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Posts with tag illidan

Breakfast Topic: Who will be the ultimate boss encounter of WoW?

This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages.

Illidan. Arthas. Deathwing. Gamon?

In WoW, we kill a lot of things. From x number of boars to 10,000-year-old, demon-juiced night elves, we gear up for and defeat just about everything that comes our way, assuming we can stay out of the fire. But at some point, even WoW, as with all good things, must come to an end.

Both for the game and for players in the game, a last boss will almost certainly arrive. For me, the last boss was simple: Arthas, the Lich King. As players, we've been following his rise, fall, and next rise for years. We watched him succumb to the dark side -- queue evil laugh -- and fall from his perch as a hero of Light into a twisted master of undeath. Then he taunted us throughout the Wrath of the Lich King expansion. Finally, we vanquished him, fulfilling years of adventure.

Unfortunately for my ideal ending, I still enjoy and want to continue playing the game. Now we have Deathwing flying around, killing folks. Will he be the fated endgame boss? More Old Gods, maybe? Or perhaps even the Titans themselves will come back to purge the world of our meddling.

Who do you think should be the last boss of WoW? Do you think there will be a last boss?

Filed under: Breakfast Topics, Guest Posts

BlizzCon 2010: Costume contest gallery

The BlizzCon costume contest took place yesterday afternoon with roughly 90 entries (give or take a few, depending on how you count group efforts). We did have a screenshot of one entrant in black that was unfortunately too dark to include, but this is an otherwise comprehensive gallery of all contest entrants, the five finalists and winner. There were a number of extraordinary costumes this year, and we highly recommend giving them a look. However, I think Jay Mohr was correct in observing that it's only a matter of time before someone's going to topple over on digitigrade stilts. Please, folks -- it's okay to suffer for your art, but it's not okay to break your ankles over it!

The five finalists (you'll find them toward the end of the gallery) portrayed Ysera, the female monk from Diablo III, Jaina Proudmoore, the female witch doctor from Diablo III, and Illidan Stormrage. The eventual winner was Christina Estrada as the female monk.



BlizzCon 2010 is upon us! WoW Insider has all the latest news and information. We're bringing you liveblogging of the WoW panels, interviews with WoW celebrities and attendees and of course, lots of pictures of people in costumes. It's all here at WoW Insider!

Filed under: BlizzCon, Arts and Crafts

Know Your Lore: Elven evolution

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

I love reading the comments on KYL. Sometimes you guys have some really great ideas, and sometimes you guys know just where to poke a hole in whatever fanciful theory I've got out for discussion -- but by and large, it's just nice to see people asking questions and thinking. The bonus to having comments, however, is that I can see where people are confused and put together something to straighten it all out. The subject today is elven evolution -- the difference between the night elves, blood elves, high elves, Highborne, Shen'dralar, quel'dorei, sin'dorei and all those other terms thrown out there that make the simple process of figuring out where all those elves originated incredibly confusing. Elven evolution is fairly straightforward; it's just the extra terminology that throws people.

All elven ancestry starts with the kaldorei, which means "children of the stars" in their native tongue. These guys are night elves, and they are the first elves that ever existed and the elves from which all elven ancestry on Azeroth originates. Don't think of them exactly the same as the night elves we can play in Warcraft today, but as a slightly older version, though they looked virtually the same. Malfurion, Illidan, Tyrande, Azshara ... All of these elves were descendants of the original kaldorei.

Where the kaldorei came from is up in the air, though there are multiple theories. The night elves believe that the kaldorei were originally their own race, a primitive group of nomadic, nocturnal creatures who settled by the Well of Eternity and were blessed by Elune, transformed and subsequently adopting the name kaldorei. Ancient troll legends suggest that those nomads who settled by the Well of Eternity were actually trolls that were turned into the first kaldorei. This is where the crux of that argument about the elves' origins stems from. The elves believe that the primitive group of nomads were simply early elves who hadn't evolved into "proper" elves yet, and the trolls believe that the primitive group of nomads were actually primitive trolls who split off from the Amani Empire.

