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Posts with tag instant-poison

Encrypted Text: Rogue poisons dramatically redesigned in Mists of Pandaria

poison quest
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Throw out everything you know about rogue poisons. No, we need to go deeper than that. Throw out everything you know about rogues altogether. In the past few days, we've seen more blue posts on the official rogue forums than we'd seen since Cataclysm's launch. Poisons have been at the heart and soul of the rogue kit from day one. Even though parts of the poison system have changed over the years, the general concept has always remained the same.

Let me blow your mind: In Mists, you can have two poisons on each of your weapons at once. Let me do it again: All poison proc rates will be percentage-based. And a third time: Poisons are no longer applied to your individual weapons but to both weapons at once.

What does it even mean to put your poisons on both hands at once? What in the world am I supposed to write this column about if nobody's asking which hand to put Deadly Poison on any more? I'm going to slip and tell some new rogue that IP/DP is the best, and he's going to laugh and call me an old man.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: How PoisonSwapper shaped rogues forever

poisons
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Rogues are a pure DPS class, which means that all three of our ability trees are DPS-focused. We don't have the capability to heal or tank, and our ranged attack arsenal is weaker than a hunter's argument that he deserves a Crystallized Firestone for his Ranseur of Hatred. While there are other pure DPS classes like the mage and warlock, rogue specs have more in common than fire and arcane or destruction and demonology. Our combo point rotation system defines each talent tree's playstyle, and many of our signature spells are shared between all specs.

Because of the similarities between our specs, there are several concepts that apply to all rogues. I've called these axioms, rules, and laws in the past, but the truth is that they're not always inscribed in stone for everyone to read. I'm talking about the knowledge that established rogues take for granted, as we're so used to our habits that we forget why we started them in the first place.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Answers to your pre-Cataclysm rogue questions


Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any rogue questions you may have, like how to get yourself out of a straightjacket with only your mace.

With just one month remaining until Cataclysm's release, everyone is getting ready for WoW's latest installment. I have been working on refining my leveling builds for my characters, preparing heirloom gear for my upcoming goblin shaman, and solidifying my guild's roster for January's inaugural raids. Cataclysm will be the biggest expansion yet, and there is no lack of work to be done.

Many of you are doing likewise, adapting to the changes introduced in patch 4.0.1 and planning for the future. I have been receiving a ton of great questions via email about best practices moving forward. While some things are still up in the air (like combat's viability), most of the changes are settling down, and we can really start to make plans knowing that it's unlikely we'll see any new major changes.

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Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Assassination in Wrath

Every Wednesday, Encrypted Text explores issues affecting Rogues and those who group with them. This week Jason Harper, the new Rogue feature blogger, discusses the Wrath Assassination expansion tree.

The Assassination tree, home to the deep dagger Rogue, is a major part of Rogue specifications for both PvP and PvE play styles. While the Combat tree is focused on increasing white damage overall, and Subtlety about survivability and burst, Assassination is all about the liberal application of consistent damage through a repertoire spells and damage application modifiers (a la poison). Burning Crusade talents and spells like Cold Blood, Lethality and (Improved Poisons assisted) Envenom are amazing non-positional damage sources, with Mutilate being the positional coup de grâce to a fight.

All that said, it should be noted that while Assassination Rogues do benefit from three times the combo-point generation potential, white damage is reduced in comparison to other builds, most mobs in end-game are poison immune (and in situations where you need to change targets, you have to build back up your poison stack on them) and Find Weakness does not apply to white damage.

Knowing all this, what's new that might make wayward-but-dagger-longing Rogues want to go deep into the tree?

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Filed under: Rogue, Analysis / Opinion, Talents, Buffs, Build Shop, (Rogue) Encrypted Text, Wrath of the Lich King, WoW, Casually, Battlegrounds

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