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Posts with tag key-bind

How to stop clicking

Before we get started, let's make one thing very clear. I'm not saying there's anything inherently wrong with clicking. If you want to click, that's just fine, this article isn't for you. If you're someone who clicks and is perfectly happy about it, then skip over all this and tell me about it in the comments. But, if you are a clicker who wants to change, then read on. As an aside, now's a great time to make the switch, we've got a while without new content...

So what is a clicker?

Without this key piece of information, the above won't be that relevant. A clicker is a term for someone who uses mouse-clicks to hit their abilities rather than keybinding them. There is an assumption made that people who are clicking their abilities are also using their keyboard to move. Their mouse is tied up with moving around the screen to hit abilities, and therefore only occasionally has the time to move their character. It's not necessarily true, but it seems a reasonable position.

Why does clicking get a bad reputation? Well, a couple of reasons. Firstly, it's slower. It is slower to move your mouse across your screen and hit different abilities than it is to move your hand across a keyboard. If you don't believe me, here's an experiment: head over to this keyboard site, and type a simple sentence by clicking the keys. Now try it with your keyboard. Unless there's something else at play, the latter should be faster. What's more, turn a full circle on the spot with your keyboard, and do the same with your mouse. One's a lot faster than the other.

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Filed under: Add-Ons, WoW Rookie

The Art of War(craft): Keybinding your way to winning form

Zach only has one key bound on his keyboard: the I WIN button. Welcome to WoW Insider's weekly PvP column, The Art of War(craft), focusing on good, old-fashioned PvP.

Last week, we discussed a few pointers on how to continue your winning ways on the battlefield. We talked about how your machine and connection will help give you a competitive edge, and we also briefly touched on how other playstyle improvements such as macros and keybindings will contribute to your game. Keybinding, quite simply, is using your keyboard keys (or mouse buttons) to activate your spells and abilities, as opposed to clicking on them with your cursor. If there is any bad habit at all that you need to break, it's clicking. It's an even graver gaming sin than keyboard turning. In fact, learning how to keybind can effectively prevent you from keyboard turning.

By default, the game has set the W, A, S, D keys as forward, turn left, backward and turn right, respectively. Keyboard turning means you use the A and D keys (or any keyboard keys set to rotate) to change direction. You can easily remedy this by unbinding the A and D keys and binding them to the strafe buttons instead. Head on to the game menu by pressing the Esc key (instead of clicking on the computer icon on your bar -- isn't that much faster?) and going to the Key Bindings section. You'll see that World of Warcraft actually allows for two different sets of keys or instructions for movement and other game commands. In most cases, you'll only really need one set.

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Filed under: Analysis / Opinion, PvP, The Art of War(craft) (PvP)

The Light and How to Swing It: How to keybind your holy paladin

Every Sunday, Chase Christian of The Light and How to Swing It invites you to discuss the finer side of the paladin class: the holy specialization. This week, we discuss the proper way to set up keybindings for your holy paladin.

I was in a raid a few nights ago with a newer holy paladin healing alongside me. We were fighting Blood Queen Lana'thel, and a friendly shadow priest blessed me with a Fear Ward. As soon as the AoE fear phase came, I was immediately pressing my Cleanse macro to save the healers. I managed to dispel 3 of the fears in 4 seconds, including the other paladin. After the fight, he asked me how I was able to click on his unit frame and click Cleanse before the fear was over. He had no idea that you could cast a spell on someone without them targeted.

I've talked about holy paladin addons before, and touched on the importance of using mouseovers to minimize your reaction times. It's true that addons can improve your performance and that they're important in squeezing every last drop of healing out of your paladin. However, there's something even more basic that needs to be in place first-- keybindings. No matter how fast a player is at clicking, it's simply impossible have the same reaction times as a player who is using their keyboard to activate their abilities. In addition, having your spells bound to the keyboard will make your addons and macros even more potent, as you'll be able to combine the two for the optimum healing setup.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

Encrypted Text: Tips for key binding your Rogue abilities

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss the how to properly bind your abilities to the keyboard.

While on a Sartharion 25 raid this past weekend, I noticed one of the other Rogues in the group moving very peculiarly. It took me a second to put my finger on it, but I figured out what was happening. He would be running around normally, and would then stop in place for two seconds every time he used Fan of Knives. I sent him a friendly whisper, asking why he was pausing when using Fan of Knives. He replied back that he had to stop moving and click the FoK button on his action bars, of course. I asked why he didn't simply bind FoK to a key for easier access, and he replied with "My 1-9 keys are already full!"

Many Rogues spend hours choosing between different gems and weapon choices, when often the difference is less than 1% of their DPS. I see the control aspects of the class as more important than gear choices (not that gear is unimportant!). Without the ability to perform your rotations and combinations with finely-tuned timing, you could be losing as much as 25% DPS on certain fights. Making proper use of key binds and user interface addons are crucial to maximizing your DPS and reaction times in PvP.

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Filed under: Rogue, How-tos, Odds and ends, (Rogue) Encrypted Text

Key bindings and you


Horns over at Yet Another Warlock Nerf wrote an extremely handy guide to key bindings in his l2pvp series, and it's a pretty good read. Although he writes mostly for a Warlock audience, pretty much all of his tips hit the nail right on the head, giving a practical, easy to understand guide on how to start key binding. I wanted to cover this at some point in The Art of War(craft), but with guys like Horn writing guides like these, I probably don't have to! He notes the three principles of successful key binding:
  • Start slowly - Horn says to take your time and not rush to key bind everything you've got (that would actually be pretty unwieldy...). Key bind one or two spells first and get used to it, eventually moving on to more key bindings.
  • Speed - He also rightly points out that key bindings should consist of key combinations that are accessible with one hand, e.g., it doesn't make sense to bind CTRL+9 unless you're some sort of long-fingered, quintuple-jointed mutant
  • Efficiency - Bind the important spells first, and not those on long cooldowns that aren't always clutch, like Innervate. Which means I'll probably need to unbind my Mini Tyrael...
He even has a great illustration of a keyboard lay-out color coded to show which keys are easier to access along with the modifier keys. There are a whole bunch more of excellent tips over at his blog so give it a read if you want to get rid of that clicking habit. What the guide seems to lack, though, is an actual step-by-step guide on how to actually bind what spells to what keys through the World of Warcraft interface. Personally, I just use Bindpad since the default Key Bindings interface gets me a little dizzy.

Filed under: Tips, How-tos, PvP, Guides

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