The first wing of Throne of Thunder Raid Finder has
opened this week, so it's time to slay a few bosses.
Maybe you're ready to queue up right this second. In fact, with the staggered release schedule, you're probably very ready. No time to read through our full guides, or need a short explanation ready for other players? Here's a quick reference perfect for copy and pasting into chat, because we love you.
Jin'rokh the Breaker
Tanks have a swap, watch out for the
Static Wound debuff and be ready to taunt. Everyone else stand in the pools unless they're electrified, step out and stack near the boss during
Lightning Storm. If you're targeted by the
Focused Lightning, run away, and don't electrify the pools.
Horridon
One tank on the boss, the other on adds -- switch after each door so
Triple Puncture doesn't stack too high. The adds cast debuffs, so healers be ready to dispel. Stay away from Horridon's head and tail. Kill
Dinomancer adds first and stay out of stuff on the ground. Click the Orb of Command when it appears. After the door phase,
War-God Jalak will spawn. Off-tank and burn him, continue on the boss.
Council of Elders
Tanks focus on swapping Frost King Malakk before reaching 15 stacks of
Frigid Assault. Prioritize killing adds:
Loa Spirits and
Living Sands. If there are no adds, DPS the empowered boss -- it'll be big and purple. Offing Sul first is usually easiest. Priestess: interrupt
Wrath of the Loa, kill spirits. Frost King: stack on the player with
Frostbite. Kazra'jin: avoid charges, use damage-reduction cooldowns on
Overload. Sul: interrupt
Sand Bolt, kill adds, don't stand in
Quicksand.
If you want a more
in-depth look of the bosses in the first wing of the Throne of Thunder, check out our complete guides: