The nerf bat swung low and hard. Did it hit
Warlocks? Well... yes and no. This is the stage in
Beta where things are tuned downwards -- notoriously labeled the nerf patch -- and Warlocks are big, fat nerf targets. On the other hand, some spells got buffs and others were reworked. This is just Beta, so don't panic. Classes are buffed and nerfed throughout the testing process until everything is finely tuned.
Without further ado: they nerfed
Death's Embrace to grant 9% crit to all Shadow Spells when an opponent is at 20% or below health, down from 15% crit.
Eradication can no longer be a permanent buff now as it now notes that,
"This effect cannot occur more often than once every 30 sec". On the other hand, Death's Embrace and Eradication got cool new icons.
Dark Pact, which I raved about when I
talked about the Felhunter, has been nerfed back to its current form of granting 100% of the mana drained from pet (down from 200% in previous builds).
Curse of Exhaustion was nerfed to a 30% movement speed reduction, down from 50%. It's now back to the live realm's value but without the benefit of
Amplify Curse, which was reworked in Beta.
Fel Armor's mana regeneration was removed and replaced with a health regeneration rate of 2% per 5 seconds. I'm not too sure how to feel about that, but since Warlocks treat health as mana, anyway, it's not such a substantial nerf but merely a mechanical change. More nerfs and a few pleasant surprises after the jump.
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Filed under: Warlock, Patches, Analysis / Opinion, Expansions, Wrath of the Lich King