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Posts with tag joining-guilds

WoW Rookie: Guilds

New around here? We've got your back! See all our collected tips, tricks and how-to's for new players in the WoW Rookie Guide.

Guilds are in the news a lot recently. Not only are we talking about upcoming changes in Cataclysm, we're also talking about all the guild hopping and dissolving that goes on just before an expansion. So, this week, we're going to cover everything about guilds.

How to create a guild

If you want to create your own guild, you'll need some cash and friends (whom you may have to pay for). Here are the minimum steps you need to take to create a guild:
  1. Go to a Guild Master. They are located in all capital cities. Just ask a guard for directions.
  2. Purchase a Guild Charter. Ask about creating a guild and then choose the purchase option. You need 10 silver and a name.
  3. Get 9 signatures. They can't be a bunch of alts from a couple of people. The signatures are by account. If you don't have 9 other people to help you form your guild, then you can recruit strangers. But strangers often expect around 10 gold for a signature.
  4. Tip: Ask before throwing a Guild Charter in someone's face. Just because people are unguilded, does not mean they want to sign your charter. Ask politely in a whisper and wait for them to be ready. If they are at the mailbox or auction house, your slapping a charter in their face will kick them out of whatever they are doing. Someone who may have been willing to sign your charter for free, may refuse to sign if you don't ask first.
  5. Register your Guild Charter. Return to the Guild Master and register your charter. Poof! You now have a guildname under your name.

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Filed under: Guilds, WoW Rookie

How not to apply to a guild

The Wordy Warrior covers a well-traveled subject in an interesting way in her latest post. We've already talked in-depth about how to get into a good raiding guild (and we've even covered some amazing guild applications), but straight from the trenches of guild leadership, Ariedan sends an open letter to anyone applying to her guild with, some might say, the wrong attitude.

Here's the thing: especially if you're applying to a progression guild, odds are that they don't need you. They're progressing just fine, and bringing you in just opens the door for more drama. It's a risk, and it's your job to convince them to take that risk, hopefully for the benefit of both. So if you show up to an application and don't take it seriously, and flip out when they question your background, and expect them to take you on without any proof you'd be valuable to them, don't be surprised when they laugh you right out of their forums.

We're probably preaching to the choir here -- if you're reading this site, you probably already have at least one clue, and are either in a guild you like that is not a raiding guild, or are in a progression guild that you got into because you were able to justify that risk. But if you're still having trouble figuring out how to get where you want to be, take WW's advice to heart: it's on you to justify your entry to the guild, it's not on them to put up with you.

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Guilds, Odds and ends, Raiding, Bosses

WoW Rookie: Joining your first guild

New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.

World of Warcraft is categorized as a MASSIVELY Multiplayer Online Role Playing Game (MMORPG) – so it only makes sense that you should aim to connect with (relatively) massive numbers of other players when you're playing. While it's true that you can successfully fumble about in the relatively unpopulated leveling zones on your own, you'll enjoy a richer, more complete game experience if you play with other players, as intended. At some point, even social butterflies who meet other players at the drop of an emote should consider teaming up with other players in a more structured way by joining a guild.

Guilds are teams of players who share similar goals or play styles. A guild that fits your needs will sweep your enjoyment to a whole new level. It's like gaining a pool of automatic friends. Your guildmates are the folks who can group with you, craft items for you, lend directions and advice to you, loan you a few gold when things are tight, and keep you company in guild chat or Vent as you quest your way through the levels.

But not just any guild will do. Guilds are formed, evolve, break up and reform for all sorts of different reasons. It's up to you to find a group that matches your play style, personality and needs. Being part of the coolest, most uber raiding guild on the server is utterly worthless if you're the only, lonely level 32 casual among its ranks. Joining a level 80 progression raiding guild or a competitive PvP team can be a tricky endeavor, and it's most assuredly not what we're covering here today. For ways to target a guild that fits you as a new, leveling WoW player, read on.

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Filed under: Guilds, Features, WoW Rookie

Return of the weasel: Guild selection, Part 1

It has been brought to my attention that the quality of my writing improves enormously after humiliating BG defeats, so on your behalf, dear readers, I went out and lost three Alterac Valleys in a row. My future on this website may very well depend on my battlegroup's Horde PuG's continuing to suck. Lifetime employment isn't only for the Japanese, it would seem.


Today we will discuss a matter of more general concern -- namely, making sure you are invited to a decent guild. Here at WoW Insider we run a question and tip line that is deluged with queries from readers hopeful that we can restore their lost accounts or change their passwords. After explaining to them that we don't actually have anything to do with how the game is run, they leave in a snit over Blizzard's poor customer service and write annoyed threads on the forums, which we then link to in order to have something to write about on slow news days ("Breakfast Topic: Does Blizzard's customer service blow or what?"). This is an excellent system and we are happy with it, but on occasion, actual questions sneak through:

Dear Weasel Girl,

I read your article on PvP and decided to put your ideas to the test. Boy, was I surprised! Not only did my arena rating drop by less than ever, but I also got two more pieces of Season 1 by making myself a barnacle on the arse of a S3 hunter! Also my postnasal drip went away!

But all is not well! I have been kicked out of nine guilds and am trying to find another one. I was wondering if you had any tips on finding a good guild. Especially one with lots of girls or a casual attitude to withdrawals from the guild bank.

Yr. most obedient and humble servant,

Well, sir, this is a serious question -- and not just for you, but for the rest of us as well.

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Filed under: Analysis / Opinion, Tips, How-tos, Guilds, Humor, Guides, RP

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