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Filed under: Lore, Know your Lore

The Queue: Little things


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

I feel I've done one of these far too recently to do another one so quickly, but we're going to do another listening music day anyway. In yesterday's Blood Sport, Colby introduced me to Pomplamoose, a musical duo from Youtube. Considering most of my procrastination hours are spent on YouTube, I am amazed I've never heard of them before, but they are great. Plus the girl is way cute. She practically emits that kitty face emote when she talks. Seriously.

So today's listening music is Pomplamoose's Little Things.

Grumbly Stuff asked...


"What's your (or anyone's, really) favorite proc or on-use effect for any piece of gear/weapon/trinket?
"

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Filed under: Analysis / Opinion, The Queue

Raid Rx: A history of organizational healing

Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a WoW blog for all things UI, macro, and addon related.

Organizing healing continues to be one of the many intriguing challenges that raiding groups face today. In some cases, there are pre-set players assigned to do specific things. Sometimes they are even worked out in advance on a forum or a white board. In looser groups or pickup groups, there isn't the luxury of planning healing in advance and the organizers have to go with their gut feeling and "stereotype" classes in order to figure out assignments. Examples, any holy paladins are told to heal a tank. Restoration shamans are told to heal a specific group and holy priests are told to heal another group.

It wasn't always entirely like that. This week, I want to take you back in time to the era of vanilla raid healing, through the Burning Crusade and to now. I'm also going to include my thoughts as to what Cataclysm might be like.

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Filed under: Druid, Paladin, Priest, Shaman, Analysis / Opinion, Raiding, Raid Rx (Raid Healing)

BlizzCast Episode #13

Episode 13 of Blizzcast, Blizzard's occassional podcast, came out yesterday. The majority of it is devoted to a StarCraft II beta special, which is beyond the scope of this site, but they did do a WoW Q&A after that (and a Diablo 3 Q&A at the end), between WoW CM Zarhym and Diablo CM Bashiok. The WoW segment was mostly retrospective, discussing what the developers learned from Wrath, with a dash of looking forward to Cataclysm.

Here's a quick summary (you can read the whole transcript, or listen to the podcast, at Blizzard's site):
  • ICC is designed such that the final boss in each section is harder than the rest of the section (Putricide, Blood Queen Lana'thel, Sindragosa, and the Lich King).
  • The ICC zone-wide buff "won't come in until at least a month after the Lich King has been released," which means we could see it soon, since the Lich King fight opened up February 2nd (although the devs mentioned in the Twitter chat that it's not quite time for the buff yet). It will improve "roughly once a month," and the buff will affect health, damage, and healing (much like the Luck of the Draw buff from random dungeon groups).
  • They thought the Illidan encounter in Black Temple, back in BC, was a bit anti-climactic, so they wanted to make sure the end of the Lich King was "super special."
  • In answer to "what next after I clear ICC:" ICC hard modes, and to a lesser extent the Ruby Sanctum, which is coming in a future patch. Ruby Sanctum will hold "roughly Lich King level gear," as has been mentioned elsewhere.
That's about it for the WoW content, but if you're interested in SC2 or D3, you may well want to read or listen to the whole thing.

Filed under: Blizzard, Interviews

Sunday Morning Funnies: Noms

This week, we have a new addition to the list, The Daily Blink. You'll also find zombie chickens, snacking kitties, a comic relief talbuk, a 'chef,' and shoulder armor, all out looking for some noms.

Filed under: Analysis / Opinion, Features, Humor, Comics, Sunday Morning Funnies

Free character migrations for select realms

As of yesterday afternoon and lasting through January 28th at 2:00 PM PST, a number of free realm transfers have opened up in the US in an attempt to repair some harsh population imbalance. Bornakk does warn, however, that if they fulfill the transfer quota before January 28th, they will end transfers early so they don't end up in the exact same situation on opposite ends. If any of the below transfer offers suit your fancy, get it done before it's too late.

What's interesting is that in a few of these instances, they're only extended the offer to Horde players. These servers include Illidan, Mal'Ganis, and Warsong. Considering Mal'Ganis is home to the infamous Goon Squad, this isn't the most surprising thing in the world. Interesting, yes. Surprising? Not in the slightest.

