Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Seasoned ret paladin Dan Desmond is here to answer your questions and provide you with your biweekly dose of retribution medicine. Contact him at email@example.com with any questions, concerns, or suggestions!
Group dynamics are a pretty important part of any multiplayer game, and World of Warcraft is no exception. From dungeons and scenarios, to battlegrounds and raids, and multiple things in-between, learning how to work with other players is an essential part of playing the game. Friendships are made, rivalries ignite, and respect is earned through cooperation and determination.
Of course, these things look great on paper, but we all know that there's a darker side to grouping. People needing on greens, random AFKs, loudmouths, Kingslayer Orkus trying to solo a boss while the rest of the party is elsewhere -- all acts protected by the mechanics of a system that randomly matches players into a group who would never have met before, and will likely never meet again; you will never see a more wretched hive of scum and villainy than the Dungeon Finder.
Personally, I try to be as lenient and forgiving as I can, but everyone has their limits. Eventually you snap, and instead of trying your hardest to uphold the virtues of your order, you fight back. As paladins, our spellbooks come fully-stocked with an assortment of group-based abilities to abuse in situations such as these. Some of these tricks are easy and relatively innocuous, while others are much more complex, requiring precise timing and concentration, but have a much larger payoff.
Disclaimer: This article is satirical in nature. I implore you not to do any of these things anywhere outside of a group full of friends that will find these antics amusing to all parties. Remember, what to you may seem like harmless fun might actually be something that can ruin someone else's day. Please use caution, discretion, and good judgment when goofing around.