Frost now lasts 15 seconds, but only affects you next two frost spells.
  • Slow received a straight buff, reducing movement speed by 60%, and increasing casting time and time between ranged attacks by 60%, all up from its original 50%.
  • Focus Magic now buffs the entire raid's damage.

Read more →

Filed under: Mage, Analysis / Opinion, Talents, Wrath of the Lich King

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