For further information on the available transfers, hit the forum thread. You can also check out the source and destination realms behind the cut below.

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Filed under: Realm News, Realm Status

WoW Moviewatch: Azerothian Super Villains - Episode 7


This is a movie that will bring screams of joy to many of you. Ian Beckman has released Azerothian Super Villains - Episode 7. Kael'thas continues to be the mainstay of the series, with his trademark voice and childish antics. Little shivers of glee still shoot up and down my spine at Beckman's masterful portrayal of the Dark Belf Lord.

My favorite part of this episode is the Team Rocket parody. Something about Arthas leading his team in a cute little poem just feels right. While I'm not foolish enough to believe Blizzard would include such a thing in Icecrown Citadel, you better believe that poem's going to be in my head every time I show down against him.

The story progresses fairly well, with the old gang reunited by the end. I don't know. I love all of the characters, but Kael'thas steals the show to such an amazing degree that I sometimes feel like Illidan is hogging the Dark Belf Lord's limelight. The final teaser does seem to promise more in the future for Kael'thas, so here's hoping the next installment isn't too far off.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


Filed under: Analysis / Opinion, WoW Moviewatch

Replica tabards and banners from Windlass Studios

Blizzard has announced that they've partnered with a company called Windlass Studios to release real-life versions of a couple popular in-game banners and tabards. $40 will get you a banner of the Alliance or Horde, while $80 will get you a real-life faction tabard to wear. Each of the pieces is apparently 100% cotton, and silkscreened with the familiar faction insignia. Very interesting -- we've seen some nice fanmade pieces before, but these are commercial releases bearing official logos.

The company has also released a latex rubber version of Frostmourne -- it's not quite as nice as the Epic Weapons metal version, but then again, it's $149, and the metal version is over $400. I still wouldn't spend over $100 on a rubber sword, but hey, if that's your thing, there you go. And speaking of spending money on rubber costumes, the Blizzard store is also chock full of Halloween costumes this year, and there are a few other masks, including Illidan and a new Draenei mask, floating around the Internet for purchase as well.

Filed under: Items, Fan stuff, Blizzard

Breakfast Topic: Most emotional boss encounter?

After compiling a list of what I felt were the most difficult raid bosses to heal, it got me wondering. Many of the encounters we've faced, be it in 5 mans or raids, have players feeling varying levels of emotion after they bring them down. One of my guild officers refers to it as "chasing a high". It's a feeling you experience after taking down a particularly tough boss.

I'll give you an example.

In vanilla WoW, Vael was a challenge in his own right. It took a long time for my guild to bring him down before the expansion came out. But to me, the greatest rush and "high" I experienced was after taking down Illidan for the first time. Kil'Jaeden was a close second. Sartharion with 3 drakes alive was the closest encounter in Wrath of the Lich King to even compare to the euphoric feelings I felt before during Burning Crusade.

Then there's the other kind of emotional where you've felt invested in a particular character and experience a sense of dread after realizing you're the executioner. After my guild took down Kael'thas, I felt a pang of regret. I was heavily into Warcraft III in the years before World of Warcraft. Kael was one of my favourite expansion heroes to play with. No one truly enjoys killing their favourite heroes. Of course, little did I know that Kael wasn't quite finished yet. So in a sense, even though I was overjoyed that we killed Kael after 6 or so weeks, I was disappointed that we had to kill Kael. I know I'm not the only one on the staff who feels a connection to raid bosses. For Alex, killing Vaelstrasz bought a slight tear to his eye. Just one. He's still a dragon with loot after all.

Maybe the next boss that will give me the exhilarating thrill will be when we drop Arthas himself.

Which boss made the most impact to you as a player and what about it made it so special?

Filed under: Breakfast Topics

BlizzCon 2009: Wow.com interviews Richard Knaak

On the second day of BlizzCon 2009, I got the chance to sit down with Richard Knaak, best selling author of countless novels, including many in the Warcraft universe, such as the War of the Ancients Trilogy, Day of the Dragon, and Night of Dragon. His upcoming projects include the Stormrage novel, as well as the Dragons of Outland manga trilogy. We talked about all this and more, and you can read our conversation below.

