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Posts with tag ji-firepaw

Know Your Lore: Requiem for innocence lost

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The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
Two households, both alike in dignity (In fair Verona, where we lay our scene), From ancient grudge break to new mutiny, Where civil blood makes civil hands unclean.
I have to admit it -- Siege of Orgrimmar is one hell of a raid. Not only is it full of epic encounters, but there are little moments of lore sprinkled throughout the raid, for those that pay attention. In this, the final raid of Mists of Pandaria, we see our fair share of loose ends wrapped up, and learn the fates of many of the cast of characters that we've helped throughout our journeys in Pandaria.

Of course we have Lorewalker Cho, there for the last raid just as he was there by our sides in the first. And we find out what happened to Taran Zhu after the Siege of Orgrimmar cinematic, in which he confronted Garrosh Hellscream. Yet there are other pandaren involved in Alliance and Horde affairs -- pandaren played by people like you and I, who came from a Wandering Isle, not so long ago. And that story, too, reaches an end of sorts ... and not the kind ending we might have hoped for.

Please note: This post contains spoilers for events that take place within the Siege of Orgrimmar raid.

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Filed under: Lore, Know your Lore

The case of the next Warchief

The case of the next Warchief
Patch 5.3 is a-coming, and the Siege of Orgrimmar is drawing nearer and nearer every day. One question that I know is on everyone's mind is, who will be the next warchief? We know Garrosh is getting deposed - we don't yet know if he's going to die - and someone will have to take his place.

So who should it be? The obvious choice is one of the racial leaders, though exactly which one is up for debate. I thought it would be fun to analyze some of the potential candidates and tease out what might make them a reasonable choice of warchief both inside and outside the story. Let's start with some of the easily dismissible, for brevity's sake.

This post contains some minor spoilers for patch 5.3, so be warned!

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Filed under: Analysis / Opinion, Lore

The ins and outs of pandaren roleplay characters

What does your pandaren character know SAT
All the world's a stage, and all the men and women merely players. In World of Warcraft, that player is you! Each week, Anne Stickney brings you All the World's a Stage with helpful hints, tips and tricks on the art of roleplay in WoW.

We've had new races in two expansions so far -- the alien draenei and the native blood elves, the scheming goblins and the beaten-down worgen. Each of these races had their own quirks and reasons for allying with the Alliance and Horde, and they were good ones. The draenei chose the Alliance because the night elves made first contact with their people, and the ideals of the Alliance matched what the draenei were all about. The sin'dorei allied with the Horde partially because of the help offered by Sylvanas Windrunner and partially because the Alliance had already turned their back on the blood elves in their most dire of hours.

As for the goblins and the worgen, well, the worgen were a natural match to the Alliance as they were an Alliance race already -- human, save for the curse. The goblins allied with the Horde out of sheer necessity more than anything. The Bilgewater Cartel was in ruins, and the Horde helped them out. Each race chose Alliance or Horde, and each had its own reasons for doing so.

But the pandaren pose a different kind of problem for roleplayers, because they can choose either side to ally with. So how do you roleplay a pandaren character who's allied with one side or the other?

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Filed under: All the World's a Stage (Roleplaying)

Mists of Pandaria Beta: Pandaren starting zone walk-through, part 2

Mists of Pandaria Beta Pandaren starting zone walkthrough, part 2
In our narrative walk-through of the pandaren starting zone, we chose to play a pandaren monk because that's kind of a huge point of the expansion. You will see mild differences if you play a non-monk. Other classes begin in Shang Xi's Training Ground, so it's not entirely a separate experience. When we last left our hero, Graey the pandaren monk had begun his journey to find Aysa Cloudsinger.

Finding Aysa of the Tushui doesn't take much work, but it definitely counts as your first "Run, Panda!" quest. Turn back around the path and follow your minimap to the big, glowing question mark. Congratulations on your first experience as an Azerothian creeper. It doesn't take quite a minute to reach Aysa. There's technically a path, but if you're anything like me, you veered off in a straight line to Xi's student.

When you reach Fu's Pond, though, it turns out Aysa is too busy to talk to you. She's doing her exercises, according to Merchant Lorvo. Since Aysa's busy, Lorvo wants your help instead. He wants you to recover Items of Utmost Importance and rescue The Missing Driver.

Let me translate that for you: He wants you to go kill stuff, loot the bodies, and talk to the driver. No problem, we can do that. We have finely honed hitting-stuff-with-stick techniques. The Amberleaf Scamps are closest, so we'll do that first.

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Filed under: Mists of Pandaria

Ji Firepaw's beta dialog gets a rewrite

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Folks closely following the Mists of Pandaria beta may recall that Ji Firepaw had some problematic interactions with player characters. Without getting too deep into the controversy, Ji praised male characters for their strength but praised female characters for their appearance.

Sharp-eyed Alewen reports that interaction has been changed. Ji now simply greets characters by saying, "You seem poised and ready. I can tell we are going to be good friends." This means Ji is no longer concerned about physical attractiveness; Ji remarks only on all characters' readiness for battle.

Filed under: News items, Mists of Pandaria

Why is Blizzard still OK with gender inequality in World of Warcraft?

Editor's Note: Comments on this post have now been disabled. It's getting late and we'd like to let our comment moderators get some sleep tonight.

In most games I play, from World of Warcraft to Star Wars: The Old Republic, I make an effort to play mainly female characters. Unlike other males who play female characters, this isn't for cosmetic reasons; I'm not one of those dudes who can't bear to stare at his male character's butt for multiple hours a day. (How this is ever an argument that makes sense to people, I don't know.) This was a conscious decision on my part a few years ago, when I started to become aware of the discrimination faced by female characters.

See, when you make the decision to make a female character, you're intentionally and unintentionally signing up for a number of things. First, you are intentionally signing up to play a female character. This could be because you identify as female, because you prefer the look of female characters, or any number of other reasons (including the butt one). What you're unintentionally signing up for goes further.

You're unintentionally signing up for jokes made at your expense in a raid, like when my priest hit 85 and did BH in leveling gear, and my low HPS was mocked because I was a girl playing WoW. You're unintentionally signing up for harassment, for the catcalls and people begging you to talk in Vent, like you're a rare species of bird they'll only be able to hear once. You're unintentionally signing up to be victimized by other players because you dared roll something other than male at level 1, and you didn't know there'd be consequences for that choice.

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Filed under: Analysis / Opinion, Mists of Pandaria

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