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Posts with tag john-locke

The Queue: Locke

Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

Do you ever get the feeling that WoW is like some sort of purgatory? That you're trapped in an endless loop of hellish deviations intent on consuming the very soul from which all things good and pure spring forth from? That this game is indeed nothing but the true game which ends all games, and like Sisyphus or John Locke you'll be stuck pushing the boulder up the hill towards a higher level for the rest of your life?

And with, let's throw a little social philosophy in your faces.

Adoisin commented...

"I hate people telling me how to change my spec and how to play. I'm a mage who puts out between 2-3k dps, depending on how bad my lag may be at the time. Sure, I may not have the cookie cutter spec. But it's my game, I am paying for it, and I will play how I want. Want me to change? Fine. Start paying my fee and you can tell me how to play."

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Filed under: The Queue

How to use the PvP trinket

Yet Another Warlock Nerf has a terrific guide up to one of the most misused/underused pieces of gear in the game -- the PvP trinket. The cheapest version, Insignia of the Alliance/Horde is just over 2,500 Honor, so anyone can get a version of this (YAWN recommends the Rare version, which is powerful enough to be useful and cheap enough to spend honor on other things) and especially until many more specialized trinkets are available at endgame, it's a must have for anyone running PvP.

But when to use it is the question. Especially in 1v1, the best times to break out your trinket are when it will allow you to immediately avoid damage, so breaking it out for things like Sap or Polymorph (which don't actually cause damage to you) can be a waste of the cooldown. But things like Kidney Shot, Fear, and Frost Nova mean that more damage is incoming, so then is usually (there are, of course, exceptions) a good time to pop the trinket and escape the damage.

YAWN bravely goes out on a limb here and tries to provide some guidance for an activity that isn't very well governed by guidance (don't tell PvPers what they can't do!). Actions and rules are very, very situational, and so there sometimes will be times when you should trinket out of Sap, or spend your two minute cooldown on Death Coil. But as a starter guide to when to use and not use the trinket, it's a great read.

[via Resto4Life]

Filed under: Mage, Rogue, Warlock, Items, Analysis / Opinion, Tips, Guides, Buffs

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