So of course, the big thing on everyone's mind is the new Stormrage book. How's it coming along? Is it near completion?


It's near completion, we're in the editing process, getting the OKs from Blizzard. You can find an excerpt in the latest volume of the Legends Manga, along with a story I wrote, sort of a Prologue that ties in with the book.

Can you give us a sneak preview of what to expect lore-wise?

You know Blizzard likes to keep these secret, so I am going to be very limited in what I can talk about. It is Malfurion. It is about the Nightmare. And it is very current. That's the three biggest things I can say about it right off the bat. You'll see characters you know from the game and obviously from other books, and places you know from the game, and it's very current, very relevant. Of course, that's about all I can say. You know Blizzard, they love their secrets!

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Filed under: Analysis / Opinion, Events, WoW Social Conventions, News items, Lore, RP, NPCs, Interviews, BlizzCon

BlizzCon 2009: It begins


Our man in Anaheim right now is none other than the Turpster (apparently the Deadliest Catch boat he grabbed a ride with arrived a bit early), and, jet sealagged as he may be, he found the strength to walk over to the convention center and get you the first pics of what this year's BlizzCon looks like. Hit the gallery below to see what's going on, from the Illidan statue setup to the Dippin' Dots booth.

No major spoilers yet (there are no Cataclysm posters lying around, disappointing as that may be), but it's a great look at the calm before the storm of Blizzard fans that will descend on the area in just a few days' time. Stay tuned for lots more coverage (and we mean lots more coverage) of what's going on in Anaheim. BlizzCon 2009 is almost upon us!

Update: Blizzard has asked us to remove three images from this gallery that showed portions of the interior of the convention hall. As these were blurry, through-the-window shots that didn't clearly show anything of excitement, we don't feel anyone is missing out by not having them available. We'll be sure to update you with plenty of high-quality shots when the convention floor officially opens on Friday.




BlizzCon 2009 is coming up on August 21st and 22nd! We've got all the latest news and information. At BlizzCon you can play the latest games, meet your guildmates, and ask the developers your questions. Plus, there's some great looking costumes.

Filed under: Events, Fan stuff, Blizzard, Galleries, BlizzCon

Player reaction to the 5-man Trial

All right -- patch 3.2 has been out for a few days now, and I would say that most people who are interested have had a chance to go in and run the brand new 5-man instance. Of course it's not the only change in the patch (far from it), but it's the one I was most looking forward to, and unlike the raid instances, it's all in there and doable, ready for our judgment. So what did we think?

I tried it yesterday, and my first impression was "underwhelmed." I definitely don't feel that way about 3.2 as a whole, but the instance itself seems less than impressive, a one-room fight with almost as many boring moments as there are exciting ones. The fights themselves are actually pretty commonplace for a Heroic -- the jousting fight is probably the least-liked among the playerbase (seriously, whoever really loves the jousting mechanic over at Blizzard needs to take a good long look in the mirror for some self reflection), while the best is of course the Argent Confessor, who summons a random figure from our "past memories" to fight. I got Illidan and Onyxia the first few times I ran the instance, but of course Hogger and Van Cleef and Heigan the Unclean also have a chance at making an appearance. I did like the fight, but I was kind of bummed the old memories didn't bring any of their abilities with them -- they all have the same three abilities to throw at the group.

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Filed under: Patches, Analysis / Opinion, Instances, Lore, Bosses, NPCs

Know Your Lore: A second look at Maiev Shadowsong


Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? Leave a comment below!

As I mentioned previously, Maiev Shadowsong is one of my favorite characters in all of Warcraft lore. When I said that, the statement was quickly met with the cries of people calling her all sorts of unpleasant names. And you know what? That's the beauty of the character. Sometimes, not all good characters are people you would sit down and have a beer with. In fact, some of them are downright nasty people. I wouldn't go that far with Maiev, but I think it's okay that she's not a peaches and sunshine sort of character, especially considering what's been done to her.

Yes, Know Your Lore has covered Maiev before, but now it's my turn. Elizabeth and I have pretty substantial differences of opinion on the Warden, so I don't think you'll mind too much.

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Filed under: Analysis / Opinion, Lore, Know your Lore

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